Search found 32 matches

by orlok
Mon Dec 10, 2012 8:59 am
Forum: Receiver
Topic: A Gunsmith's Analysis (Updated for RC7)
Replies: 66
Views: 37771

Re: A Gunsmith's Analysis (Updated for RC7)

hello there

noticed you'd not been about for a bit. Get well soon, your health is a little more important than our gun talk!

Take care

rgds

LoK
by orlok
Thu Dec 06, 2012 10:17 am
Forum: Receiver
Topic: A Gunsmith's Analysis (Updated for RC7)
Replies: 66
Views: 37771

Re: A Gunsmith's Analysis (Updated for RC7)

hello there The non cannon weapons issues is due to the fact that many folk play the game not because of it's setting, but because the game sports a far better representation of weapon handling than almost any other game. The storyline behind the game, for many, is largely irrelevant. *This* was one...
by orlok
Sun Nov 11, 2012 4:30 pm
Forum: Receiver
Topic: Receiver- The movie (fan art, picture)
Replies: 5
Views: 3295

Re: Receiver- The movie (fan art, picture)

splendid!
by orlok
Thu Nov 08, 2012 12:59 am
Forum: Receiver
Topic: Receiver-alike "Relock" on Kickstarter
Replies: 19
Views: 9655

Re: Receiver-alike "Relock" on Kickstarter

Hello there

My two pence.

Make the hands turn on/offable. :)

Rgds

LoK
by orlok
Sat Nov 03, 2012 2:28 pm
Forum: Receiver
Topic: A Gunsmith's Analysis (Updated for RC7)
Replies: 66
Views: 37771

Re: A Gunsmith's Analysis (Updated for RC7)

Hello there

I had never heard of moon clips before, Iv'e learnt something new!

rgds

LoK
by orlok
Thu Nov 01, 2012 1:02 pm
Forum: Receiver
Topic: More ingenious weapons in Reciver
Replies: 16
Views: 7518

Re: More ingenious weapons in Reciver

Hello there

I want a .45 OrLoK implemented.

I wont tell you where the magazine inserts...

Seriously though, I'm not sure chainsaws fit the ethos of the game.

Rgds

LoK
by orlok
Thu Nov 01, 2012 12:55 am
Forum: Receiver
Topic: A Gunsmith's Analysis (Updated for RC7)
Replies: 66
Views: 37771

Re: A Gunsmith's Analysis (Updated for RC7)

Hello there

Whilst certainly an interesting little side arm, I think Kate's gonna point out several reasons pertaining to its ineffectiveness.

I do like the complex loading mechanism though. The 8 yard effective range I'm not so keen on :)

Rgds

LoK
by orlok
Wed Oct 31, 2012 12:10 pm
Forum: Receiver
Topic: A Gunsmith's Analysis (Updated for RC7)
Replies: 66
Views: 37771

Re: A Gunsmith's Analysis (Updated for RC7)

As usual, splendid comprehensive info!

Rgds

LoK
by orlok
Tue Oct 30, 2012 1:18 pm
Forum: Receiver
Topic: A Gunsmith's Analysis (Updated for RC7)
Replies: 66
Views: 37771

Re: A Gunsmith's Critique (Updated for RC7)

Hello there

Do the laws not violently differ state to state? This is what I have been led to believe.

Rgds

LoK
by orlok
Thu Oct 25, 2012 9:47 pm
Forum: Receiver
Topic: A Gunsmith's Analysis (Updated for RC7)
Replies: 66
Views: 37771

Re: A Gunsmith's Critique (Updated for RC7)

Hello there I'm notoriously hard to please :) I think gloriously complex to use weapons, for me, are the way forward, as you'll really have to plan your combat ahead of time, rather than do the Call of Duty Pray and spray playstyle. But I'm a bit of a masochist like that. Really interesting info on ...
by orlok
Thu Oct 25, 2012 12:03 pm
Forum: Receiver
Topic: Possible Additions for Next Receiver Build
Replies: 168
Views: 72865

Re: Possible Additions for Next Receiver Build

Hello there

The issue is that everyone has their own individual tastes and play styles.

Allowing the player to choose whether he is allowed more health or if he wants a roguelike instakill opens the game to more customers without watering down the core experience.

Rgds

LoK
by orlok
Thu Oct 25, 2012 11:56 am
Forum: Receiver
Topic: A Gunsmith's Analysis (Updated for RC7)
Replies: 66
Views: 37771

Re: A Gunsmith's Critique (Updated for RC7)

Hello there I like the sound of the "mares leg" It's different enough from the norm to be interesting. I'll throw another at you, how about the 1950's Witney Wolverine? it's unique looks and again differing handling make it a fave for me (i'm still upset about my beloved mauser. :) ) Rarity isn't re...
by orlok
Tue Oct 23, 2012 11:16 pm
Forum: Receiver
Topic: Receiver performance - what works, what doesn't
Replies: 5
Views: 3696

Re: Receiver performance - what works, what doesn't

Hello there I use my PC for mainly 3D rendering and is usually fairly speedy with many tasks, It's a couple of years old now, but still handles most things ok, Reciever performs *adequately* on it at full settings. CPU: Intel Core i7 @2800 Audio:onboard 7.1 Graphics: Nvidia GTX460 1gb Ram: 12GB OS: ...
by orlok
Tue Oct 23, 2012 11:08 pm
Forum: Receiver
Topic: FPS dropping fix
Replies: 14
Views: 6757

Re: FPS dropping fix

Hello there

I've not viewed the vid yet, but how will recompiling the code be any different to wolfire doing it?
I would actually love to know, programming is not my forte :)

I'll test this tomorrow. If this work it's an amazing find. Kudos!

rgds

LoK
by orlok
Tue Oct 23, 2012 10:58 pm
Forum: Receiver
Topic: A Gunsmith's Analysis (Updated for RC7)
Replies: 66
Views: 37771

Re: A Gunsmith's Perspective

Hello there Firstly @Kate, thanks for the reminder about the workings of the grip safety, it's been a long long time since I handled my 1911. (decades!) On the whole kate and I are in agreement about most issues/aspects/direction to do with the game but I, personally, still want the below pistol! ht...