Search found 90 matches

by Disco Science
Tue Feb 15, 2011 2:26 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Custom Character Project
Replies: 14
Views: 1929

Re: Custom Character Project

"Furry" is so generic a term that Overgrowth technically qualifies. :lol: Wikipedia says otherwise: " Furry fandom "Furry" and "Furries" redirect here. Furry fandom is a fandom for fictional anthropomorphic animal characters with human personalities and characteri...
by Disco Science
Tue Feb 15, 2011 1:52 pm
Forum: Wolfire
Topic: Spam problems
Replies: 150
Views: 85321

Re: Spam problems

If the post is innocuous but it obviously looks like a spammer profile, I'll usually still disapprove it, but yeah, I'd be interested to hear the "official" take on that too.
by Disco Science
Tue Feb 15, 2011 12:27 pm
Forum: Wolfire
Topic: No female characters planned?
Replies: 81
Views: 65743

Re: No female characters planned?

Is there a reason that humans have more visible breasts? My point still stands that breasts are a main gender identifier, as bad as that sounds. No, the purpose of breasts is a mystery. Some people have given the purpose of breasts a lot of thought. David Brin thinks it's related to neoteny . Breas...
by Disco Science
Mon Feb 14, 2011 11:42 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Unofficial Overgrowth a117, weekly build
Replies: 66
Views: 12583

Re: Unofficial Overgrowth a117, weekly build

how can i make the other animals to fight with me? The AI remains non-aggressive until you tell it otherwise. By default, the C key (for Combat, I guess) switches AI characters into this aggressive mode. If you or any other character gets knocked out, the X key returns everyone to full health and a...
by Disco Science
Sun Feb 13, 2011 11:56 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Change controls
Replies: 12
Views: 1599

Re: Change controls

You're a lifesaver, Endo! :D For those who want to change their controls, here's where the key settings are located in the scripts shipping with alpha 117. You may want to use a text editor which can display line numbers and do syntax colouring, like TextMate, to make things easier on yourself. Acti...
by Disco Science
Sat Feb 12, 2011 4:25 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: An Idea
Replies: 24
Views: 3243

Re: An Idea

It's not realistic not to be able to realize someone is moving very close to you. Even humans can pick up subtle clues like the sound of breathing and such. Rabbits with superior hearing would have much easier time with that. A minimap that indicated sounds, instead of enemies, would be an interest...
by Disco Science
Sat Feb 12, 2011 4:17 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Change controls
Replies: 12
Views: 1599

Re: Change controls

Can keyboard-triggered "testing" features, like the ragdoll keys, be remapped in config.txt? I'm actually accustomed to a relatively odd control scheme (A=forwards S=backwards W=jump C=crouch Z=strafe left X=strafe right), but can't use it in OG because I end up constantly ragdolling by mi...
by Disco Science
Sat Feb 12, 2011 10:27 am
Forum: Randomness
Topic: obligatory introduction thread
Replies: 826
Views: 584830

Re: obligatory introduction thread

Truck wrote:I'm Truck.

I am not on fire.
Welcome, and congratulations! I can honestly say that's something we all strive for.
by Disco Science
Thu Feb 10, 2011 5:05 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Falling Over
Replies: 10
Views: 1436

Re: Falling Over

Aw great, now all I can think of is Turner going

*fffff* aaahhhhh...
*fffff* aaahhhhh...
*fffff* aaahhhhh...
*fffff* aaahhhhh...
*fffff* aaahhhhh...
*fffff* aaahhhhh...
*fffff* aaahhhhh...

...

...

*ffffffffff* aaaaahhhhhhh...
*fffff* aaahhhhh...
*fffff* aaahhhhh...
by Disco Science
Thu Feb 10, 2011 5:01 am
Forum: Overgrowth - Secret Preorder Forum
Topic: New feature idea : build cavities
Replies: 15
Views: 2281

Re: New feature idea : build cavities

Heavy420 wrote:Most game engines don't support modeling, I guess that's why modeling software exists.
Dude has a point. :lol: Hey, some of it's even free...
by Disco Science
Thu Feb 10, 2011 4:55 am
Forum: Wolfire
Topic: No female characters planned?
Replies: 81
Views: 65743

Re: No female characters planned?

Nothing saying he should never socialize again, though. :D Even with anthropomorphized animals, it doesn't always have to be about the sexy time.
by Disco Science
Wed Feb 09, 2011 10:27 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: An Idea
Replies: 24
Views: 3243

Re: An Idea

I think it'd be super fun even in single player. (I don't play multiplayer much...or, well, at all.) Involving a variety of playing styles (perhaps even multiple playable characters of different species, if the story suits it?) could only serve to make the game more interesting. But yeah, I'm sure t...
by Disco Science
Wed Feb 09, 2011 10:23 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: What kind of voice acting would you like in Overgrowth?
Replies: 35
Views: 7135

Re: What kind of voice acting would you like in Overgrowth?

It's been suggested that there could be an option to switch off spoken dialogue for those who want only animal sounds; I'm starting to agree more and more that this would be a good way to satisfy both sides. That is, if suitable voice talent is found for the dialogue in the first place.
by Disco Science
Wed Feb 09, 2011 10:10 pm
Forum: Randomness
Topic: Webcomics
Replies: 49
Views: 26184

Re: Webcomics

God damn you people for getting me into BCB. :lol: Now I know why little old ladies spend all day watching soap operas.
by Disco Science
Wed Feb 09, 2011 3:46 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Falling Over
Replies: 10
Views: 1436

Re: Falling Over

You've gotta admit, though, it looks pretty funny when he lands and starts running at speeds normally associated with Looney Tunes. :lol: Kidding aside, I'm sure that's on their to-do list.