Search found 832 matches
- Wed Nov 27, 2013 9:48 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: What do you want to be implemented in the next build?
- Replies: 722
- Views: 101533
Re: What do you want to be implemented in the next build?
Sure is stylish there. Anyways, RagdollZombie. What are you smoking, and can I have some? I ran out a while ago. *gives cactus juice* Not sure how to smoke this, but okay. *pours on cig* Damnit. No no no, you drink it. It just makes you go a little bit insane. And hallucinate. Nothing too severe.
- Wed Nov 27, 2013 9:38 pm
- Forum: Randomness
- Topic: I'M HAVING A COLOR CRISIS
- Replies: 17
- Views: 16826
Re: I'M HAVING A COLOR CRISIS
Embrace it. Become a black guy and then blend in with your surroundings at night.
It is your destiny.
It is your destiny.
- Wed Nov 27, 2013 3:58 am
- Forum: Receiver
- Topic: [Idea] Horroreiver
- Replies: 22
- Views: 19984
Re: [Idea] Horroreiver
Jamming would make the game unrealistic, though. you could make it so that the bullets were primer-only(yes, they do make them) They fire subsonic, and will penetrate into just about nothing. sometimes you can see them leave the gun. they'd only have about a 50% chance of damaging things, and you'd...
- Wed Nov 27, 2013 3:56 am
- Forum: Receiver
- Topic: What do you fear most in reciever?
- Replies: 32
- Views: 75511
Re: What do you fear most in reciever?
*pulls trigger* "Click." <-- that D: Oh my god, that is one of the most disappointing things when firing a gun, and I'm so glad that Receiver managed to transfer that feeling from real life to virtual reality. Cause when you're pulling the trigger of a gun, it's intense. You're expecting ...
- Wed Nov 27, 2013 3:53 am
- Forum: Randomness
- Topic: Sudden surge of spam
- Replies: 310
- Views: 414393
Re: Sudden surge of spam
That thread, at least, helps people get out their retard-urges instead of letting it leak on to the rest of the forum.Grayswandir wrote:viewtopic.php?f=1&t=16407
How about this entire thread? What's your opinion on this thing?
- Tue Nov 26, 2013 11:11 pm
- Forum: Randomness
- Topic: I love this forum
- Replies: 23
- Views: 20106
Re: I love this forum
*shoots timbles in the gut*
There ya go! I'm glad I was of assistance.
Oh shit, I'm out of ammo now.
Welp, at least I used it for a good cause! :D
There ya go! I'm glad I was of assistance.
Oh shit, I'm out of ammo now.
Welp, at least I used it for a good cause! :D
- Tue Nov 26, 2013 11:09 pm
- Forum: Receiver
- Topic: [Idea] Horroreiver
- Replies: 22
- Views: 19984
Re: [Idea] Horroreiver
What? I uh . . . I don't know what you're talking about. *looks around suspiciously*haidawe wrote:>Agrees with uncooked spaghetti for ReceiverAmorphousGamer wrote: Agreed. Uncooked spaghetti it is.
>Shot me in the knee to "balance me out"
I see, Amorphous, I see...
- Tue Nov 26, 2013 11:04 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Lag in combat (falling, impact, dying)
- Replies: 1
- Views: 398
Re: Lag in combat (falling, impact, dying)
There are some things you can do, but usually it's just a matter of the game being an early alpha. It's not optimized.
No one can really help you much if you don't give more information than that.
OS? Specs, if possible? Has this problem always occurred? etc
No one can really help you much if you don't give more information than that.
OS? Specs, if possible? Has this problem always occurred? etc
- Tue Nov 26, 2013 11:03 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: What do you want to be implemented in the next build?
- Replies: 722
- Views: 101533
Re: What do you want to be implemented in the next build?
Poor cabbage salesman. He just wants to live and sell cabbages.Timbles wrote:That sounds badass; cinematic, almost.crumbuttons wrote:Food stalls that shatter into pieces when an enemy is thrown/kicked into it
Also, MY CABBAGES!
- Tue Nov 26, 2013 11:00 pm
- Forum: Receiver
- Topic: [Idea] Horroreiver
- Replies: 22
- Views: 19984
Re: [Idea] Horroreiver
Agreed. Uncooked spaghetti it is.Timbles wrote:The most effective weapon.haidawe wrote:Or a piece of uncooked spaghetti.Timbles wrote:Either that or you have a lead pipe.
Which breaks really easily.
- Tue Nov 26, 2013 10:57 pm
- Forum: Randomness
- Topic: randomness
- Replies: 8118
- Views: 5497265
Re: randomness
Really? AWESOME! I've always wanted a penis! :Dhaidawe wrote:"You get a penis! You get a penis! Everybody gets a penis!"adwuga wrote:And a penis to you, sir!
- Tue Nov 26, 2013 10:56 pm
- Forum: Randomness
- Topic: Youtube Comments
- Replies: 29
- Views: 24989
Re: Youtube Comments
It doesn't exist. It's a myth.Phoenixwarrior141 wrote:What happened to intelligent conversation
- Tue Nov 26, 2013 10:55 pm
- Forum: Randomness
- Topic: I love this forum
- Replies: 23
- Views: 20106
Re: I love this forum
*shoots haidawe in the other knee*
Just thought I'd balance ya out a bit, bud!
Just thought I'd balance ya out a bit, bud!
- Tue Nov 26, 2013 10:49 am
- Forum: Randomness
- Topic: I love this forum
- Replies: 23
- Views: 20106
Re: I love this forum
I hat hats.Skomakar'n wrote:i hat thid form
- Tue Nov 26, 2013 6:30 am
- Forum: Receiver
- Topic: [Idea] Horroreiver
- Replies: 22
- Views: 19984
Re: [Idea] Horroreiver
1. Wouldn't be that difficult, maybe a minute or two of editing the level generation scripts. I don't think so. The way the game generates seems to be a random lineup of pre-existing "squares." Since almost every "square" has lights in it, you'd have to actually edit those squar...