Thanks man, hopefully the issue doesnt come up againSilverfish wrote:I saw today that David has fixed a bug that would cause some items to crash the game when they got thrown, so hopefully this won't be an issue in an upcoming version.
Search found 45 matches
- Fri Feb 10, 2017 10:53 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Throwing Specific Weapons Crash Game
- Replies: 6
- Views: 1877
Re: Throwing Specific Weapons Crash Game
- Tue Feb 07, 2017 7:42 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Throwing Specific Weapons Crash Game
- Replies: 6
- Views: 1877
Re: Throwing Specific Weapons Crash Game
Yea, I'm using beta 1. Weird, are you launching from the SUMLauncher?merlyn wrote:What version of the game are you using? Beta 1?
I just tried picking up two different "chisel" items, and I could throw them fine. The one labeled "dog tool chisel" I couldn't pick up at all.
- Mon Feb 06, 2017 9:04 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Throwing Specific Weapons Crash Game
- Replies: 6
- Views: 1877
Throwing Specific Weapons Crash Game
Hey guys, just wanted to say that any weapon you throw that doesn't have any weapon type (spear, heavy sword, knife) like the tools (dog chisel) will crash the game. Hope Wolfire will fix this
- Sun Apr 26, 2015 9:46 pm
- Forum: Modding
- Topic: Iron Man [Character]
- Replies: 17
- Views: 3591
Re: Iron Man [Character]
Hey, I have created custom animations too!!!! this was a test to see if I could now export animations and I thought, why not try it out on an awesome character? here is a video showing the animations in-game (sorry for the low framerate, my pc doesn't cope well... (I also used the speed glitch, so ...
- Tue Mar 31, 2015 3:28 pm
- Forum: Modding
- Topic: Iron Man [Character]
- Replies: 17
- Views: 3591
Re: Iron Man [Character]
I can't seem to get this mod to work. I have tried putting it in the custom folder and it didn't work. I had even dragged and dropped all the folders and it still didn't work. The one thing i noticed is that there is no IGF folder. Help would be very appreciated Not sure what youa re doing wrong. H...
- Thu Mar 26, 2015 3:37 pm
- Forum: Wolfire
- Topic: BB CODE FOR YOUTUBE?
- Replies: 2
- Views: 6284
Re: BB CODE FOR YOUTUBE?
THANKS!Endoperez wrote:It's a tricky one! Use http without the S! HttpS won't work, http will.
- Thu Mar 26, 2015 3:05 pm
- Forum: Wolfire
- Topic: BB CODE FOR YOUTUBE?
- Replies: 2
- Views: 6284
BB CODE FOR YOUTUBE?
Anyone know how to do it? I can't seem to. I tried this: [YouTube]NrHBkhsAms[/YouTube] and [YouTube]https://www.youtube.com/watch?v=-NrHBkhsAms[/YouTube] both don't work!
- Sun Mar 22, 2015 4:09 pm
- Forum: Modding
- Topic: Iron Man [Character]
- Replies: 17
- Views: 3591
Re: Iron Man [Character]
I just loaded it in. it works well, I haven't found any bugs (other than lighting problems, but that's my pc's fault) anyway, I instantly got to editing it. I have made a war machine texture and ill be moving on to making an iron patriot one soon. Here's the link: https://www.dropbox.com/s/mbbw1npc...
- Thu Mar 19, 2015 9:17 am
- Forum: Modding
- Topic: Iron Man [Character]
- Replies: 17
- Views: 3591
Re: Iron Man [Character]
Thanks dude! And I already finished up a Black Panther. I'll probably upload it today.elegaro wrote:I've never thought I would see Turner fighting Ironman,,,this is epic boosted to infinity.
keep the good work cause is fantastic
wondering what are you going to do next?
- Wed Mar 18, 2015 2:48 pm
- Forum: Modding
- Topic: Iron Man [Character]
- Replies: 17
- Views: 3591
Re: Iron Man [Character]
Thanks for the info!rodeje25 wrote:wow!!!
edit: insert something after spoiler= otherwise the spoiler won't work
- Wed Mar 18, 2015 12:01 pm
- Forum: Modding
- Topic: Iron Man [Character]
- Replies: 17
- Views: 3591
Iron Man [Character]
Here's an Iron Man character I made (rigged). He is basically just an Iron Man skin for Turner. I DID NOT MAKE THE MODEL AND THE TEXTURES I JUST GOT IT ONLINE but I did rig it. I might do a few more but idk. http://www.youtube.com/watch?v=-NrHBkhsAms Screenshots: http://i.imgur.com/PiCuEKh.jpg http:...
- Thu Feb 06, 2014 7:44 pm
- Forum: Modding
- Topic: SPEC MAP DAMMIT
- Replies: 5
- Views: 811
Re: SPEC MAP DAMMIT
FIXED IT! Saved it as a .tif file. Thx guys!
- Thu Feb 06, 2014 5:39 pm
- Forum: Modding
- Topic: SPEC MAP DAMMIT
- Replies: 5
- Views: 811
Re: SPEC MAP DAMMIT
Yes I am using a cubemap shader in the object xml file. I will try the pnj save once I get home
- Thu Feb 06, 2014 8:53 am
- Forum: Modding
- Topic: SPEC MAP DAMMIT
- Replies: 5
- Views: 811
Re: SPEC MAP DAMMIT
?? I don't know what you mean.
- Wed Feb 05, 2014 7:54 pm
- Forum: Modding
- Topic: SPEC MAP DAMMIT
- Replies: 5
- Views: 811
SPEC MAP DAMMIT
SO! I have a dark ass spec map, and a light ass diffuse map. I go into Photoshop, open the diffuse map, go into channels, make a new channel, copy the spec map onto the alpha channel, save the damn thing and WHAT HAPPENS? FCKING THING LOOKS LIKE MAYO! IT'S PAIL ASS ALL HELL. WTF. Please, how do you ...