Will do, thanks!akazi wrote:Silverfish, you should look on the Overgrowth Steam community section. there is a good selection of OG fan art there.
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Re: Fan Art
- Wed Jun 18, 2014 8:24 am
- Forum: Desperate Gods
- Topic: Desperate Gods Crash, Need Help.
- Replies: 5
- Views: 9278
Re: Desperate Gods Crash, Need Help.
Graphics Generic PnP Monitor ([email protected]) ATI video (HP) It just says it's an ATI card, not even a model number, which to me indicates that it's weak enough to not even be worth mentioning. But maybe the program you used to get that data doesn't take the model number. My guess would be that the c...
Re: Fan Art
21:00 CET.Fidchell wrote:Thanks! What would be the usual time?
- Mon Jun 16, 2014 6:38 am
- Forum: Wolfire
- Topic: Overgrowth Weekly
- Replies: 83
- Views: 61827
Re: Overgrowth Weekly
We mentioned it in the show, but the reason we're back is that both Anton and I were missing it, Anton sent me an email to me a few months ago suggesting we bring it back with this new schedule where we do shows less frequently. I liked the idea and here we are. :) The return show has now aired, eve...
Re: Fan Art
Looks really good Fidchell! I do remember your name.
Overgrowth Weekly will be returning tomorrow Sunday at the usual time ( http://ogweekly.com ). We'll continue to keep an eye on this thread and make collages of the new art every episode. So keep that art coming everyone!
Overgrowth Weekly will be returning tomorrow Sunday at the usual time ( http://ogweekly.com ). We'll continue to keep an eye on this thread and make collages of the new art every episode. So keep that art coming everyone!
- Mon Jun 09, 2014 3:26 pm
- Forum: Wolfire
- Topic: Overgrowth Weekly
- Replies: 83
- Views: 61827
Re: Overgrowth Weekly
With the release of a new alpha I can finally announce that Overgrowth Weekly will be returning this Sunday! See the original post for all the usual info. Since there is so much stuff to cover, if you want to make sure we even know about something specific that you or anyone else has done that shoul...
- Mon Apr 28, 2014 12:29 pm
- Forum: Desperate Gods
- Topic: Desperate Gods in TableTop Simulater
- Replies: 3
- Views: 9611
Re: Desperate Gods in TableTop Simulater
That is awesome, great work! 
- Fri Mar 07, 2014 7:55 am
- Forum: Wolfire
- Topic: Low Light Combat Server
- Replies: 6
- Views: 6281
Re: Low Light Combat Server
Find a few people and decide a time to play! 
- Fri Mar 07, 2014 7:53 am
- Forum: Wolfire
- Topic: Overgrowth crash.
- Replies: 1
- Views: 2432
Re: Overgrowth crash.
This looks like a fix for your issue: viewtopic.php?f=13&t=25081&start=30#p212412
- Fri Mar 07, 2014 7:46 am
- Forum: Wolfire
- Topic: $29.99 ≠ £22.99
- Replies: 16
- Views: 12836
Re: $29.99 ≠ £22.99
It could have something to do with taxes perhaps?
- Thu Mar 06, 2014 2:31 pm
- Forum: Desperate Gods
- Topic: Tabletop Simulator
- Replies: 16
- Views: 25485
Re: Tabletop Simulator
I'd have to play it first to give proper feedback, but the limitations that I can see are if we can't create some special things that are sometimes found in board games, like spinners, sliders and so on. That's the great thing about this game, it doesn't need a lot of things to be considered complet...
- Wed Mar 05, 2014 5:52 pm
- Forum: Desperate Gods
- Topic: Tabletop Simulator
- Replies: 16
- Views: 25485
Re: Tabletop Simulator
This is an awesome idea, I backed it a few weeks ago and I'm looking forward to getting my hands on the copies for me and my friends! Really liked DG and the idea of a virtual fully physical board game, it's great to see someone creating this, making it look so good and with all the right features!
- Sun Nov 25, 2012 7:00 pm
- Forum: Desperate Gods
- Topic: [Mod] Vonkie's mod [04/12/12 - 013] Your own mods!
- Replies: 155
- Views: 144306
Re: [Mod] Full mouse control [Updated 25/11/12 007]
The game worked fine if I just didn't have a password, so it probably doesn't have anything to do with ports. Unless the game uses a port for passwords, but that would just be weird. And I don't use any firewall, so it's not that either.
- Sun Nov 25, 2012 5:59 pm
- Forum: Desperate Gods
- Topic: [Mod] Vonkie's mod [04/12/12 - 013] Your own mods!
- Replies: 155
- Views: 144306
Re: [Mod] Full mouse control [Updated 25/11/12 006]
Oh, well, I'll have another look, strange though... Did you try connecting to a game you're host yourself? Just to test... I tried connecting to a server I've hosted on my own computer and that seem to work, but some weird things happen when I run several instances of DG on the same computer, so I ...
- Sun Nov 25, 2012 4:59 pm
- Forum: Desperate Gods
- Topic: [Mod] Vonkie's mod [04/12/12 - 013] Your own mods!
- Replies: 155
- Views: 144306
Re: [Mod] Full mouse control [Updated 25/11/12 005]
This mod is awesome,but for some reason I just can't join password protected games while using it, which means that if I want to play with my friends I have to use the classic version of the game, with the annoying "F" and "Q" cotrols. Is anyone else here having the same problem...