Search found 23 matches

by erazorhead
Sun Jan 08, 2006 9:33 pm
Forum: Wolfire
Topic: Lugaru 2 12-25-05 Turner concept
Replies: 46
Views: 60916

no reason to dogpile on vib rib. concept art will not necessarily be reflected in the final game - it's a great place to try out new ideas, and that's one of the main reasons to have a concept artist on the team. almost nothing about lugaru 2 is set in stone yet , please remember this. showergrrl, l...
by erazorhead
Sun Jan 08, 2006 12:43 am
Forum: Wolfire
Topic: Phoenix Engine 1-5-06 Complex Rigid Body Dynamics
Replies: 74
Views: 73701

I realize that objects fall at the same speed no matter what the weight, but when it impacts another object then different areas of weight on the model would make a difference. i agree, and i was responding more to razor7's incorrect (i think) assessment on how this weight difference would change h...
by erazorhead
Sat Jan 07, 2006 8:48 pm
Forum: Wolfire
Topic: Phoenix Engine 1-5-06 Complex Rigid Body Dynamics
Replies: 74
Views: 73701

Can weight be assigned to specific sections of the model? True, i think the hilt would be falling a little faster and would even out sorry if i'm misunderstanding you, but it would fall the same even if one part were heavier than the other. see, (counter-intuitively,) objects actually all fall at t...
by erazorhead
Tue Dec 27, 2005 6:15 pm
Forum: Wolfire
Topic: Lugaru 2 12-25-05 Turner concept
Replies: 46
Views: 60916

he does have a small website. on the off-chance he doesn't want it made public, i'll be safe and have you PM him through the forum if you want to ask to see his stuff. please note any lugaru2 stuff will be covered by our NDA and, as such, he won't be able to show it without david's/the team's consent.
by erazorhead
Fri Nov 18, 2005 9:47 pm
Forum: Lugaru
Topic: Save games and health bars?
Replies: 10
Views: 7600

levbot wrote:standing slowly heals blunt wounds like kicks or staffs, but slices and stab wounds from knifes and swords are permanent. running slows the healing process.
crouching speeds up healing a little

i dont know if that made the manual in the final version :P
by erazorhead
Thu Aug 11, 2005 10:05 pm
Forum: Lugaru
Topic: Lugaru needs "bullet time"
Replies: 18
Views: 13624

i really appreciate david's idea of leaving out any "HUD" to aid in realism/immersion. i.e., real life doesn't have "life bars" but from my perspective, you need some type of HUD. in real life you just intuitively know how hurt you are, and it's not just from how bad you are limp...
by erazorhead
Mon Aug 01, 2005 6:36 am
Forum: Lugaru
Topic: previously unreleased rabbit skins
Replies: 2
Views: 3471

zip wrote:Nice, the head looks a bit more snake-like
more so in the texture than in the actual game i think :) glad you like
by erazorhead
Sun Jul 31, 2005 5:58 pm
Forum: Lugaru
Topic: previously unreleased rabbit skins
Replies: 2
Views: 3471

previously unreleased rabbit skins

Back during the development of Lugaru, one of the first things David asked me for was, unsurprisingly, a texture for the rabbits. He liked the first thing I sent back to him and used it in the game, with some color variations he designed. Meanwhile I continued to develop the texture and make changes...