Search found 31 matches
- Thu Nov 01, 2012 12:05 am
- Forum: Receiver
- Topic: A Gunsmith's Analysis (Updated for RC7)
- Replies: 66
- Views: 84787
Re: A Gunsmith's Analysis (Updated for RC7)
I've posted this somewhere else before, but I think the FP-45 would make an interesting addition to the game.
- Wed Oct 24, 2012 6:10 pm
- Forum: Receiver
- Topic: A Gunsmith's Analysis (Updated for RC7)
- Replies: 66
- Views: 84787
- Fri Oct 19, 2012 3:51 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Sliding
- Replies: 16
- Views: 2785
Re: Sliding
Hiding.
- Tue Sep 18, 2012 8:28 pm
- Forum: Receiver
- Topic: Possible Additions for Next Receiver Build
- Replies: 168
- Views: 238255
Re: Possible Additions for Next Receiver Build
New idea: rename this game to "Receivergrowth", you play as Turner, a member of the reciever cult, who has to use guns to shoot other rabbits in the face and defeat the evil Mindkill.
- Mon Sep 17, 2012 2:39 pm
- Forum: Receiver
- Topic: Possible Additions for Next Receiver Build
- Replies: 168
- Views: 238255
Re: Possible Additions for Next Receiver Build
Hello there if we're thinking of going down the mini carbine route, don't forget the "broomhandle" mauser, with it's woodenstock/holster. If it's good enough for Han Solo or Prussian Cavalry then it's good enough for me. Google it! https://www.google.co.uk/search?q=mauser+broomhandle&...
- Tue Sep 11, 2012 5:59 pm
- Forum: Receiver
- Topic: Multiplayer Implementation is happening.
- Replies: 88
- Views: 85153
Re: Multiplayer Implementation is happening.
Good luck! If you pull this off you are a genius.
- Sat Sep 08, 2012 8:22 pm
- Forum: Receiver
- Topic: Possible Additions for Next Receiver Build
- Replies: 168
- Views: 238255
Re: Possible Additions for Next Receiver Build
-New weapon: FP-45 Liberator Can anyone inform me on what's interesting/dynamic about this gun? Never heard of it before... And what would you like the ingame functionality to be like? Sell it to me baby! :twisted: It was a gun designed in the US in WWII intended for mass-production: these guns wou...
- Sat Sep 08, 2012 1:00 am
- Forum: Receiver
- Topic: Possible Additions for Next Receiver Build
- Replies: 168
- Views: 238255
Re: Possible Additions for Next Receiver Build
Additions I would like: -Leaning -Prone -New weapon: FP-45 Liberator -Silencers -Gun-range mode. -Better game performance. I also think that the Wolfire team should try to turn Receiver into a much more ambitious game: larger maps, much more weapons, more enemies, more backstory, etc. This change wo...
- Wed Jul 25, 2012 12:46 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: What do you want to be implemented in the next build?
- Replies: 722
- Views: 101570
Re: What do you want to be implemented in the next build?
- Weapon hierarchy: the AI grabs weapons first according to their strength (for example, sword > knife) - Doing a cartwheel inmediately after landing from a jump should reduce fall damage - Guards should inspect dead bodies - Choking/grabing from behind should only work with small weapons - Better r...
- Wed Jul 25, 2012 12:38 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Maps crash to main menu a minute or so after loading.
- Replies: 14
- Views: 1941
Re: Maps crash to main menu a minute or so after loading.
I'm having the same problem but I cant figure out what causes the crash.
- Tue Jul 24, 2012 11:30 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Another Linux poll!
- Replies: 12
- Views: 2162
Re: Another Linux poll!
I use Xubuntu and Ubuntu
- Tue Jul 17, 2012 11:28 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Missing files
- Replies: 3
- Views: 697
Re: Missing files
You should first search before posting, there's another thread going on about the same issue. Fix is here.
- Tue Jul 17, 2012 11:24 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: so many BUGS!
- Replies: 3
- Views: 723
Re: so many BUGS!
That's why the game is labeled as "Overgrowth Alpha" in the preorder page.
- Sun Jul 15, 2012 3:29 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: BVH Animation
- Replies: 6
- Views: 895
Re: BVH Animation
I was going to ask the same question... why was it disabled? I joined the alpha one month ago so I never got to try it.
- Sun Jul 15, 2012 1:21 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Rain and snow?
- Replies: 4
- Views: 935
Re: Rain and snow?
I think this would help set the tone and atmoshpere of certain levels, for example falling snow reinforces the idea of a cold place, etc