Search found 66 matches

by edoantonioco
Thu Sep 24, 2020 8:04 am
Forum: Modding
Topic: weapon pack from sum launcher hull fixes
Replies: 1
Views: 2769

Re: weapon pack from sum launcher hull fixes

Would be good to have it in the workshop. Forum content is not used anymore since no one access the forum
by edoantonioco
Sat Jan 04, 2020 6:58 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Bug Reporting
Replies: 1
Views: 6163

Re: Bug Reporting

They might not be accepting bug reports through email, your best bet is to go to their discord and post about it there
by edoantonioco
Mon Dec 16, 2019 11:02 am
Forum: Modding
Topic: phxbn scripts for blender
Replies: 2
Views: 2879

Re: phxbn scripts for blender

I mean in the discord, not the forum
by edoantonioco
Mon Dec 16, 2019 11:01 am
Forum: Modding
Topic: phxbn scripts for blender
Replies: 2
Views: 2879

Re: phxbn scripts for blender

I think those were ported to a more version of blender time ago, you can ask about those in the forum.

But there are no plans to port them to latest blender, its up to the comminity to make it happen, if someone feels like doing it
by edoantonioco
Tue Jul 30, 2019 10:13 pm
Forum: Wolfire
Topic: I have some questions about Lugaru 2.
Replies: 1
Views: 14019

Re: I have some questions about Lugaru 2.

Im affraid Lugaru 2 is Overgrowth
by edoantonioco
Wed Jul 24, 2019 7:23 pm
Forum: Modding
Topic: First person mod?
Replies: 2
Views: 2871

Re: First person mod?

by edoantonioco
Fri Jan 11, 2019 5:33 pm
Forum: Randomness
Topic: randomness
Replies: 8118
Views: 4981370

Re: randomness

Just checked the forum again and Im not leaving without leaving a random comment in the random thread. randomness should never die.
by edoantonioco
Sun Nov 04, 2018 9:05 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Mouse Stutter
Replies: 9
Views: 9693

Re: Mouse Stutter

try settings -> input -> raw mouse input
by edoantonioco
Mon Oct 22, 2018 1:36 pm
Forum: Modding
Topic: Project Showoff
Replies: 798
Views: 174474

Re: Project Showoff

last wrote:
Fri Sep 16, 2011 1:45 pm
And here it is. My next level. Maybe in future i return to it and edit some more but for now it is finished.
http://ogmods.antonriehl.com/downloads/beach.zip
Here is the beach map fixed.

Since the river canyon map already does works fine, then that means now all of last levels works fine.
by edoantonioco
Mon Oct 22, 2018 1:05 pm
Forum: Modding
Topic: Project Showoff
Replies: 798
Views: 174474

Re: Project Showoff

Here is my custom map i make. its still work in progress. To load up my level type WhaleArena.xml It has alot of objects so this level takes longer time to load up than usualy. Also if you see an error just click ok its something with sky texture is'nt right size. This level also fixes Whalemanstat...
by edoantonioco
Mon Oct 22, 2018 12:27 pm
Forum: Modding
Topic: Project Showoff
Replies: 798
Views: 174474

Re: Project Showoff

I have worked some more on my Old monastery map (like half a year or so). This means that i have changed everything from height map to level .xml file itself. Keep in mind that this level may lag really hard on your computer, also this is not a finished level. There are some buildings without floor...
by edoantonioco
Tue Oct 09, 2018 9:59 pm
Forum: Modding
Topic: [Map] Delos - The Ancient Twin Peak City - Update 4-9-13
Replies: 30
Views: 10627

Re: [Map] Delos - The Ancient Twin Peak City - Update 4-9-13

Hello there. I had fun fixing the map and turns out it was a nice level, a very big buiding. As suggestion It would be nice than Turner were closer to the building instead of so far away. Here is a version with all the required dependencies inside it so Im sure it will work as expected. And since it...
by edoantonioco
Wed Sep 26, 2018 12:04 pm
Forum: Wolfire
Topic: MORTAL KOMBAT MOD!!
Replies: 15
Views: 47394

Re: MORTAL KOMBAT MOD!!

I’m very very sorry for the late reply I am back and mod is not dead but I really need help for the mod. For animation And texture If anyone knows how to work on them please send me a msg thank you. I really want to finish this ASAP Hello Elven. If you need help Im sure you will find it on the Wolf...
by edoantonioco
Mon Sep 17, 2018 5:40 pm
Forum: Modding
Topic: I made some software that imports models into Overgrowth automatically
Replies: 3
Views: 3065

Re: I made some software that imports models into Overgrowth automatically

This looks great. I encourage you to release it to the community, we may find it useful as well :D
by edoantonioco
Wed May 16, 2018 3:12 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: A Short Review of the Flying Mod
Replies: 1
Views: 3720

Re: A Short Review of the Flying Mod

The forum is still a cool place, but most of the community have switched to discord. So thats why you wont see much people around here.

Cool video btw!!!!