Search found 675 matches

by Nuky
Wed Jun 25, 2008 9:06 am
Forum: Lugaru
Topic: Let's figure out NumNext!
Replies: 16
Views: 5928

Again, sorry for tripple-posting, but it seems it now works. The only thing that does not get inherited by the second, third, etc. levels, is the name of the level. The level should load and work, but anything after, inherits the name of the first level. This, I find odd. EDIT: I take that back. Sor...
by Nuky
Wed Jun 25, 2008 8:52 am
Forum: Lugaru
Topic: Let's figure out NumNext!
Replies: 16
Views: 5928

The thing is ... I thinks NextLevel: 2 LocationZ: 3 is the same as NextLevel: 2:3 Notice how LocationZ is entirely imaginary, and could be anything. Bonestew, for an example. Same reason it goes crazy if you do not provide a second number: It takes it from the next setting; LocationX, looking for a ...
by Nuky
Wed Jun 25, 2008 8:10 am
Forum: Lugaru
Topic: Let's figure out NumNext!
Replies: 16
Views: 5928

Uh, thanks, I guess. =P But this is quite some nut to crack. It seems the only stable number is that of the first listed. I believe Silb or somebody had a go at it some time ago, but he never stated how much he figured out. It seems it does indeed get somewhat still impredictably, but stably confuse...
by Nuky
Wed Jun 25, 2008 7:53 am
Forum: Lugaru
Topic: Let's figure out NumNext!
Replies: 16
Views: 5928

Let's figure out NumNext!

I know people have tried - and failed - forking their stories. The closest I've got is Campaign Levels: 5 Level 1: Name: nuk1 Description: 1 ChooseNext: 1 NumNext: 2 NextLevel: 3:4 LocationX: 197 LocationY: 370 Level 2: Name: nuk2 Description: 2 ChooseNext: 1 NumNext: 1 Nextlevel: 4 LocationX: 310 L...
by Nuky
Thu Jun 19, 2008 3:15 pm
Forum: Lugaru
Topic: ok how do u kill a wolf on insane bare handed?
Replies: 13
Views: 5269

I tend to stand still when they get to a distance from me. That way they won't run me down. D=
by Nuky
Mon Jun 09, 2008 11:17 am
Forum: Randomness
Topic: Cyberturner!
Replies: 4
Views: 1972

The material's probably cheap enough. The technology, not so much. I too am getting one. ;D
by Nuky
Mon Jun 09, 2008 11:14 am
Forum: Lugaru
Topic: Lugaru:Empire, Another Campaign!
Replies: 236
Views: 248701

What about the almighty stick?
by Nuky
Mon Jun 02, 2008 2:39 pm
Forum: Lugaru
Topic: please to how can to can turn swords into BFG nuclear wepon?
Replies: 131
Views: 37563

Straight to the footie! =P
by Nuky
Mon Jun 02, 2008 2:38 pm
Forum: Lugaru
Topic: Reverse Engineering Lugaru assets
Replies: 116
Views: 34616

Well, that's already possible. =P
by Nuky
Mon Jun 02, 2008 11:01 am
Forum: Randomness
Topic: Cyberturner!
Replies: 4
Views: 1972

Cyberturner!

Found'im here.
by Nuky
Mon Jun 02, 2008 10:59 am
Forum: Lugaru
Topic: Reverse Engineering Lugaru assets
Replies: 116
Views: 34616

Does that mean each level could have its own set of (refered) objects? Such as hacking the level file to point to something.solid instead of box.solid?

Think it would crash if you'd have more objects in it, though? =P
by Nuky
Mon Jun 02, 2008 2:16 am
Forum: Lugaru
Topic: Lugaru Custom Skins
Replies: 28
Views: 14159

You welcome. =)
by Nuky
Mon Jun 02, 2008 2:15 am
Forum: Lugaru
Topic: ....WOOOHOOO NOOBNESS
Replies: 44
Views: 10514

Well, a fansite-type-thing is expected of .tk sites.
by Nuky
Mon Jun 02, 2008 2:14 am
Forum: Lugaru
Topic: please to how can to can turn swords into BFG nuclear wepon?
Replies: 131
Views: 37563

Egads!
by Nuky
Sun Jun 01, 2008 3:46 pm
Forum: Lugaru
Topic: Lugaru Custom Skins
Replies: 28
Views: 14159

Simply open the files in the lugaru/data/texture folder in an image editor and have fun. =)