Phoenixwarrior141 wrote:
how any capitalist would be shitting their pants at the amount of money they gave up, and the amount of people (Hatred supporters or not) they pissed off.
They didn't commit business suicide by any stretch the imagination, but they certainly didn't do the sane thing to do when you want to make more cash money. Especially with sales coming up.
Money isn't the only king.
Following the biggest money isn't sanity, but greed. You have to balance greed against other things, such as ethics. I'm sure you agree that game industry could use more ethics.
Valve needs to make their criteria public and stand by them. Unfortunately it might mean Steam will stop selling certain types of violent games.
So the consumer loses out again
Possibly, if there's no new marketplace,
but I think it's better that the consumers lose, than that the developers lose. The consumers only lose their entertainment, after all. The developers might go bankrupt and lose their jobs, which is obviously much worse.
Speaking of GamerGate, they have a steam curator page. Weird.
FemFreq has one too. What's so weird about a group - sorry, I obviously mean an individual using the name of a group without representing the group as a whole - having one?
Endoperez wrote:I had a nice lunch break discussion about this. Some people thought Hatred is bad and Valve had the right to not have it in Steam,
Sensitive people
We're talking business here. Don't you think it'd be insensitive to force Valve to publish all games on their platform without them having a say on it?
The core of the issue isn't that games like Hatred are being made, it's the fact that these games don't have a right to exist in the eyes of some people.
The pretentious assholes generally follow 3 tenants and that is:
1: Games should be representative of gamers.
2: Games should be deep, meaningful and discussion worthy experiences.
3: Games that fail the second tenant, should be destroyed.
And yes, this is what most of the comments regarding Hatred seem to be when I browse the comments.
1. Actually people are rather famously AGAINST this stereotype. The whole "gamers are dead" extragavanza was about the gamer stereotype being old-fashioned in a way that fails to take into account how all sorts of people play gamesnow, and that games industry should be for and represent
the society at large instead of just the stereotypical gamers.
2. Yes, absolutely! It would be amazing to have games like this! At the moment most of what we have is the equivalent of summer movies and popcorn flicks and some violent/gore/softcore stuff.
All games don't to be that, but I'd love to have access to games that are AAA-quality AND meaningful. I can't remember when I last played a game that I could have a great discussion about. I could probably have a better discussion about Gone Home
without having ever played it, than I could discuss, say, Team Fortress 2. Barring work, of course - design and art and all that stuff. Technical stuff. Talking about game design and that stuff is quite different from having a friendly discussion about each participants' respective thoughts.
3. That's Jack Thompson, and.... I'm drawing a blank, here... Let's see there's that
Polygon article about Hatred oh it's just "who thought this was a good idea?!"... Maybe
GTA V oh I guess not they say glamourizing torture is crossing the line. Maybe the Target banning thing oh wait they didn't care about the game's plot.
Nope, I can't draw any reasonable connection between a game not being a deep and discussion-worthy and in that it should be destroyed.