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3D Modeling
Posted: Wed Mar 07, 2007 9:07 am
by David
I have finished the Freeverse programming project, finally! I am now working on the soft-body fracture physics renderer with Alec Rivers, and on a game design project for class. I am taking this class as an artist because I am much more confident in my programming and design abilities than in my artwork, and would like to try and rebalance my skill set.
Here is some of what I have so far:
Concept:
Models:

Posted: Wed Mar 07, 2007 9:15 am
by Crill3
Cool
What's up with Mr. Duritz's neck though

Posted: Wed Mar 07, 2007 9:42 am
by David
It is a bit too red; I was using a gradient map to try and simulate subsurface scattering of light through the skin. It worked well for the hands and face, but looks weird on his neck.
Here is with his neck redness reduced:
Also testing out keyframe animation:
Headshot!

(edited to fix links)
Re: 3D Modeling
Posted: Wed Mar 07, 2007 9:58 am
by rudel_ic
Nice artworks.
David wrote: I am now working on the soft-body fracture physics renderer with Alec Rivers, and on a game design project for class.
You mean the one that you showed to the guys at
Eurographics 2006? Have you been in Europe back then, by the way?
Posted: Wed Mar 07, 2007 10:01 am
by David
No, I believe Alec Rivers just sent them a zipped demo.
Posted: Wed Mar 07, 2007 7:33 pm
by BunnyWithStick
Very nice work, David! More proof that David = God.
Posted: Wed Mar 07, 2007 7:42 pm
by Szs315
BunnyWithStick wrote:Very nice work, David! More proof that David = God.
Agreed. Although what would that make jeff? Jesus?
Posted: Wed Mar 07, 2007 7:44 pm
by BunnyWithStick
I didn't say anything about christianity, you know. Perhaps Zeus and Hades, but Jeff isn't exactly anything like Hades.
Yeah, Jeff's probably somewhere along the lines of Jesus.
Posted: Wed Mar 07, 2007 8:07 pm
by Silb
Jesus' evil twin? The Antechrist?
Apart from that, wow. The textures look really good.
(If anything: the man's skin goes from really yellow in light to really red in shadow, and his fall doesn't look very realistic--esp. his legs, which remain completely stiff. Is there a reason for that?)
Posted: Wed Mar 07, 2007 8:21 pm
by wormguy
Yay, a semi-update! I approve!
Posted: Wed Mar 07, 2007 9:02 pm
by BunnyWithStick
I thought the man's fall looked incredibly realistic, well, except for the fact he fell the wrong way. A shot like that would probably be enough to send him falling backwards IMO.
Posted: Wed Mar 07, 2007 9:19 pm
by zatoichi
Cool. What are those rendered in?
Posted: Wed Mar 07, 2007 9:30 pm
by David
The models were built and rendered using Blender.
Posted: Wed Mar 07, 2007 9:48 pm
by wormguy
I love Blender. It just might be the best freeware program ever.
Posted: Wed Mar 07, 2007 10:18 pm
by Colicedus
Where can I get Blender?
Almost forgot, Those Pictures look
[email protected]$$!