3D Art and Projects
Posted: Wed Jul 25, 2012 11:48 am
Rigs

Video - http://some-art.deviantart.com/art/Pola ... -289817317
Playable Husky In-Game Demo
Video - http://www.youtube.com/watch?v=6Qy5AYHEpA8
Animals






Items and Objects


Sculpts



My Gallery Pages
(Deviant Art) http://some-art.deviantart.com/
(Fur Affinity , but I use Deviant Art more) http://www.furaffinity.net/user/slycan
Projects
KITO (Keeping IT Open) http://kito.forum.com.bz/
Using the source code from an old game called "Impressive Title", KITO helps people make their own game by modifying the I.T. files with new items, file editors, modifications and models.
Been lurking around the forums for a bit, trying find out how to make mods and addons for OverGrowth, ended up pre ordering a few days ago to get started.
Just wanted to show off some of my work I've done for other games, mostly for affiliates and servers of KITO. I'm still pretty new to the world of 3D game designing and my anatomy/texturing isn't at it's best yet, but I did have to self-teach myself mostly everything with Blender 2.49 and Ogre Engine, and a friend is teaching me animations slowly (although I do know how to Rig and Weight-paint for game modifications.)

Video - http://some-art.deviantart.com/art/Pola ... -289817317
Playable Husky In-Game Demo
Video - http://www.youtube.com/watch?v=6Qy5AYHEpA8
Animals






Items and Objects


Sculpts



My Gallery Pages
(Deviant Art) http://some-art.deviantart.com/
(Fur Affinity , but I use Deviant Art more) http://www.furaffinity.net/user/slycan
Projects
KITO (Keeping IT Open) http://kito.forum.com.bz/
Using the source code from an old game called "Impressive Title", KITO helps people make their own game by modifying the I.T. files with new items, file editors, modifications and models.
Been lurking around the forums for a bit, trying find out how to make mods and addons for OverGrowth, ended up pre ordering a few days ago to get started.
Just wanted to show off some of my work I've done for other games, mostly for affiliates and servers of KITO. I'm still pretty new to the world of 3D game designing and my anatomy/texturing isn't at it's best yet, but I did have to self-teach myself mostly everything with Blender 2.49 and Ogre Engine, and a friend is teaching me animations slowly (although I do know how to Rig and Weight-paint for game modifications.)