Best/Worst game endings
Megaman: The power fighters
I think that's what it was called...
Megaman- Wily got away for me. All Light says is "You made the choice to not hurt any humans. Good job" that kind of thing. Even though I wanted to beat the hell out of Wily, I just didn't shoot fast enough.
Bass- Wily reveals he's making a new robot, then Bass says "Whatever" and runs off to leave him there. There's no clue as to who the new robot is and no point, I'd be a curious if my creator was replacing me.
In fact, the whole megaman series is rubbish. If Wily can make a robot like Bass, and make 8 robot masters, why not make 8 robots like bass!? Why not make "Spikeman" knowing megaman's weakness to spikes!? Why not just fly above him in a plane and drop bombs since he can't aim up!? Why- *thwack*
I think that's what it was called...
Megaman- Wily got away for me. All Light says is "You made the choice to not hurt any humans. Good job" that kind of thing. Even though I wanted to beat the hell out of Wily, I just didn't shoot fast enough.
Bass- Wily reveals he's making a new robot, then Bass says "Whatever" and runs off to leave him there. There's no clue as to who the new robot is and no point, I'd be a curious if my creator was replacing me.
In fact, the whole megaman series is rubbish. If Wily can make a robot like Bass, and make 8 robot masters, why not make 8 robots like bass!? Why not make "Spikeman" knowing megaman's weakness to spikes!? Why not just fly above him in a plane and drop bombs since he can't aim up!? Why- *thwack*
Blorx: Valve stated when the Episodes started development that they planned it as a 3 part deal. To be honest if Episode 3 doesn't bring me to a sense of euphoria and well-being then I think i'll probably call it a day for my half-life playing.
I loved HL2 and the episodes don't really feel like advancements or refinments - they feel like over-polished moments. Theres none of the raw passion that I felt from the beginning and honestly thats what I miss the most
Of course I'm looking forward to what they do with Portal with baited breath. Its so good right now I'm worried that they might spoil it if they push it too far - but so long as they keep the insanity and paranoia, I'm sure things will work out fine.
I loved HL2 and the episodes don't really feel like advancements or refinments - they feel like over-polished moments. Theres none of the raw passion that I felt from the beginning and honestly thats what I miss the most
Of course I'm looking forward to what they do with Portal with baited breath. Its so good right now I'm worried that they might spoil it if they push it too far - but so long as they keep the insanity and paranoia, I'm sure things will work out fine.
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- Gramps
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I loved Half Life 2: Episode One, and loved Episode Two even more so. I think they were just brilliant extensions of an already great game with a few minor additions.
I agree with the KOTOR 2 ending comment. That was kind of a let-down. They tell us about going to find Revan or something but don't let us go DO IT. That irked me. I hope there's a KOTOR 3.
I agree with the KOTOR 2 ending comment. That was kind of a let-down. They tell us about going to find Revan or something but don't let us go DO IT. That irked me. I hope there's a KOTOR 3.
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Blorx wrote:resistance sucked
end of story
and all it's promising is more players for online modes
The only decent part of the game, sadly. But the reviewers seemed to have been drunk upon reviewing resistance. X-Play gave it a 5/5, and GameInformer gave it a 9.5/10. Europe was the only country with half a brain, where it averaged only a 7.5, which is still too high for the game. Those two companies mentioned now have to earn my trust again for making me waste 40 dollars.
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Thats what you get for believing someone elses opinion on the matter of games. Of course, you'll never find a reviewer who's going to be spot on all the time. But, what can you expect from a written opinion about a game. Its interesting how people (in general) will take what a publication has written and then immediately lose faith in the writer if it doesn't meet the buyer's expectations. Most reviewers stand by their ratings of games and software titles and refuse to change what they wrote. Why? Because its their opinion. They have to base it off of what they want out of a game, they have no idea what the reader wants, that would be impossible, everyone wants something different.Ragdollmaster wrote:Blorx wrote:resistance sucked
end of story
and all it's promising is more players for online modes
The only decent part of the game, sadly. But the reviewers seemed to have been drunk upon reviewing resistance. X-Play gave it a 5/5, and GameInformer gave it a 9.5/10. Europe was the only country with half a brain, where it averaged only a 7.5, which is still too high for the game. Those two companies mentioned now have to earn my trust again for making me waste 40 dollars.