Split: Violence in games
-
Ultimatum479
- Meh. Inadequate.
- Posts: 857
- Joined: Sun Oct 02, 2005 11:05 pm
- Contact:
-
Ultimatum479
- Meh. Inadequate.
- Posts: 857
- Joined: Sun Oct 02, 2005 11:05 pm
- Contact:
-
BunnyWithStick
- Gramps, Jr.
- Posts: 4297
- Joined: Mon Dec 05, 2005 12:14 am
- Location: New Zealand
If my calculations are correct: Life gets happier as you grow older… Then it gets a lot worse. Then once you earn A: Money B: A spouse C: Grilled Cheese Sandwiches (Sims 2 In-joke sort of thing) it gets better again… But only if you achieve one or more of these three things. If you don't, well just plain bad luck to you!
That's my idea of life's happiness levels, as I can plainly see that the reason that with age comes wisdom is because that wisdom is gained from 1001 Life's Mistakes™.
That's my idea of life's happiness levels, as I can plainly see that the reason that with age comes wisdom is because that wisdom is gained from 1001 Life's Mistakes™.
-
Colicedus
- forom-muppat-yoda
- Posts: 2592
- Joined: Thu Aug 10, 2006 4:57 am
- Location: Where ever your mind takes you
U479, you miss my point.
Kids are weaker, generally, They need others to live off.
In many peoples minds, they are the symbol of innocents.
Adults how ever, are often the cause of war.
War should not exists, but there are still those who stick to the old ways.
any way, Everyones gotta die some time, the earlier it is, the less time you play as that identity.
Kids are weaker, generally, They need others to live off.
In many peoples minds, they are the symbol of innocents.
Adults how ever, are often the cause of war.
War should not exists, but there are still those who stick to the old ways.
any way, Everyones gotta die some time, the earlier it is, the less time you play as that identity.
-
Ultimatum479
- Meh. Inadequate.
- Posts: 857
- Joined: Sun Oct 02, 2005 11:05 pm
- Contact:
-
Ultimatum479
- Meh. Inadequate.
- Posts: 857
- Joined: Sun Oct 02, 2005 11:05 pm
- Contact: