Search found 1522 matches
- Thu Mar 16, 2006 1:50 am
- Forum: Lugaru
- Topic: Lugaru on Intel Mac
- Replies: 50
- Views: 43141
Oh yeah, the animations would not take up any room. The things that take up so much space are the very high detailed textures, skins and sounds, like you said. Ya pre-rendered cutscenes and the like, a small minute clip can take over about 30 megabytes (Lugaru is about 27 MB). I dunno how games like...
- Thu Mar 16, 2006 1:27 am
- Forum: Wolfire
- Topic: bullet time
- Replies: 23
- Views: 17251
Oh yeah I see. Stopping time in just one particular spot is a very cool idea. They are using these special time grenades for multiplayer in Timeshift which proves to be very interesting (And yes, I read that whole damn article). In game, this kind of effect could be very dumb, I dunno. As a multipla...
- Thu Mar 16, 2006 1:03 am
- Forum: Randomness
- Topic: Wha?
- Replies: 54
- Views: 29709
- Thu Mar 16, 2006 1:02 am
- Forum: Randomness
- Topic: *Official* Unofficial Lugaru 2 Concept Art
- Replies: 30
- Views: 19293
...That's very classy Ovaltine. As always.Ovaltine wrote:Your MOM's delibrate! OH SNAP!
And this is the picture. Since that first one was so sick, I decided to make it in color aswel.

Thanks to http://www.imageshack.us/ for hosting the file.... as always
- Wed Mar 15, 2006 11:50 pm
- Forum: Lugaru
- Topic: Lugaru on Intel Mac
- Replies: 50
- Views: 43141
Lugaru was not a simple program that was meant for every computer. 2 years ago was a long time, before the next generation games we've been seeing now. Most games had not even used the effects of Ragdoll physics. Lugaru was pretty state of the art, it will continue to stay that way until Lugaru 2 su...
- Tue Mar 14, 2006 10:49 pm
- Forum: Lugaru
- Topic: Great ideas, Poor Presentation
- Replies: 13
- Views: 9965
- Tue Mar 14, 2006 8:48 pm
- Forum: Randomness
- Topic: Word Game...
- Replies: 1295
- Views: 410046
heart
This could be very interesting if we manage to get all the way to 'ninjas'.
This could be very interesting if we manage to get all the way to 'ninjas'.
- Tue Mar 14, 2006 8:43 pm
- Forum: Randomness
- Topic: 4 word story
- Replies: 170
- Views: 76939
Once upon a time there were 11 gamers that each wanted fifteen fabulously delicious candy bars so they decided to buy a fast car. They raced to safeway and robbed it. The car had no more coffee, so they died. They couldn't respawn before the 1337Crew had succeeded in taking over the Candy Bar Doom P...
- Tue Mar 14, 2006 2:19 am
- Forum: Lugaru
- Topic: Lugaru on Intel Mac
- Replies: 50
- Views: 43141
- Tue Mar 14, 2006 1:43 am
- Forum: Randomness
- Topic: Word Game...
- Replies: 1295
- Views: 410046
and we're back at
Nurse
again, outstanding (man I was really looking forward to this happening, w00t we did it aweSOME). Quick, some one say 'scaple'
Nurse
again, outstanding (man I was really looking forward to this happening, w00t we did it aweSOME). Quick, some one say 'scaple'
- Sun Mar 12, 2006 1:00 am
- Forum: Wolfire
- Topic: Wolfire Development Blog!
- Replies: 339
- Views: 189064
More updates need to be made for this game. I'm not expecting anything more crazy than it is now, I just think that we should get every single update just to see what's going on. The log that was put into Black Shades was very interesting, I know I've read it more than once now. Something similar sh...
- Sun Mar 12, 2006 12:20 am
- Forum: Randomness
- Topic: NEW "Shades 2" weapon concept art!
- Replies: 16
- Views: 12277
Doesn't everything have more than one use? There are spears people call bangsticks, which is just a stick with a shotgun bullet attached to it. You can use ammunition for anything like this, as long as you have something to break the the gunpowder with. Arrows can also be used as an actual weapon an...
- Sat Mar 11, 2006 11:43 pm
- Forum: Randomness
- Topic: *Official* Unofficial Lugaru 2 Concept Art
- Replies: 30
- Views: 19293
- Sat Mar 11, 2006 11:36 pm
- Forum: Randomness
- Topic: Dave, Lugaru is missing something...
- Replies: 130
- Views: 92848
- Fri Mar 10, 2006 1:55 am
- Forum: Wolfire
- Topic: Is it just me or do these games need a place to fool around?
- Replies: 8
- Views: 7480
KO'd? Vs Dead
See! That's the kind of thing I'm talking about here. That sounds really cool, (better than stacking bodies) and it's not even that sadistic. Sure, you just may have executed some potentially knocked out animals in the most fashionable way ever, but they were asking for it (No harm no foul). Once ag...