Seems like it would be fairly processor intensive though. The comments suggested a quick work-around by just overlaying the particles on top when z-fighting occurs.
Though if it's easy to implement, it does certainly look nice.
Search found 856 matches
- Sun Apr 25, 2010 10:22 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Can we have Soft Particles ?
- Replies: 16
- Views: 2655
- Sun Apr 25, 2010 9:36 pm
- Forum: Randomness
- Topic: Community pen and paper RPG project?
- Replies: 40
- Views: 17607
Re: Community pen and paper RPG project?
Horribly off topic, but whatever happened to those collaborative rpgs/stories back when Ragdollmaster hung around more often? Those were entertaining.
- Sun Apr 25, 2010 9:34 pm
- Forum: Randomness
- Topic: DIS Blog
- Replies: 25
- Views: 13004
Re: DIS Blog
If you want more readers, you might update your website template. It's a little bland. Also you don't really have anything to show, or there are no links obviously placed that would catch the readers attention. Screenshots of interesting game scenarios (even if the graphics are crap, if the ideas ar...
- Sun Apr 25, 2010 12:40 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: How to change ambient light?
- Replies: 5
- Views: 879
Re: How to change ambient light?
http://blog.wolfire.com/2010/03/Image-based-ambient-lighting That blog post implies changing the skybox would change the ambient lights. Also, depending on if it's only created once or dynamically on every level load, you might be able to go and edit the processed image. "It's stored in a DXT1...
- Wed Apr 07, 2010 2:32 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Overweight characters and general body shapes
- Replies: 21
- Views: 3216
Re: Overweight characters and general body shapes
I think it would fit perfectly for a few Cat lords. Though I can't imagine them doing much moving.
If it is implemented they better apply soft bodies to them.
If it is implemented they better apply soft bodies to them.
- Sat Mar 27, 2010 10:01 pm
- Forum: Randomness
- Topic: Wordpress blog
- Replies: 36
- Views: 19070
Re: Wordpress blog
Too colorful... looks like a movie interpretation of an acid trip. I don't think the pink one was meant to be the final. But for the 3rd image, it looks awesome! :mrgreen: Not sure about text readability, since it's not up officially (at least not when I visit the link), but it looks like it'll be ...
- Sat Mar 27, 2010 4:12 pm
- Forum: Randomness
- Topic: Wordpress blog
- Replies: 36
- Views: 19070
Re: Wordpress blog
Certainly can't hurt to repost the tutorial, since I doubt many would have seen it already.
Looking good, though. Can't wait to see how the template turns out.
Looking good, though. Can't wait to see how the template turns out.
- Sat Mar 27, 2010 4:09 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Overgrowth Healing and Medicine
- Replies: 18
- Views: 2854
Re: Overgrowth Healing and Medicine
I really want to know how he got that metal pole stuck in his gut. But yeah, I agree with Wilbefast, it should be realistic, but not so much that we ruin gameplay.
- Wed Mar 24, 2010 7:58 pm
- Forum: Randomness
- Topic: Wordpress blog
- Replies: 36
- Views: 19070
Re: Wordpress blog
True, that is very interesting :? Now I feel terribly unoriginal. Maybe it's just because I go on like a broken record about all this stuff on the forums. Perhaps with practice I'll learn to be more interesting :| Something you might try would be to to use stumble upon for a few minutes and find so...
- Wed Mar 24, 2010 1:31 pm
- Forum: Randomness
- Topic: Wordpress blog
- Replies: 36
- Views: 19070
Re: Wordpress blog
Haha, to tell you the truth, I don't think I even looked at the sidebar. :lol: Not sure what that means. Probably because most wordpress/blogspot sidebars just have that useless "archive" widget that shows all the posts ever made. Here's a good example of something I found via stumbleupon ...
- Wed Mar 24, 2010 9:51 am
- Forum: Randomness
- Topic: Wordpress blog
- Replies: 36
- Views: 19070
Re: Wordpress blog
Just as constructive criticism, I would finding more 'interesting' topics for the blog posts. That's not really the word I'm looking for, but the best blogs that I read generally posts things that are novel, innovative and make me think, "Huh. That makes sense". While the choices/problems ...
- Mon Mar 22, 2010 2:07 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Modder Protection
- Replies: 44
- Views: 5995
Re: Modder Protection
There are plenty of already developed spoiler tags that can be added into PHPBB. It might take an hour to get it setup.
- Mon Mar 22, 2010 2:00 pm
- Forum: Wolfire
- Topic: Overgrowth reminds me a bit of Zeno Clash
- Replies: 11
- Views: 7284
Re: Overgrowth reminds me a bit of Zeno Clash
There's some resemblance, only in the fact that they both include fighting, but other than that the games are completely different.
Zeno Clash was alright, not my cup of tea, though.
Zeno Clash was alright, not my cup of tea, though.
- Tue Mar 16, 2010 1:37 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Modder Protection
- Replies: 44
- Views: 5995
Re: Modder Protection
The point still stands that it's your own fault for ruining the game if you open up a level in the editor. If you don't want to ruin the secrets, don't open it up! The easter eggs will eventually leak onto the forums anyways, so it's not really going to be much of a help to block out editor access. ...
- Tue Mar 16, 2010 10:57 am
- Forum: Randomness
- Topic: Game- ready model shops
- Replies: 8
- Views: 4470
Re: Game- ready model shops
If they're free, then that's great, but you'll never be able to release a good game by using generic models. The artistic style won't match, for one, but also it's usually easy to see when the game designer didn't put much work into the models. It's much better to befriend a 3d artist and pay them a...