Search found 1522 matches

by Zantalos
Sat Feb 25, 2006 12:24 am
Forum: Randomness
Topic: does anyone know the gmt thing for australia?
Replies: 16
Views: 10690

OMG, HOLY CRAP IT TELLS YOU?

I'm from australia, if you double click on the clock you can see all the GMT time zones from around the world, not sure if its on Mac but might be. JEEZUS CHRIST MONKEY BALLZ!! HOW COULD I HAVE MISSED THAT. It's such an easy concept, I mean I've clicked that clock, hell I've even clicked the tab to...
by Zantalos
Sat Feb 25, 2006 12:13 am
Forum: Randomness
Topic: Scenes from Lugaru 2 *ahem*
Replies: 55
Views: 36834

Ya man, did you like randomly make this story up or is this a parody? I'm not saying it was bad, it was very detailed non the less (hmm one word?). Any way good job this is by far my favorite topic in "randomness" (Gee maybe it's because I've been here for less than 3 days, whatever). Anyways, we go...
by Zantalos
Fri Feb 24, 2006 11:39 pm
Forum: Wolfire
Topic: Is it just me or do these games need a place to fool around?
Replies: 8
Views: 6288

Is it just me or do these games need a place to fool around?

Lugaru is great, the story was nice, the moves were fluid, and the physics were outstanding. I hope I'm not the only one who spent their time in the first levels, rolling through the air and smashing down from the high cliff. I mean jeeze, those blood stains on Turner's fur were awsome! It was fun j...
by Zantalos
Fri Feb 24, 2006 10:26 pm
Forum: Wolfire
Topic: bullet time
Replies: 23
Views: 14849

Actually, slow motion doesn't seem like a bad idea

Certain automatic slow-mo effects in the game helped make Lugaru how it is, when getting close to knocked out, dead, and most important, after a kill. However, manuel Slow motion made Black Shades the great game it was. Missions could be completed and the game looked so much more cooler in general. ...
by Zantalos
Fri Feb 24, 2006 12:32 pm
Forum: Wolfire
Topic: Lugaru 2 11-16-05 Concept Art
Replies: 40
Views: 46300

Yup, never a good idea to leave clothes for the taking

Well, for all intents and purposes, I'm taking into acount that their will be buildings like we saw. Their was a post about how Turner was able to make campfires, which would eventually lead to maybe an actual home. That the case, then users will be able to store all the things they recieved in ther...
by Zantalos
Fri Feb 24, 2006 11:35 am
Forum: Wolfire
Topic: Phoenix Engine 6-30-05 Starting Physics
Replies: 35
Views: 38229

I'm not sure If this post is dead,pointing out concept ideas

So, we all know blackshades had all these cool features, especially the most realistic aiming sytem that made you feel like you were truly aiming and shooting a gun. But not only that, there was this outstanding "kill sequence." All games, such as the Call of Duty series has used the old, "you hit t...
by Zantalos
Thu Feb 23, 2006 11:37 pm
Forum: Wolfire
Topic: Lugaru 2 11-16-05 Concept Art
Replies: 40
Views: 46300

And now, to the more game features these pictures bring

So yeah, will the water sytem be worked out for this game with new coding. I saw the tea kettle pictures and they seem to be able to produce liquid realism quite well. Will the rabbits be able to swim, the other effects of armor wearing said that they will have reduced movement. So maybe their could...