Search found 228 matches

by Coincidence
Sun Sep 09, 2012 5:05 am
Forum: Receiver
Topic: Possible Additions for Next Receiver Build
Replies: 168
Views: 243350

Re: Possible Additions for Next Receiver Build

Actually having a sniper rifle would pose two very interesting questions:

1. Why on earth would a civilian be carrying a sniper-rifle?

2. Can we please extend the draw distance?
by Coincidence
Sun Sep 09, 2012 5:03 am
Forum: Receiver
Topic: Possible Additions for Next Receiver Build
Replies: 168
Views: 243350

Re: Possible Additions for Next Receiver Build

The shotgun would alter the edges that the killdrones have on the player. Currently, a handgun is better suited to use against the turrets and has a distinct disadvantage over the tazerbots. The turrets are stationary and have a predictable rotary pattern, making it easier to disable them using prec...
by Coincidence
Sun Sep 09, 2012 4:06 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Questions about Combat
Replies: 2
Views: 498

Re: Questions about Combat

Roll away.

Also, make sure you are keeping a good distance from your enemy.
by Coincidence
Sun Sep 09, 2012 4:04 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Why is the game called Overgrowth!?!
Replies: 13
Views: 2245

Re: Why is the game called Overgrowth!?!

Had to be called something.
by Coincidence
Sun Sep 09, 2012 4:02 am
Forum: Receiver
Topic: Possible Additions for Next Receiver Build
Replies: 168
Views: 243350

Re: Possible Additions for Next Receiver Build

The rifle sounds nice. Though I'm not certain exactly how it with differ from the handguns in a game. I know how it would differ in real life, but in real life you actually have to operate the gun with your hands. In Receiver our actions are assigned to keys. So we are still essentially aiming with ...
by Coincidence
Sun Sep 09, 2012 3:53 am
Forum: Receiver
Topic: Possible Additions for Next Receiver Build
Replies: 168
Views: 243350

Re: Possible Additions for Next Receiver Build

May I suggest a break-action double-barreled shotgun? With .22 Long Rifle ammunition? Great thing about this model is it will be easy to reload in precarious situations. The shell casings would be launched out by the ejector automatically upon pressing "e" and then just double-tap "z&...
by Coincidence
Sat Sep 08, 2012 6:36 am
Forum: Wolfire
Topic: Wolfire Gaming Session [D:]
Replies: 77
Views: 35608

Re: Weekly/Monthly Wolfire Gaming Session

I'd suggest a healthy game of Civilization.

But that would drag on for the entire month.
by Coincidence
Sat Sep 08, 2012 3:21 am
Forum: Receiver
Topic: Possible Additions for Next Receiver Build
Replies: 168
Views: 243350

Re: Possible Additions for Next Receiver Build

zzwerty wrote:I just wonder, how would you disarm a turret with it constantly spinning?
You kick it over first.
by Coincidence
Sat Sep 08, 2012 2:44 am
Forum: Receiver
Topic: Possible Additions for Next Receiver Build
Replies: 168
Views: 243350

Re: Possible Additions for Next Receiver Build

I am now going to engage in brainstorming: -More rooms. -Taller rooms -Swing-able Doors; on rare occasions, but could be used as a blockade for those damn tazerbots. -Trapdoors in the floors and ceilings that the player use to go up or down a floor; or if they aren't paying attention to fall through...
by Coincidence
Fri Sep 07, 2012 5:53 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Will Overgrowth have a Compelling Story?
Replies: 21
Views: 3348

Re: Will Overgrowth have a Compelling Story?

human_dictionary wrote:whalemen live in Krillville
Pardon me while I vigorously type "H"s and "A"s repeatedly.

HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA!!!
by Coincidence
Fri Sep 07, 2012 5:50 pm
Forum: Receiver
Topic: Possible Additions for Next Receiver Build
Replies: 168
Views: 243350

Re: Possible Additions for Next Receiver Build

Hi, Daniel.

You wouldn't also happen to have the world's worst case of nychtophobia would you? Because that would be hilarious.

And would it freak you out if I told you that my name is Alexander?

My name isn't Alexander, but would it freak you out if it was?
by Coincidence
Fri Sep 07, 2012 6:02 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Suggestion: Characters begin the game wounded
Replies: 1
Views: 373

Suggestion: Characters begin the game wounded

I was playing one of the user-created levels in which I am greeted with a hilarious bit of starting text telling me that my character has suffered and exhausted themselves during a long journey home or something, which seemed to hope that I wouldn't notice that the character I was playing was standi...
by Coincidence
Fri Sep 07, 2012 5:17 am
Forum: Receiver
Topic: Possible Additions for Next Receiver Build
Replies: 168
Views: 243350

Re: Possible Additions for Next Receiver Build

And I would like the ability to lean.
by Coincidence
Fri Sep 07, 2012 5:04 am
Forum: Receiver
Topic: Possible Additions for Next Receiver Build
Replies: 168
Views: 243350

Re: Possible Additions for Next Receiver Build

Glabbit, I would have to disagree that the flashlight breaks the atmosphere of receiver. I found it more frustrating than immersive to attempt to navigate the pitch black rooms without a flashlight. It doesn't add any more tension or sense of danger, basically because I would know if the killdrones ...
by Coincidence
Thu Sep 06, 2012 3:43 am
Forum: Receiver
Topic: Possible Additions for Next Receiver Build
Replies: 168
Views: 243350

Re: Possible Additions for Next Receiver Build

Chainsawman wants chainsaws...

Coincidence?

I think not.