Search found 5 matches
- Thu Jan 10, 2008 4:51 pm
- Forum: Lugaru
- Topic: Lugaru 2 objects vs context
- Replies: 28
- Views: 12943
It was more of the movement system and the exploration of the cities and the general feel/atmosphere of what it would be like to be an assassin. Exactly. One of the best things about assassins is the theatrics— like the noise it makes when you use the hidden blade. Cool. That would be cool in Lugar...
- Tue Jan 08, 2008 4:24 pm
- Forum: Lugaru
- Topic: Lugaru 2 objects vs context
- Replies: 28
- Views: 12943
There are three differences between assassins battles and lugaru battles. Assassins battles are slower, You move around a lot more in lugaru battles, And in assassins, enemies take turns attacking you (which makes fighting ridiculously easy.) I'd say lugaru wouldn't be lugaru with a battle system li...
- Mon Jan 07, 2008 4:04 pm
- Forum: Lugaru
- Topic: Dodging a knife swipe
- Replies: 14
- Views: 8675
- Mon Jan 07, 2008 3:48 pm
- Forum: Lugaru
- Topic: Lugaru 2 objects vs context
- Replies: 28
- Views: 12943
Thanks, everyone. Though Lugaru 1 wasn't really that much like assassins creed, it was a great game. But the way Lugaru 2 is going, I do think it could be kind of like an assassins creed w/ rabbits, and more weapons than assassins creed . It's that Lugaru 2 is probably a much more ambitious game tha...
- Sat Jan 05, 2008 6:50 pm
- Forum: Lugaru
- Topic: Lugaru 2 objects vs context
- Replies: 28
- Views: 12943
Lugaru 2 objects vs context
I know in Lugaru one you can interact with obstacles fairly well- wall-jumping, grabbing on to ledges, etc. These are some of the most valuable assets in any game. The best example I can think of is in the game Assassins Creed. It is a good game for those who like Lugaru- the fighting is advanced an...