Search found 113 matches
- Sun Oct 09, 2005 2:05 am
- Forum: Lugaru
- Topic: How'd you find Lugaru/When did you first play it?
- Replies: 90
- Views: 81709
- Sun Oct 09, 2005 2:02 am
- Forum: Wolfire
- Topic: Phoenix Engine 9-30-05 More Weapons
- Replies: 183
- Views: 214817
I imagine it wouldn't be hard to add (God, how programmers hate to hear that line from the ignorant masses who can't fathom the weeks it really WOULD take to add things like this), since the parts are already (at least in Lugaru 1) somewhat divided, as evidenced by the proportion command, but then, ...
- Sat Oct 08, 2005 11:04 pm
- Forum: Wolfire
- Topic: Phoenix Engine 9-30-05 More Weapons
- Replies: 183
- Views: 214817
Man, I'm looking forward to these weapons just to try out the dynamics. I mean, consider the mere 3 weapons in Lugaru. They were so wildly varied from each other in virtually every way that even for such a small selection, that was enough. I hope Lugaru 2 doesn't lose sight of that concept and make ...
- Sat Oct 08, 2005 5:57 pm
- Forum: Lugaru
- Topic: additions to the combat system (Lugaru)
- Replies: 401
- Views: 341092
I agree. The original Lugaru's diversity and creativity with combat moves was what won me over (I originally downloaded it as a joke, but damn if I wasn't hooked by the end of the turorial), and in the sequel, it should be the main point of focus to expand the combat options. On a side note, imagine...
- Sun Aug 28, 2005 2:02 pm
- Forum: Randomness
- Topic: Look at this
- Replies: 5
- Views: 5612
- Wed Aug 17, 2005 4:49 pm
- Forum: Wolfire
- Topic: Possible Lugaru multiplayer types
- Replies: 366
- Views: 280511
- Wed Aug 10, 2005 2:05 pm
- Forum: Lugaru
- Topic: Lugaru needs "bullet time"
- Replies: 18
- Views: 17160
- Mon Aug 08, 2005 3:05 am
- Forum: Lugaru
- Topic: map editor- dialogues?
- Replies: 36
- Views: 28915