Search found 4 matches

by redboot
Tue Feb 15, 2005 11:50 pm
Forum: Randomness
Topic: Help with <GL/glut.h> problems please.
Replies: 5
Views: 5971

try <GLUT/glut.h>
by redboot
Sat Feb 05, 2005 6:01 pm
Forum: Lugaru
Topic: expansions/mods?
Replies: 41
Views: 28409

What'd be great is a more detailed description/guide to the level making process. What are the steps in making a new level? Is there only one terrain map? How do you define where the player is going to start out. In map editor mode, how come I can only place two enemies at a time?
by redboot
Fri Feb 04, 2005 8:22 pm
Forum: Randomness
Topic: Ambrosia!
Replies: 32
Views: 25315

Totally. Avara is everyone's favorite shooter ever. I know David has mentioned wanting to do an Avara-esque sequel as his next project... which would kick ass.
by redboot
Tue Feb 01, 2005 10:14 pm
Forum: Randomness
Topic: Ambrosia!
Replies: 32
Views: 25315

Ambrosia is not doing the port of Darwinia. Introversion ( http://www.darwinia.co.uk ) has been developing both the Mac and PC versions of Darwinia in-house. Ambrosia is just the publisher for the Mac OS X version. The reason Ragnarok never got completed was due to a falling out between Andrew Welch...