Search found 553 matches

by Silb
Sat Feb 25, 2006 12:58 am
Forum: Randomness
Topic: Scenes from Lugaru 2 *ahem*
Replies: 55
Views: 40929

A few months ago, Grayswandir (on and off on these forums) wrote something which may be considered offensive. Usagi got pissed and left. He edited all his posts to "!" to get his point through. --which is too bad, because it seems that he was a valuable contributor to these forums. May he ...
by Silb
Fri Feb 24, 2006 11:05 pm
Forum: Wolfire
Topic: bullet time
Replies: 23
Views: 17254

You can activate slow-mo manually with the 'b' key in debug mode. Granted, it isn't quite the same as BlackShades'. However "fast clicking and sparratic shift pushing" is to L1's gameplay what babbling is to sensible speech. Turner knows better than that. There is an impressive array of fe...
by Silb
Fri Feb 24, 2006 10:06 pm
Forum: Lugaru
Topic: Post your Screenshots!
Replies: 289
Views: 189635

I've been gathering evidence for my PhD thesis, about how casual, laid-back clothes are the best way to bring about international peace and solve all the world's problems at once. I've been testing this theory in the Lugaru universe. Results are astounding. Check out this lovely family photo album: ...
by Silb
Fri Feb 24, 2006 8:11 pm
Forum: Lugaru
Topic: New maps
Replies: 18
Views: 14285

Here you go, some postcards a friend of Sven (Remember? Sven, Turner's brother) printed from his Nikon D2X. If this can help convince Harlequin and Nuky, who asked for screenshots of these levels, to register, then good. Gate Gate (2) Dawn Trap Ta tada-taaaa ta-tadaaa (Indiana Jones theme--of course...
by Silb
Fri Feb 24, 2006 8:06 pm
Forum: Lugaru
Topic: I dare you...
Replies: 19
Views: 13823

Since the previous time challenge has gone unanswered, I'm extending it to all these: (except level 2, for which the best bid is already at 5 seconds) http://img491.imageshack.us/img491/5684/scores0yb.gif (Time of 25 on level 6 was due to a bug--it should be 30) @Crill3: you're playing WoW and still...
by Silb
Fri Feb 24, 2006 6:49 pm
Forum: Wolfire
Topic: Phoenix Engine 6-30-05 Starting Physics
Replies: 35
Views: 41959

David wrote:The idea for Lugaru 2 is to totally remove the line between physics and animation; ALL of the animations will be physics-based hybrid systems.
L1 felt so immersive without this level of realism, that I dare not imagine what L2 could be :)
by Silb
Fri Feb 24, 2006 11:10 am
Forum: Lugaru
Topic: New maps
Replies: 18
Views: 14285

Woot! Snapz Pro (almost) works! If you invoke it, then quit the game, the screen as it was when you invoked Snapz sticks around, and you can Command-Ctrl-4 it.
Better this than nothing, I guess.

*goes to gather some screenies for the 4 levels*
by Silb
Fri Feb 24, 2006 11:05 am
Forum: Lugaru
Topic: Mouse jump
Replies: 17
Views: 13499

Crill3 wrote:Writing Mouse Jump 1 in the console (I suppose that's what you mean by switching Mouse Jump to 1?)
No, "Mouse jump" should be switched on in the config file, like debug mode. Unless I'm mistaken (since it doesn't work for me anyway).
by Silb
Thu Feb 23, 2006 3:55 pm
Forum: Lugaru
Topic: Mouse jump
Replies: 17
Views: 13499

[Offtopic: I use a trackpad to move the camera 'cause I play with both hands on the keyboard. I feel it's more balanced that way. Lugaru's not a FPS.]
by Silb
Thu Feb 23, 2006 11:09 am
Forum: Lugaru
Topic: Mouse jump
Replies: 17
Views: 13499

I can't get it to work, perhaps because I use a trackpad. :(
by Silb
Thu Feb 23, 2006 10:50 am
Forum: Lugaru
Topic: Challenge 9
Replies: 39
Views: 30995

Of course not, I don't feel offended in the remotest way. Thank you :) EDIT: @toshiro Hmm... great politeness Hmm... "postulate" instead of "post" Hmm... "toshiro" Yet, somehow, I've got a hunch you're not Japanese. And almost certain you're not from America either. For...
by Silb
Wed Feb 22, 2006 11:48 am
Forum: Wolfire
Topic: Phoenix 8-13-05 Beginning User Interface
Replies: 40
Views: 47191

I think the topic died a few posts into the first page. Long live the topic.

Anyway, why worry, rudel? David did an awesome job balancing the gameplay in L1. He can pull that off again 8)

*takes mental note to create "I trust David" bumper stickers*
by Silb
Wed Feb 22, 2006 5:22 am
Forum: Wolfire
Topic: Phoenix 8-13-05 Beginning User Interface
Replies: 40
Views: 47191

From the Turner concept thread:
David wrote:Armor will effect movement speed
:)
by Silb
Wed Feb 22, 2006 5:21 am
Forum: Randomness
Topic: Word Game...
Replies: 1295
Views: 410422

Stomach. (time to eat in these parts)
by Silb
Wed Feb 22, 2006 5:16 am
Forum: Lugaru
Topic: Challenge 9
Replies: 39
Views: 30995

Shooting was also an efficient and legitimate way of killing enemies in Marathon. The point is to make things as hard as possible while still playable. I proposed these Vidmaster rules a while back (in this thread ): "Vidmaster" style: - Insane difficulty. - Always fight bunnies by packs o...