Search found 136 matches
- Thu Jan 08, 2015 10:45 am
- Forum: Randomness
- Topic: Video games have been ruined forever... again!
- Replies: 88
- Views: 111553
Re: Video games have been ruined forever... again!
then why bother? Feminist just want to make Gamers and developers sensible for the Thread "Games are somehow sexiest", which most of them are.
- Wed Jan 07, 2015 7:46 pm
- Forum: Randomness
- Topic: Video games have been ruined forever... again!
- Replies: 88
- Views: 111553
Re: Video games have been ruined forever... again!
Do you have problems with muslims in Finnland?
Re: Fan Art
over1turner.jpg it looks like 3 minutes work and it was 3 minutes of work. I had to set a pencil in place to cover up a password i use. Turner is drawed in red and my mobile phone took the photo. I have applied a negative filter and killed all the lights in my room. The Flashlight did the rest to l...
- Sun Dec 14, 2014 3:15 pm
- Forum: Wolfire
- Topic: Overgrowth Weekly
- Replies: 360
- Views: 368958
Re: OGW Q&A with David Rosen
It is on?
- Wed Dec 03, 2014 11:04 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: idea for the theme track of og
- Replies: 1
- Views: 424
Re: idea for the theme track of og
i think it fits the mainmenu only.
- Wed Dec 03, 2014 10:27 am
- Forum: Wolfire
- Topic: Overgrowth Weekly
- Replies: 360
- Views: 368958
Re: OGW Q&A with David Rosen
I have a question about the Editor for Overgrowth and the modding possibilities of the game: How open will be overgrowth to the moding-community in the end, so which milestones are set in the matter of "This must be done" and can you imagine the projects which the community comes up with t...
- Tue Dec 02, 2014 8:05 pm
- Forum: Modding
- Topic: [Map] Raiders Regret [Part 1]
- Replies: 5
- Views: 1903
Re: [Map] Raiders Regret [Part 1]
Your Map is pretty basic stuff and the dialogue are well written. There are some bugs and gameplay flaws and all in all i would have done some things different, but its pretty basic as i said. I don't know how much a map-creator can do by scripting, but i will give u a few examples of gameplay-flaws...
- Sun Oct 05, 2014 8:59 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Cats are good at jumping too.
- Replies: 8
- Views: 1322
Re: Cats are good at jumping too.
you know what? its all about bodymass. i don't think tigers or lions can jump 5 times as high as they are tall, like cats do. I just want to show you that your rational suggestion is not trivial. This given and the design of the Game, everything is possible which means cats could be the worst at jum...
- Wed Aug 20, 2014 2:47 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Mounts?
- Replies: 47
- Views: 6346
Re: Mounts?
I am still for cross motorcycles with stylish old bike-googles for the driver. this would support the role of turner the outlaw... the outlander, troublemaker who came for fuel and revenge, driven by the downward spiral of self-destructive rage against anyone and anything. fuel is the engine for eve...
- Tue Aug 19, 2014 11:53 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: What do you want to be implemented in the next build?
- Replies: 722
- Views: 104178
Re: What do you want to be implemented in the next build?
there is no good multiplayer experience without dedicated servers. My daydream is, beeing able to make funny maps with some random strangers who joined my server. we can place objects, upload scripts and shit... making some random bandit-bounty-rpg system with money and rewards, random loot, quests,...
- Tue Aug 19, 2014 11:32 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: I can't update my overgrowth to alpha 207
- Replies: 5
- Views: 1008
Re: I can't update my overgrowth to alpha 207
i have the same issue.
as far as i am able to know the sumlauncher is glitchy, this means your overgrowth is already on a 207. u will see if u check the specific max-jump-hights for each character by yourself ingame.
as far as i am able to know the sumlauncher is glitchy, this means your overgrowth is already on a 207. u will see if u check the specific max-jump-hights for each character by yourself ingame.
- Mon Aug 18, 2014 7:39 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Unofficial Overgrowth a207 build
- Replies: 29
- Views: 14750
Re: Unofficial Overgrowth a207 build
I have a problem with this update a207 I'm runing overgrowth via steam and using the sumlauncher 3.0.8 If i switch on the "advanced testing" function for overgrowth, sumlaucher tells me that there is a new update for overgrowth available and the current version is a206. I was confused, bec...
- Mon Jul 07, 2014 5:05 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Advanced Testing Stealth
- Replies: 5
- Views: 824
Re: Advanced Testing Stealth
i wish there would be something like an emoticon above the npc's head. an exclamation mark for "being aware of turners presence" for example. yeah u know where this is going... metal gear solid.
- Mon Jul 07, 2014 5:00 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Fun art
- Replies: 7
- Views: 1018
Re: Fun art
so, where is the download button of the mesh. Make it playable pls.
- Mon Jul 07, 2014 4:41 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Stealth Mechanics
- Replies: 24
- Views: 3518
Re: Stealth Mechanics
since there is grass in some levels, i hope there will be something like using it for your advantage. Maybe u could go prone and sneak behind enemies on your 4 feets. u know not that military prone style, it should look more like Varanidae in motion(that lizard thing, which moves almost like a snake...