Search found 5 matches

by Wumpus
Tue Dec 26, 2006 1:48 am
Forum: Wolfire
Topic: Overgrowth - Random Idea Dumping Thread
Replies: 1958
Views: 822170

If you want to shoot lots of nazi's play the Call of Duty series. (first or 2nd.) All you do is shoot NAZI's! I mean no variation whatsover. RTCW at least had Nazi's, zombies, and a few other baddies.
by Wumpus
Tue Aug 29, 2006 12:32 pm
Forum: Wolfire
Topic: Additions to the Lugaru 2: Health Meter
Replies: 84
Views: 57366

Since someone mentioned Oblivion's travel system up above, I thought to ask as well. I've heard Jeff I believe say that L2 will feature an overhead map, Fallout style but 3d and real time. So my question is this. Will it function like Fallout, in that there are only set areas to explore, (the cities...
by Wumpus
Tue Aug 29, 2006 12:06 pm
Forum: Wolfire
Topic: Music in Lugaru 2
Replies: 81
Views: 47610

I downloaded the music excerpts David posted on the Blog. I personally thought they were very awesome. The combat (or what I'm assuming to be combat due to their fast nature) tracks were quite different from what I would think, but are very well done. For some reason the fast paced excerpts inspire ...
by Wumpus
Tue Aug 29, 2006 11:57 am
Forum: Wolfire
Topic: Lugaru 2 NEEDS GORE.
Replies: 256
Views: 149434

I'm personally really looking forward to Lugaru 2. I thoroughly enjoyed the first one, especially all the wicked fights, and moves. (in particular the throws and reversals.) While its not quite Oni, it has its own special touch Oni doesn't have. I've heard the engine supports fractures and limb remo...
by Wumpus
Wed Aug 23, 2006 9:29 pm
Forum: Wolfire
Topic: Lugaru 2: Voice Acting?
Replies: 15
Views: 15806

Lugaru 2: Voice Acting?

Hello everyone. I was just wondering if someone (like David or Jeff) could tell me if there is going to be any voice acting in the game? While technically rabbits don't talk out loud, it would be better than text. I know the animals produce various grunts and chirps and so on, but maybe some sort of...