Search found 78 matches

by Sectaurs
Wed Jan 04, 2006 7:15 pm
Forum: Wolfire
Topic: Lugaru 2 12-25-05 Turner concept
Replies: 46
Views: 58650

Silb wrote: What's your role in Lugaru 2 besides concept artist? Modeller?
Right now he's just doing concept. I say 'just' but its really quite a lot, as he is currently responsible for all the concepts needed since he was hired.
by Sectaurs
Fri Dec 30, 2005 8:09 pm
Forum: Wolfire
Topic: Lugaru 2 12-25-05 Turner concept
Replies: 46
Views: 58650

If you pester david enough, he might show you some of the other goodies Aubrey has been serving us up. They're all quite good.

As for the scabbard size... its just foreshortening, making it seem much shorter and more sharply tapered than it really is.
by Sectaurs
Tue Dec 20, 2005 3:32 pm
Forum: Wolfire
Topic: Lugaru 2
Replies: 373
Views: 199845

Nazgul11 wrote:Meaning us Windows people don't have to wait a few months to play the game. :D
better not, as most of the developement staff run Windows based computers. :P
by Sectaurs
Mon Dec 12, 2005 6:40 pm
Forum: Lugaru
Topic: Worth registering?
Replies: 25
Views: 14272

Isn't it "spellt" with two "l"s no :P one 'L' I thought it was "Spelled", but I could be mistaken. When in doubt, firefox's built in dictionary.com browser answers these sort of questions for me. They allowed spelt, so its good in my book. Spelled is also in there, I'm...
by Sectaurs
Mon Dec 12, 2005 1:47 pm
Forum: Lugaru
Topic: Worth registering?
Replies: 25
Views: 14272

Crill3 wrote:Isn't it "spellt" with two "l"s
no :P

one 'L'
by Sectaurs
Wed Dec 07, 2005 12:07 am
Forum: Lugaru
Topic: My Lugaru Art
Replies: 19
Views: 12881

I like how you use the word will [/u], when you haven't tested your theory at all. So, prove it, if you want to gain any ground. As I understand it, his engine renders textured polygons. So yes, it will work. And of course this is all assuming you are able to get in your custom model/texture into t...
by Sectaurs
Tue Dec 06, 2005 1:04 am
Forum: Lugaru
Topic: My Lugaru Art
Replies: 19
Views: 12881

leDoOd wrote:All of which are unsupported by David's engine.
if an engine supporst polygons with either a solid color or a texture, at least one of those three options will work.
by Sectaurs
Sun Dec 04, 2005 2:33 pm
Forum: Lugaru
Topic: My Lugaru Art
Replies: 19
Views: 12881

zip wrote:The problem is that the edge of the model is always shfiting, so you can't draw the edges and have white in the center.
toon shaders, cell-shading, or an inversed shell textured pure black would accomplish that.
by Sectaurs
Mon Oct 24, 2005 10:00 pm
Forum: Randomness
Topic: Word Game...
Replies: 1295
Views: 373621

radical!
by Sectaurs
Fri Oct 21, 2005 7:13 pm
Forum: Randomness
Topic: Word Game...
Replies: 1295
Views: 373621

vein
by Sectaurs
Mon Oct 17, 2005 12:10 pm
Forum: Wolfire
Topic: Phoenix Engine 9-30-05 More Weapons
Replies: 183
Views: 172269

you can own one for the low low price of $500

http://www.mwart.com/xq/ASP/pid.1784/ca ... roduct.htm
by Sectaurs
Sat Oct 01, 2005 1:03 am
Forum: Wolfire
Topic: Phoenix Engine 9-30-05 More Weapons
Replies: 183
Views: 172269

hdlsa wrote:Cool! Are there going to be any blunt weapons?
Yup.
by Sectaurs
Wed Sep 07, 2005 4:39 pm
Forum: Wolfire
Topic: Lugaru 2
Replies: 373
Views: 199845

All I'll say is that I know of at least two pieces of environment on queue to model that can be used as a weapon.

Don't tell David I told you.
by Sectaurs
Sun Aug 28, 2005 1:57 pm
Forum: Wolfire
Topic: Lugaru 2
Replies: 373
Views: 199845

close, but with at least twice the awesome.
by Sectaurs
Fri Aug 26, 2005 2:58 pm
Forum: Wolfire
Topic: Phoenix Engine 8-23-05 Weapon Reflections
Replies: 59
Views: 41669

Image