Search found 90 matches

by Djemps
Mon Dec 17, 2012 4:31 pm
Forum: Desperate Gods
Topic: [Mod] Vonkie's mod [04/12/12 - 013] Your own mods!
Replies: 155
Views: 103581

Re: [Mod] Vonkie's mod [04/12/12 - 013] Your own mods!

By the way, here's the Ace of Cups In-Game.

Image

Next step is to clear out all of the card text. :-)
by Djemps
Mon Dec 17, 2012 11:18 am
Forum: Desperate Gods
Topic: [Mod] Vonkie's mod [04/12/12 - 013] Your own mods!
Replies: 155
Views: 103581

Re: [Mod] Vonkie's mod [04/12/12 - 013] Your own mods!

As I mentioned on the previous page, I've been working on some 'cross-regional' playing cards that I wanted to implement into DG. I thought I would share a peek at some of the cards so far... http://fc07.deviantart.net/fs71/f/2012/350/8/2/82003eb4a5213b9bb7b3df30fd7fbfb0-d5o99o6.png I'm designing on...
by Djemps
Fri Dec 14, 2012 9:53 pm
Forum: Desperate Gods
Topic: [Mod] Vonkie's mod [04/12/12 - 013] Your own mods!
Replies: 155
Views: 103581

Re: [Mod] Vonkie's mod [04/12/12 - 013] Your own mods!

About the card size, if you mean the front/back of the card, the ratio is 1:1. that means you just have to resize those images' canvas to 1400x1400, with the rest being transparent(Which is possible in PNG). Use the Alpha channels of the TGA files of the source whenever you're not sure what should ...
by Djemps
Fri Dec 14, 2012 9:19 pm
Forum: Desperate Gods
Topic: [Mod] Vonkie's mod [04/12/12 - 013] Your own mods!
Replies: 155
Views: 103581

Re: [Mod] Vonkie's mod [04/12/12 - 013] Your own mods!

That's an amazing Job!!! I would love to pick your brain about a few things. Particularly, what is the actual pixel ratio of the card faces? Desperate Gods has inspired me to start building a deck of cross-regional (Italian-French suits) playing cards that I wanted to implement into the game. I've b...
by Djemps
Wed Dec 12, 2012 8:07 pm
Forum: Desperate Gods
Topic: Desperate Gods: Best game? No. But it can be!
Replies: 17
Views: 9389

Re: Desperate Gods: Best game? No. But it can be!

SharpShinyThings wrote: Go give him your support.
Her. :wink:

But yes! Vonkie is doing an awesome job of opening up the program for additional modding. She's been resting a bit since her last update, but expect more from her soon.
by Djemps
Fri Dec 07, 2012 2:52 am
Forum: Desperate Gods
Topic: Board game maker using this game?
Replies: 1
Views: 3231

Re: Board game maker using this game?

People are working on it but are figuring it all out on their own, so things are slow. Check out the big thread about Vonkie's Mod.
by Djemps
Sun Dec 02, 2012 8:15 pm
Forum: Desperate Gods
Topic: [Mod] Vonkie's mod [04/12/12 - 013] Your own mods!
Replies: 155
Views: 103581

Re: [Mod] Vonkie's mod [01/12/12 - 012] Your own mods!

Also, does anyone know the pixel ratio for a card face? Not just the art image, but the entire card?
by Djemps
Sun Dec 02, 2012 7:46 pm
Forum: Desperate Gods
Topic: [Mod] Vonkie's mod [04/12/12 - 013] Your own mods!
Replies: 155
Views: 103581

Re: [Mod] Vonkie's mod [01/12/12 - 012] Your own mods!

Maybe I'm dense but I can't find the Help/Read-Me file in the download folder. :?
by Djemps
Sun Dec 02, 2012 12:55 pm
Forum: Desperate Gods
Topic: My DG Mod 'Manifesto'
Replies: 3
Views: 5370

Re: My DG Mod 'Manifesto'

I think this is pretty good, although you seem to be going towards a virtual card game compilation (Which may not be a bad thing), so some people might be against that. I, personally, would support that. Yes! I am going toward using the DG 'engine' for anything ! - Chess, Checkers, Yahtzee, Mancala...
by Djemps
Sat Dec 01, 2012 11:12 pm
Forum: Desperate Gods
Topic: [Mod] Vonkie's mod [04/12/12 - 013] Your own mods!
Replies: 155
Views: 103581

Re: [Mod] Vonkie's mod [01/12/12 - 012] Your own mods!

Vonkie wrote: PS:Not a dude =P
You do understand that you have suddenly been elevated to the level of a code-crushing goddess in the eyes of most forum members...

By the way, great job. :-D
by Djemps
Fri Nov 30, 2012 10:15 pm
Forum: Desperate Gods
Topic: WHY DESPERATE GODS IS AMAZING.
Replies: 22
Views: 23257

Re: WHY DESPERATE GODS IS AMAZING.

That's exactly what a 'hand' could easily be: A small area on one's screen where you can place cards that would then automatically be shown face-up... but only to you! I'd imagine it'd be the lower edge of the screen, and other people's 'hand' fills would be seen as face-down cards on the other thr...
by Djemps
Thu Nov 29, 2012 6:49 pm
Forum: Desperate Gods
Topic: [Mod] Vonkie's mod [04/12/12 - 013] Your own mods!
Replies: 155
Views: 103581

Re: [Mod] Vonkie's mod [26/11/12 - 011] BETA: Your own MODS!

Dinjoralo wrote: Oh, and an idea for moving multiple coins: What if you picked up one coin, and then you picked up more at once by "tapping" it on other coins?

I've been thinking about the same issue. I posted my ideas on the topic over HERE.
by Djemps
Thu Nov 29, 2012 1:23 am
Forum: Desperate Gods
Topic: My DG Mod 'Manifesto'
Replies: 3
Views: 5370

My DG Mod 'Manifesto'

While I am not currently in a position to actively modify DG's code like Vonkie and others, I wanted to post this 'illustrated vision' of adjustments and changes that I think will help Desperate Gods move toward serving as a fantastic resource for all things Board-Gamey. Take a few minutes to read t...
by Djemps
Tue Nov 27, 2012 7:21 am
Forum: Desperate Gods
Topic: I'm attempting to add around 50 new cards to the decks.
Replies: 10
Views: 6594

Re: I'm attempting to add around 50 new cards to the decks.

I'm not making any money off of it. I'm sure I'll be okay. Countless people post MTG art on their sites, and don't get affected by it. Worst logic ever... :cry: Let's not ruin Desperate God's chances of being a success by getting slapped with a huge Copyright Infringement lawsuit right out of the g...
by Djemps
Mon Nov 26, 2012 7:08 am
Forum: Desperate Gods
Topic: Card Ideas/Concepts
Replies: 12
Views: 7835

Re: Card Ideas/Concepts

I think art is from mtg cards by wotc(no copyright infringement intended), Whether it is 'intended' or not, using another company's copyrighted art is still breaking copyright. I think this is going to become a big issue for DG mods in the future. What is the best way to go about rebuilding a game ...