Search found 168 matches
- Fri Mar 09, 2012 11:19 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Fullscreen Trouble
- Replies: 8
- Views: 1365
Re: Fullscreen Trouble
Thanks again. Does that mean the problem will go away after all the animations are cached? If you don't quit the game, then yes... (if that's the issue.) if your computer just lags from combat, then it might not. :( I have noticed this pretty much EVERY time I've started up Overgrowth. The game nee...
- Fri Mar 09, 2012 11:08 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Possible Emergancy!
- Replies: 8
- Views: 1260
Re: Possible Emergancy!
I'm not 100% sure if any of those "Complete this survey to unlock this file" things even work. It's probably just a scam. But It's good that it's brought to the attention of the team. I'm not sure if this is illegal or not, but it can't be good.
- Mon Mar 05, 2012 5:21 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Unofficial Overgrowth a171, weekly build
- Replies: 39
- Views: 7615
Re: Unofficial Overgrowth a171, weekly build
Is it possible to get that 1v1 fighting set up going with just yourself and an AI opponent? You know, cause must of us don't exactly play splitscreen on a computer...
- Thu Feb 16, 2012 5:31 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Spawnpoint [Help]
- Replies: 2
- Views: 458
Re: Spawnpoint [Help]
First you have enter into editor mode by pressing esc key. Now find your spawn point (use wsad and mouse to move) and select it(click twice with left mouse button on it) and now you can hold left mouse button down and drag that around in the level. There are some more advance key combinations out t...
- Thu Feb 16, 2012 4:35 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Found Easter Egg (Literally)
- Replies: 10
- Views: 1553
Re: Found Easter Egg (Literally)
oh, don't worry about it, Last. Threads like this don't last long anyway. It's good for them to share experiences they've had in the game, even if a dozen other people have had the same experience.last wrote:Oh why, oh why, do you guys use search?
- Thu Feb 16, 2012 8:56 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Hostages
- Replies: 4
- Views: 794
Re: Hostages
Well maybe not right click because you need that to grab people to begin with. Maybe Q could be used to cover his mouth (toggle, of course) and E could be to take out your knife (if you have one) or put it away. That way, you can choose to choke out your hostage (slow but stealthy) or cut his throat...
- Wed Feb 08, 2012 4:57 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Unofficial Overgrowth a168, weekly build
- Replies: 43
- Views: 8535
Re: Unofficial Overgrowth a168, weekly build
When I go to play overgrowth I downloaded the menu mod and I launched SUM but everytime i launch i get an ERROR saying "Could not find map file" or something like that. Can you please help me? Thx I had that problem last night and i am not sure if that helps you but try to delete your men...
- Mon Feb 06, 2012 6:23 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Unofficial Overgrowth a168, weekly build
- Replies: 43
- Views: 8535
Re: Unofficial Overgrowth a168, weekly build
Cool update, looking forward to using the knives. But I'm getting this new error every time I open up OG. After I updated the game using the SUM launcher, an Error box comes up with the following message: "Could not find level file:" And then OG closes. Looks to me like it's trying to find...
- Mon Jan 30, 2012 9:19 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Unofficial Overgrowth a167, weekly build
- Replies: 42
- Views: 9678
Re: Unofficial Overgrowth a167, weekly build
Mine did, but only when the character has already picked up the weapon. Also crashes when I try to delete weapons already being held by enemies/the player. I just found these bugs and was about to post about them.Silverfish wrote:Anyone else's game crash when attaching a weapon?
Help Jeff/David!
- Wed Jan 11, 2012 4:39 pm
- Forum: Modding
- Topic: Bloody trails mod!
- Replies: 24
- Views: 4694
Re: Bloody trails mod!
Oooh, I like it. I'd love it if this were implemented into the game. But you know, just a few streaks, not a constant line of never-ending blood. And only if the dead enemy had been cut.
- Tue Jan 10, 2012 5:26 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: [Auto Updater] SUMLauncher - 3.0.8
- Replies: 1542
- Views: 2152468
Re: SUM Overgrowth Utilities
Beautiful! I just tried it with a164 and it works like a charm! Kudos, guys. Thanks for the awesome tool
- Mon Dec 05, 2011 8:13 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Unofficial Overgrowth a160, weekly build
- Replies: 31
- Views: 6725
Re: Unofficial Overgrowth a160, weekly build
This is an AWESOME update. A new character AND a color picker for characters? With new parameters? Do you know what this means? Different colored enemies representing different difficulties, doubling as an easy way to determine how difficult that next enemy will be.
- Sun Dec 04, 2011 12:14 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Overgrowth 2D
- Replies: 25
- Views: 3782
Re: Overgrowth 2D
Cool stuff! The concept of this reminds me of Portal: The Flash Version (i.e. a 3D game turned 2D). Can't wait to see the final product.
- Fri Nov 18, 2011 6:06 pm
- Forum: Randomness
- Topic: S.O.P.A. (Stop Online Piracy Act) could censor the Internet!
- Replies: 70
- Views: 32094
S.O.P.A. (Stop Online Piracy Act) could censor the Internet!
At the time of writing, US Congress is considering two bills, the PROTECT-IP Act (PDF) and the Stop Online Piracy Act (SOPA) (PDF). Some of those in the media industry argue that the acts, which will allow an unprecedented level of internet censorship under US law that will impact on the web worldw...
- Mon Nov 14, 2011 6:55 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Steam Release
- Replies: 2
- Views: 689
Re: Steam Release
Overgrowth will probably be released on Steam when it's complete, or very near complete. Seeing as no one (not even the devs) know when that is, even relatively, there can't really be an ETA. Sorry, pal! We're all anxious for the release, but if you've been keeping up with the weekly alphas, you can...