Search found 914 matches

by Viking Zippy
Thu Nov 20, 2008 1:52 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Multiplayer Game Discussion
Replies: 46
Views: 6719

Re: Multiplayer Game Discussion

Indeed, there's a lot in this thread to sift through just to get to a list of potential gametypes. From what I've read, so far we've got co-op (which the team has said is one of the highest priorities) deathmatch, warfare, KOTH and fox and hounds. However, there are some things that eventually need ...
by Viking Zippy
Thu Nov 20, 2008 1:12 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Multiplayer Game Discussion
Replies: 46
Views: 6719

Re: Multiplayer Game Discussion

Another interesting mode would be like... all against one. With one very strong player with lots of health or a weapon going against everyone else. Whoever defeats the powerful player would become powerful themselves and everyone would attack them. Points would be scored by how long each player was...
by Viking Zippy
Mon Nov 17, 2008 4:50 pm
Forum: Randomness
Topic: MacBook! Yeah! Solid Aluminium! I has one!
Replies: 25
Views: 10309

Re: MacBook! Yeah! Solid Aluminium! I has one!

That's awesome dude, congrats :)

What did you upgrade from?
by Viking Zippy
Sun Nov 16, 2008 1:21 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Overgrowth Chat Mockup
Replies: 24
Views: 3759

Re: Overgrowth Chat Mockup

And that is exactly why it would be best if we could choose between interfaces :D
by Viking Zippy
Sun Nov 16, 2008 1:20 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: New alpha todaayyy????
Replies: 27
Views: 3940

Re: New alpha todaayyy????

I'm more than willing to wait if it means having a playable character that can run and jump around :)
by Viking Zippy
Sat Nov 15, 2008 10:55 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Overgrowth Chat Mockup
Replies: 24
Views: 3759

Re: Overgrowth Chat Mockup

I'm not sure I like having heaps of text on screen, and in most games where the text is bigger (namely Q3 based games) I don't really have a problem reading. I can see why people might not like lots of text onscreen, and in a serious, fast-paced game it could very well be overkill having text that ...
by Viking Zippy
Sat Nov 15, 2008 4:06 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Overgrowth Chat Mockup
Replies: 24
Views: 3759

Re: Overgrowth Chat Mockup

Okay, for clarity, let's number them. In order of appearance (I think) Text on right, Teamblocks left: 1 Text on left, Teamblocks right: 2 Text on left, Teamblocks left: 3 Text on right, Teamblocks right: 4 Personally, I'd go for setup number three. And yes, the fading bit would be a good part to i...
by Viking Zippy
Sat Nov 15, 2008 11:39 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Overgrowth Chat Mockup
Replies: 24
Views: 3759

Re: Overgrowth Chat Mockup

Considering Hazel's suggestion of the chat being on the left rather than the right, I went back and re-edited it to make it so: https://dl.getdropbox.com/u/106909/ChatLeft-BlocksMiddle.jpg When the text is aligned to the left, it's initially easier to read, but as the text is being entered, once it ...
by Viking Zippy
Sat Nov 15, 2008 10:07 am
Forum: Randomness
Topic: Split: random girl talk from obligatory introduction thread
Replies: 52
Views: 20997

Re: obligatory introduction thread

Saying you're not responding to someone when they can clearly 'hear' you defeats the purpose of not responding in the first place.
by Viking Zippy
Thu Nov 13, 2008 8:23 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Inventory System In OG
Replies: 140
Views: 92522

Re: Inventory System In OG

Definitely not the inventory system, it's far too cumbersome. Being able to hold only two weapons makes for much more interesting strategies, and it eliminates the need for more than a couple of keys: far too many games have 8 or 9 weapons that must be assigned to a key, which can get complicated if...
by Viking Zippy
Thu Nov 13, 2008 2:40 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Overgrowth Chat Mockup
Replies: 24
Views: 3759

Re: Overgrowth Chat Mockup

Very nice. Extra points for using something from AVARA Thanks :) I personally would have to request that you can scroll 'up' the chat someway (using page up or something)and even better, have a chatlog. Page up seems to be too far out of the way, but it sounds as though a system for reading previou...
by Viking Zippy
Wed Nov 12, 2008 6:22 pm
Forum: Wolfire
Topic: Freely win a free copy of Overgrowth FOR FREE!
Replies: 41
Views: 38014

Re: Freely win a free copy of Overgrowth FOR FREE!

Aha, I had a feeling Silb would arrive eventually 8)

Can't wait to see what you come out with, Silb :D
by Viking Zippy
Wed Nov 12, 2008 6:19 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Overgrowth Chat Mockup
Replies: 24
Views: 3759

Overgrowth Chat Mockup

I know it's rather early to even start thinking about multiplayer, but it's never too early for discussion, so here goes :) I've played some networkable games here and there, and one thing that's struck me about seemingly all of them is the chat 'feature': it's executed better in some than others, b...
by Viking Zippy
Tue Nov 11, 2008 12:27 pm
Forum: Wolfire
Topic: Woah, woah, woah, i have the kewliest idea.
Replies: 20
Views: 15114

Re: Woah, woah, woah, i have the kewliest idea.

It sounds like a fun little idea, but it's probably a better idea to use the resources Wolfire has on new games rather than remaking older ones or programming new ones several times. Well ... Black Shades 2 is definitely on the list of games I would like to make. Unfortunately, it is not a short li...
by Viking Zippy
Tue Nov 11, 2008 10:39 am
Forum: Randomness
Topic: i got the oddest txt message today
Replies: 111
Views: 41391

Re: i got the oddest txt message today

Actualy VZ, you make a valid point, R_T and myself should be ashamed. Myself ashamed for rising to the bait. R_T on the otherhand, for trying to stomp on anything that is put forward from me, he has proven to me that he is a bloody minded interlectuial snob. :| I'm glad you're seeing sense: as long...