@KingCat
What response did you get from Wolfire? What graphics card do you have?
Search found 403 matches
- Thu Mar 22, 2018 3:12 am
- Forum: Randomness
- Topic: SDL_GL_CreateCotex0: error
- Replies: 3
- Views: 5099
- Mon Mar 19, 2018 5:44 am
- Forum: Randomness
- Topic: randomness
- Replies: 8118
- Views: 1413968
Re: randomness
Yes! Finally the phpBB software was updated to the latest version! The wiki was also updated to the latest version.
Talking about the wiki, if you want some direction or help with working on the wiki, send me a pm here or on discord and I'll help!
Talking about the wiki, if you want some direction or help with working on the wiki, send me a pm here or on discord and I'll help!
- Thu Feb 22, 2018 2:31 am
- Forum: Wolfire
- Topic: Can`t even launch the game (Overgrowth)
- Replies: 3
- Views: 2201
Re: Can`t even launch the game (Overgrowth)
Yep, that's the one! Now you just need to email that to [email protected] with a description of the problem, like what you posted here originally.
- Tue Feb 20, 2018 4:23 am
- Forum: Wolfire
- Topic: Can`t even launch the game (Overgrowth)
- Replies: 3
- Views: 2201
Re: Can`t even launch the game (Overgrowth)
If you read the message it says exactly what you should do.
An Explorer window with the crash folders in it should appear when the game crashes. Otherwise you can find them in this location: My Documents\Wolfire\Overgrowth\
An Explorer window with the crash folders in it should appear when the game crashes. Otherwise you can find them in this location: My Documents\Wolfire\Overgrowth\
- Thu Jan 11, 2018 8:35 am
- Forum: Wolfire
- Topic: Stuck in Loading Screen?
- Replies: 2
- Views: 1915
Re: Stuck in Loading Screen?
I'd say if you want to be sure that the level script isn't an issue, set it to nothing. You might need to manually open the level xml file and remove anything between the <Script> tags. A level doesn't need to have a script, so if you just remove it, at least that's out of the equation for being a p...
- Wed Jan 03, 2018 5:58 am
- Forum: Randomness
- Topic: Stuff about Overgrowth, Therium, and things related
- Replies: 8
- Views: 2976
Re: Stuff about Overgrowth, Therium, and things related
To fix file collision errors you have to deactivate mods that change the same files. Only one mod can be modifying a single file at a time.
- Tue Jan 02, 2018 7:51 am
- Forum: Randomness
- Topic: Stuff about Overgrowth, Therium, and things related
- Replies: 8
- Views: 2976
Re: Stuff about Overgrowth, Therium, and things related
I think in general the forums are not that active. Most activity nowadays are in the Discord: http://www.wolfire.com/irc
I personally prefer the forums to Discord though and check here more often than in Discord.
I personally prefer the forums to Discord though and check here more often than in Discord.
- Tue Nov 07, 2017 8:54 am
- Forum: Wolfire
- Topic: Sky Island / Sky Ark
- Replies: 4
- Views: 3169
Re: Sky Island / Sky Ark
Hm, that seems odd, would you like to check if they appear if you change your graphics preset? Also, what graphics card do you use?
- Mon Nov 06, 2017 9:00 am
- Forum: Wolfire
- Topic: Sky Island / Sky Ark
- Replies: 4
- Views: 3169
Re: Sky Island / Sky Ark
Here is a video of me doing that part: https://youtu.be/w3qfYOvuQ3w Hopefully this helps. It's been changed a bit recently to make it easier, and more apparent where you're supposed to go. So it might look a bit different for you, but the path is the same. The hard part about that wall run/jump is t...
- Fri Nov 03, 2017 6:53 am
- Forum: Wolfire
- Topic: Right Shift unuseable
- Replies: 3
- Views: 2322
Re: Right Shift unuseable
I managed to get this to work by following these steps:
- Open config file and change this rowto something else. I set mine to
Code: Select all
key[rclick]: rshift
Then save the file.Code: Select all
key[rclick]: m
- Start the game and bind jump to right shift in the input options.
- Mon Oct 23, 2017 8:01 am
- Forum: Wolfire
- Topic: Overgrowth - Level Editor (Collectibles)
- Replies: 1
- Views: 1922
Re: Overgrowth - Level Editor (Collectibles)
It would probably be better to use a more recent solution to this problem, which means using a level hotspot, checkpoints, dialogues and level transition hotspots. There isn't a lot of documentation about these things yet, that's coming, but you can always look at how things have been done in the of...
- Mon Oct 23, 2017 7:50 am
- Forum: Wolfire
- Topic: Right Shift unuseable
- Replies: 3
- Views: 2322
Re: Right Shift unuseable
Might be a bug, we'll take a closer look at this.
- Mon Oct 23, 2017 7:44 am
- Forum: Wolfire
- Topic: Screen Freeze Bug
- Replies: 1
- Views: 1869
Re: Screen Freeze Bug
We need some more information. Please send a bug report email to [email protected].com including the information you wrote here about the issue and attach your log file and hwreport file. Read about where you can find those file on this page: http://wiki.wolfire.com/index.php/How_To_Report_a_Bug_in_Overg...
- Wed Oct 11, 2017 4:14 am
- Forum: Wolfire
- Topic: Two frustrating oversights regardings weapons!
- Replies: 4
- Views: 3090
Re: Two frustrating oversights regardings weapons!
I've added a suggestion on our issue tracker for a tutorial on how to drop weapons in the campaign.
- Wed Sep 13, 2017 3:08 am
- Forum: Wolfire
- Topic: Ideas for Overgrowth (WOLFIRE PLEASE READ)
- Replies: 1
- Views: 2165
Re: Ideas for Overgrowth (WOLFIRE PLEASE READ)
It's already possible to make custom animations and scripting for your own weapons. See the Bow & Arrow mod for example: http://steamcommunity.com/sharedfiles/filedetails/?id=855413136 The moves you do are not random, it works similarly to how you've described, except its simpler. Here is a really o...