Search found 440 matches

by halzoid
Wed Jan 18, 2017 2:51 pm
Forum: Modding
Topic: [OGMP] Overgrowth Multiplayer Mod
Replies: 157
Views: 460189

Re: [OGMP] Overgrowth Multiplayer Mod

I've not tested it yet, nice news. But about the local multiplayer: Does anyone know whether it can be played on a single keyboard or really just with controllers? you might be able to change the key bindings of the controller in the Config.txt file (documents/wolfire/overgrowth/data/Config.txt), b...
by halzoid
Wed Jan 18, 2017 7:08 am
Forum: Overgrowth - Secret Preorder Forum
Topic: ITS HAPPENING
Replies: 11
Views: 19696

IT REALLY IS HAPPENING?!

Wait....





















WHAT?!
by halzoid
Sun Jan 08, 2017 12:07 am
Forum: Modding
Topic: Let's Bring Back the Flying Mod [IT'S BACK!!!!!]
Replies: 50
Views: 29733

Re: Let's Bring Back the Flying Mod

It's by 'lepetitdocteur' (I think that might be spelt wrong)
Characters are Tengu and Kamazots (or something like that... It's 5am... I'm tired)
by halzoid
Fri Dec 30, 2016 8:25 am
Forum: Modding
Topic: Overgrowth Winter
Replies: 5
Views: 1310

Re: Overgrowth Winter

Should be fixed now, I just wrote down the wrong filepath... It seems to me like all of the levels just broke with the new alpha... probably shoulda' waited to upload this, could've used the snow shader too. Unfortunately I've got too much work at the moment so I probably won't be fixing this furthe...
by halzoid
Tue Dec 27, 2016 3:14 pm
Forum: Modding
Topic: {Map} Cat Stronghold
Replies: 7
Views: 2265

Re: {Map} Cat Stronghold

Whenever I try to load it, it gives me a bunch of errors about pillows, and then when it tries to initiate the game, I get one more error saying "could not find path for shader: Data/GLSL/ScrollingAlphaFast.vert, and then the game crashes. Any help would be appreciated please. That's missing c...
by halzoid
Sun Dec 18, 2016 10:05 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Saving characters that aren't Rabbit
Replies: 2
Views: 953

Re: Saving characters that aren't Rabbit

It seems you're just creating a 'placeholder' character, or a preview, by changing characters with number keys, if you want the race to stay the same and keep the colour palate, load in the character from the item spawner in the "Characters" tab, that way their spawn point will classify as...
by halzoid
Tue Dec 13, 2016 1:10 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Quick question: How can I modify Turner's speed?
Replies: 3
Views: 4849

Re: Quick question: How can I modify Turner's speed?

.


Step 1:

Image

Step 2:

Image

Caution, speed can have unwanted side effects

Image
by halzoid
Mon Dec 12, 2016 6:55 pm
Forum: Modding
Topic: Overgrowth Winter
Replies: 5
Views: 1310

Overgrowth Winter

https://i.gyazo.com/12aa032fcb96aecdeebaa7dc1318ebfe.png A new map pack consisting of 11 redesigned default levels which alters the world into a winter wonderland. This isn't making the levels 'festive', there aren't baubles everywhere, or any tinsel, this just snow-ifies the land, no real map chan...
by halzoid
Tue Nov 22, 2016 11:05 am
Forum: Randomness
Topic: randomness
Replies: 8118
Views: 5504585

Re: randomness

Randomness shall never die!

Even so, the discord chat is much like having a randomness thread with a long string of active users constantly adding to it...

T'is nice...
by halzoid
Sun Nov 13, 2016 9:03 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Post Cool Overgrowth Screenshots
Replies: 302
Views: 56277

I dun reshaded...

So I made a Reshade and put it on Overgrowth... the closest thing I could give to my reaction to the results would be to say that if this Reshade came over to me and asked me for 'sexual favours', I would consent without hesitation... (It's close enough) 'Sample Example': https://cdn.discordapp.com/...
by halzoid
Wed Nov 09, 2016 6:53 pm
Forum: Wolfire
Topic: Are the eggs special?
Replies: 3
Views: 7808

Re: Are the eggs special?

if you crouch on top of one for 21 days (real time), some of them will hatch

others require you to utilise the grab function (not currently implemented) to tear off the wrapper and eat the chocolate inside
by halzoid
Thu Oct 27, 2016 2:04 pm
Forum: Modding
Topic: Overgrowth animations
Replies: 9
Views: 3733

Re: Overgrowth animations

I haven't been required to animate the hands or face actually, The hand automatically clenches Into a fist when in combat situations and when holding a weapon and there are currently no facial expressions other than open and closed mouth (and eyes open and closed when dictated by the player during d...
by halzoid
Thu Oct 27, 2016 8:59 am
Forum: Modding
Topic: Overgrowth animations
Replies: 9
Views: 3733

Re: Overgrowth animations

I've only tried importing a skeleton file once and it didn't work. The files from the animation folder are just the exported versions of the animations from the Rabbit_rig.blend And I don't know of any file that contains a rig for the body, fingers and the face in one... (Actually, the file that com...
by halzoid
Thu Oct 27, 2016 8:07 am
Forum: Modding
Topic: Overgrowth animations
Replies: 9
Views: 3733

Re: Overgrowth animations

is "rabbit_rig.blend" one of the files? If so, that's the one I use for all Rabbit animations.

If not, what files are there, because I know that the Blender files were left out a few updates ago, maybe the same issue has occurred?