Search found 78 matches

by Sectaurs
Wed Jun 14, 2006 10:59 pm
Forum: Wolfire
Topic: Wolfire Development Blog!
Replies: 339
Views: 177397

One of the things i love about the animation system doesn't really translate in that video, i feel. with just a little nudge of the directional keys, you can make him convey tons of emotion. a quick tap of S and he'll turn his head to look behind him. a little more, and he twists his waist to get a ...
by Sectaurs
Wed Jun 14, 2006 10:50 pm
Forum: Wolfire
Topic: Bows and arrows
Replies: 105
Views: 68596

I don't think the rabbit culture would have spent their time developing a very advanced bow and arrow hunting method. First of all, they're vegetarians and farmers. Secondly, they [except for Turner] run first and fight wolves and other predators as a last option, and when they do they are usually w...
by Sectaurs
Tue Jun 13, 2006 10:07 pm
Forum: Wolfire
Topic: Wolfire Development Blog!
Replies: 339
Views: 177397

The models is the same one featured a few posts earlier in the blog.
by Sectaurs
Tue Jun 13, 2006 2:23 am
Forum: Wolfire
Topic: Wolfire Development Blog!
Replies: 339
Views: 177397

d'oh! I didn't know you could do backwards summersaults.

*opens up the engine and starts rolling backwards 'till the sun goes down*
by Sectaurs
Sun Jun 11, 2006 4:06 pm
Forum: Wolfire
Topic: Bows and arrows
Replies: 105
Views: 68596

efficient ranged weapons would kind of kill the melee, which is the center of this game.

how much easier would every level be if you could just shoot the wolf in the head before he even knew you were there?
by Sectaurs
Sun Jun 11, 2006 1:49 am
Forum: Wolfire
Topic: Wolfire Development Blog!
Replies: 339
Views: 177397

rigged just means he's been attatched to his skeleton. the amazing stuff going on is the physics manipulating the skeleton.
by Sectaurs
Thu Jun 08, 2006 2:49 am
Forum: Wolfire
Topic: PhoenixUI prototype
Replies: 95
Views: 60321

bob wrote:Sorry :) thats what happens when I am bored at work (Lifeguarding has so much down time, between real breaks and when you are actually working)
Thats not downtime! You're supposed to be watching out for drowning people. :P
by Sectaurs
Tue Jun 06, 2006 10:47 pm
Forum: Wolfire
Topic: PhoenixUI prototype
Replies: 95
Views: 60321

I believe he mentioned it getting its own Lugaru skin/theme once it was working properly. So third party programs like that shouldn't effect it.
by Sectaurs
Tue Jun 06, 2006 10:03 pm
Forum: Wolfire
Topic: Cities?
Replies: 34
Views: 24112

You mean none of you guys rode it, attacking wolves with its one-hit kill fireball breath attacks? :P
by Sectaurs
Mon May 29, 2006 10:31 pm
Forum: Wolfire
Topic: Proposed website redesign
Replies: 17
Views: 14085

light text on a dark background is harder on the eyes than the traditional dark text on light background.
by Sectaurs
Tue May 23, 2006 3:10 pm
Forum: Wolfire
Topic: Wolfire Development Blog!
Replies: 339
Views: 177397

Nuky wrote:What I think is that David should make a tech demo soon (executable app/exe/*)...
for compatibilititity (damned be that word!) check on various systems :P
heh heh.

Its ridiculously fun running around the terrain, watching the little rabbit skeleton compensate for momentum/pitch/etc. :twisted:
by Sectaurs
Sat May 20, 2006 3:15 pm
Forum: Lugaru
Topic: Is it just me...
Replies: 11
Views: 7441

I need the barest excuse to kill things with a ninja-rabbit.

The story could have involved rainbows from outerspace that caused anything with fur to itch terribly, thus making the critters in happy-time forest irritable and cranky. As long as I had an excuse to attack anything that moved.
by Sectaurs
Sat May 06, 2006 4:25 pm
Forum: Wolfire
Topic: Additions to Lugaru 2: Open-ended-ness
Replies: 126
Views: 85277

I think there should be voodoo priest critters living off by themselves in their little hermitages who, for a price [be it items/max health/money] are willing to bind your soul back to your body. Near a town, you would have the local clergymen to perform the rites [providing you prescribe to their d...
by Sectaurs
Sun Apr 23, 2006 5:55 pm
Forum: Lugaru
Topic: New weapons
Replies: 18
Views: 13255

Thought I would throw this in here, don't think it ever saw the light of day:

a closer look at some of the weapons, rendered in 3Ds max.

*note, these are not to scale with each other.
Image
by Sectaurs
Mon Apr 17, 2006 1:09 pm
Forum: Wolfire
Topic: Additions to the Lugaru 2: Plants
Replies: 49
Views: 37057

Speedtree is a pretty amazing little program, the results, however, are entirely up to the team who utilizes it. Elderscrolls chose to use it almost out-of-the-box, and consists of polygonal trees with planal leaves that are always oriented towards the player. This looks amazing in single-frame shot...