Search found 1518 matches

by David
Thu May 30, 2013 3:41 pm
Forum: Receiver
Topic: Oculus Rift support for receiver?
Replies: 28
Views: 38860

Re: Oculus Rift support for receiver?

It's not really physically uncomfortable to wear on my face, but it made me dizzy and sick for a day or two after I tried it!
by David
Thu May 30, 2013 3:38 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: [Concern] Worried about final game's content
Replies: 14
Views: 2194

Re: [Concern] Worried about final game's content

Our current plans regarding the arena and raider mode include a lot of writing and a lot of 2D painting, so it shouldn't disappoint anyone who is looking for that. However, it won't be structured in a long, linear story along the lines of a jRPG. We are testing out some prototypes to figure out exac...
by David
Thu May 30, 2013 2:17 pm
Forum: Receiver
Topic: Oculus Rift support for receiver?
Replies: 28
Views: 38860

Re: Oculus Rift support for receiver?

I think I probably can't wear the Rift long enough to test it at this point -- might have to wait for another revision or two of their hardware and drivers to improve the resolution and latency before I can really work with it.
by David
Wed May 29, 2013 2:15 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Download Receiver for free! (7-day FPS game)
Replies: 672
Views: 250056

Re: Download Receiver for free! (7-day FPS game)

Yes, there is a button to redeem your Receiver Steam key on the Humble Store page linked from your Overgrowth purchase email.
by David
Tue May 21, 2013 8:09 pm
Forum: Receiver
Topic: Problem - Quantum movement in Aim
Replies: 5
Views: 8749

Re: Problem - Quantum movement in Aim

It sounds like the sensitivity may be set too high -- have you tried reducing it? Every time the mouse reports that it has moved one point, then it moves in the game by (one point * mouse sensitivity), so decreasing mouse sensitivity should decrease the size of the smallest possible movement. Differ...
by David
Wed May 15, 2013 8:05 pm
Forum: Wolfire
Topic: Are development monitors calibrated?
Replies: 3
Views: 5309

Re: Are development monitors calibrated?

That's a good observation! We do use linear lighting, though it may be disabled by default in the alpha builds ('post effects' and 'gamma_correct' must both be enabled for it to use the linear path). We're planning to do a color correction pass later on to make sure we are properly using the monitor...
by David
Tue Mar 19, 2013 1:45 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Unofficial Overgrowth a198 build
Replies: 106
Views: 19334

Re: Unofficial Overgrowth a198 build

I programmed a real-life robot to do that once -- it slowly constructed a map using its range sensors, and used A* to find the nearest unexplored spaces. It was pretty fun watching it map out the CS building back in school.
by David
Tue Mar 19, 2013 2:38 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Unofficial Overgrowth a198 build
Replies: 106
Views: 19334

Unofficial Overgrowth a198 build

The unofficial, Overgrowth a198 leaked build is here! Note, you can also download it on your Humble Store page now! http://www.youtube.com/watch?v=ZoWa3Z_w99s ( watch in hd ) Changelog: - Added audience excitement system based on combat events - Added combat event system so level script can query wh...
by David
Fri Mar 08, 2013 2:40 pm
Forum: Wolfire
Topic: Greenlight LLC?
Replies: 4
Views: 5787

Re: Greenlight LLC?

I think we might do that after the next update, which will flesh it out a lot more.
by David
Fri Mar 08, 2013 1:33 am
Forum: Overgrowth - Secret Preorder Forum
Topic: **David, please read** Whaleman as a Trading Card
Replies: 9
Views: 1792

Re: **David, please read** Whaleman as a Trading Card

That sounds fun to me; I will follow up with them. Thanks for sponsoring Whaleman! I'm sure he appreciates the attention.
by David
Thu Mar 07, 2013 8:12 pm
Forum: Wolfire
Topic: LLC, Slow keys
Replies: 2
Views: 4391

Re: LLC, Slow keys

You can minimize latency by joining a nearby server with a low ping. I'm also planning to add client-side movement prediction in the next update, which should decouple movement responsiveness from network latency.
by David
Mon Mar 04, 2013 3:47 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Download Low Light Combat for free! (Mojam 2 game)
Replies: 69
Views: 82053

Download Low Light Combat for free! (Mojam 2 game)

Here are the download links for our Mojam 2 game "Low Light Combat", free for all Overgrowth preorderers.

Latest Build: v21
Browser
Mac
Windows
Linux 32-bit
Linux 64-bit
by David
Tue Feb 05, 2013 7:17 pm
Forum: Receiver
Topic: FPS dropping fix
Replies: 14
Views: 16559

Re: FPS dropping fix

I suspect this is because you are compiling with Unity Standard which doesn't support shadows, so if the shadows are the bottleneck, it runs faster.
by David
Sun Feb 03, 2013 2:29 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Help
Replies: 2
Views: 598

Re: Help

That message is just for development purposes -- it should work if you wait for a few minutes, and then it won't happen again for that particular map. Are these custom maps? This will occur if a map is distributed without its simplified terrain model.
by David
Sun Feb 03, 2013 2:27 am
Forum: Overgrowth - Secret Preorder Forum
Topic: (0xc0150002) error
Replies: 2
Views: 573

Re: (0xc0150002) error

Here is my post about that from the a196 thread: Regarding the Windows 0xc0150002 issue, after some helpful testing via bugs@wolfire.com, it appears that it will work if you delete "zlib.dll" from the Overgrowth directory, and rename "zlib1.dll" to "zlib.dll". Hope that...