Search found 54 matches
- Sun Sep 02, 2018 10:23 pm
- Forum: Modding
- Topic: I made some software that imports models into Overgrowth automatically
- Replies: 3
- Views: 4399
Re: I made some software that imports models into Overgrowth automatically
I just ended my temporary Overgrowth Modding Hiatus solely because of you. Thanks a million, dude. This is perfect. Where would I be able to use it? Any links or anything?
- Mon Dec 05, 2016 5:31 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: a227 release candidate testing
- Replies: 10
- Views: 4302
Re: a227 release candidate testing
I genuinely dislike wolf combat. It's just not fun jumping and leg-cannoning them over and over until they eventually die. I legitimately just scoff at the wolf levels. I love the challenge of fighting rabbits and other humanoids because it's all about skill and timing, lucky shots, etc., actual com...
- Tue Nov 01, 2016 2:43 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: I suppose introductions are in order....
- Replies: 3
- Views: 1706
Re: I suppose introductions are in order....
Welcome to the club, friend. My favourite moments are when i'm playing versus maps with a friend. Kicking eachother's arse is always fun, especially when it's a good map. I recently made a map where it's two rabbots fighting with staffs on a thin board and you have to knock the enemy into the spike ...
- Mon Oct 31, 2016 7:57 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Dialogue Functionality Suggestions
- Replies: 1
- Views: 1105
Dialogue Functionality Suggestions
I have some suggestions for Dialogue that would help people (including me) make more professional looking stories. The wto suggestions that stick out to me the most are: Fades, a.k.a fading from black, fading to black, fading from any colour with hexcode support (ffff00 is yellow, ffffff is white, 0...
- Mon Oct 31, 2016 5:55 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Wolves in overgrowth
- Replies: 2
- Views: 1539
Re: Wolves in overgrowth
It'd be pretty cool if you could replace the scream that the characters do when you press V with a wolf howl, so when you're playing as a wolf and press V, it uh. Y'know.
Howls.
Howls.
- Mon Oct 31, 2016 5:53 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: So this is unplayable..
- Replies: 3
- Views: 1592
Re: So this is unplayable..
Framerate is just fine for me in Internal_testing, and I have a GTX 960 with a 3.8 GHz quad core processor, even on maximum settings (Only on certain maps though). It's just real fidgedy. Blood spurts need to be a bit optimized, for me.
- Mon Oct 31, 2016 5:47 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Error on Reload: "Too many level text elements allocated"
- Replies: 3
- Views: 1461
Re: Error on Reload: "Too many level text elements allocated
Sweet, thanksSilverfish wrote:This was reported internally and fixed a couple of hours ago, so it should be up within a day or so. Thanks for reporting it!
- Mon Oct 31, 2016 3:00 am
- Forum: Wolfire
- Topic: [closed] Mod user and maker survey
- Replies: 2
- Views: 6312
Re: Mod user and maker survey
Filled it out. Interesting to see the things you're considering.
- Sun Oct 30, 2016 7:35 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Error on Reload: "Too many level text elements allocated"
- Replies: 3
- Views: 1461
Error on Reload: "Too many level text elements allocated"
Every now and then, when pressing L or dying in versus, the game will crash with the error message "Too many level text elements allocated". What's up?
It's in the Internal_Testing Branch.
Note: This occurs on my own custom maps.
It's in the Internal_Testing Branch.
Note: This occurs on my own custom maps.
- Sun Oct 30, 2016 7:33 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Post Cool Overgrowth Screenshots
- Replies: 302
- Views: 76228
Re: Post Cool Overgrowth Screenshots
One more. Sorry for post spam lmao
- Sun Oct 30, 2016 6:45 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Post Cool Overgrowth Screenshots
- Replies: 302
- Views: 76228
Re: Post Cool Overgrowth Screenshots
Fabulous
- Sun Oct 30, 2016 6:44 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Post Cool Overgrowth Screenshots
- Replies: 302
- Views: 76228
Re: Post Cool Overgrowth Screenshots
These Staffs are so damn fun to play with.
He's excited.
- Thu Sep 29, 2016 1:01 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: A.I. Performance Questions
- Replies: 1
- Views: 1024
A.I. Performance Questions
(Straight from the E-Mail:) I've been doing some benchmarks in terms of performance and you guys have done great, i've checked a lot of variables like if teams seem to effect performance, if the player gets involved in the fight, etc., this isn't a crash but it's more of a benchmark assist. I'll pos...
- Thu Sep 29, 2016 9:51 am
- Forum: Modding
- Topic: Colourable Rabbot
- Replies: 2
- Views: 1196
Re: Colourable Rabbot
Holy Jesus this is perfect. I was wondering when somebody would do this.
- Tue Sep 27, 2016 6:37 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Post Cool Overgrowth Screenshots
- Replies: 302
- Views: 76228
Re: Post Cool Overgrowth Screenshots
I made a pretty cave with my models. I think it looks good.