Phoenixwarrior141 wrote:
If I get to play a character that is not defined as a fixed character in the story I will try to identify with him, no matter if the game requires it or not. Momentum is a great example for that. The characters don't seem to have any role, specifically no gender specific one. They don't have to be male or female to do what the do in the game. Because of that it helps players who want to immerse themselves into the game by identifying with the character (players like me) if the character models reflect the identity they want to represent in the game. For females this seems to often be a female role. The current models may have been planned to be genderless, but they very obviously represent a male type. This can potentially make identification for people who don't want to play that role more difficult.
So what's the harm in giving them that option? I really don't see your problem here.
Because it's unnecessary, excessive and all around stupid with no justification to add it since in the end the roleplayer was not the type of gamer they intended to attract with this style of game.
So my way of playing a game is stupid and I should not do it...
We're talking past each other again, so I'll try to make this very clear and ask you one question in the end. Maybe then I can see your point and you can see mine, although I still think that your position is based on a generalisation about the community that is simply not true.
So, here I go:
I'll say this one last time, there are people who simply immerse themselves in games they play. That's how they play. This is not limited to RPGs. It's the case with every game that has characters that allow for it. In a way, "blank" characters are perfect for that. This is not a question of what the game is about or how the general gameplay works. It's a question of personal play style. A shooter can be played just like that without any problem.
I am a member of the shooter/MOBA community. I like to immerse myself in those games. I actually thought you had understood it when I read this:
Accept that not everyone wants to immerse themselves in a multiplayer shooter. Especially an arena based one.
This is just it.
Not everyone. But this goes in both directions and that's what you don't seem to be able to grasp. Not everyone wants to immerse themselves in those games
BUT some do. Their approach is just as valid as the other one. It's simply how they play games. There is nothing stupid or unnecessary to it. It's just different from how you play.
Your blanket statements simply do not apply, no matter how often you repeat them. That's the point I think you are not seeing. I mean, you just now called it stupid. It doesn't get much clearer than that. You just don't get the other side and instead of trying to understand it you treat it as if it was inferior or didn't apply to the game, when it obviously does. Even the developers have acknowledged that.
Alright, so now here's
the question.
I want you to explain one thing:
How does the inclusion of characters that help people who benefit from them harm those other people who don't want to immerse themselves in the game world?
That's really what I don't understand about your point and I think that's the point where we sort of lose each other. You say that it is necessary,
but it is only unnecessary for players with your own approach. For the others those additions would be awesome. And both groups are part of the shooter/MOBA community.
I don't see any benefit for you from not having those characters. You don't care if you play a male, female or genderless character
(something I still don't really think is possible when with a humanoid character design). I do. And many others do too. So include the characters and everyone is happy, right? You don't care and people who want to play a female character can do that. Those people win and you don't lose? Perfect solution in my book?
And then you come in and start shouting again how including them is stupid.
So, please, for the last time: what's the reason for you to say this? And don't even begin to claim that the shooter/MOBA community is a uniform group that never wants to take on roles in these games. That statement is obviously not true.
I want a real reason. Something substantial. Something different from the inaccurate generalisations you have said so far. Not your opinion, but a justification why these characters should not be in the game. Your own opinion only affects you, and that's fine. But the point you are making does not only affect you. You want no one to get to play as a female character in the game, even people who approach the game differently than you do. I want to know how you justify that.
Sorry to everyone who has started reading this when I first posted it. I had to edit a few things to make it more clear and keep my emotions in check. And I will never ever write anything of that size on one of my uni's computers. Jesus, their keyboards suck so much. So many miss-hits...