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The Show-off thread

Posted: Thu Oct 29, 2009 3:25 am
by Wilbefast
Hey guys,

I'm feeling pretty psyched about the project I'm working on: it's an RTS mod/game using the Spring engine. This means learning to do 3D modelling and texturing, neither of which I've ever done before. So yeah, I've decided to create a thread to show off my 1338 skills - feel free to post your work to, be it 2D artwork, music, models, games, whatever.
Just post anything you're working on or have worked on and that you're very proud of (eg - not just any old doodle).

Anyway, here's my own personal horn blowing! My first 2 3D models + textures EVER!
My first model was called "Fugly Tank" - I was just messing around with the tools, trying to get something simple. During this time I learnt what "non-planar surface" and "UV map" mean. I also had to do a whole load of stuff with the alpha channel to get the thing to display team-colour:

Image

Next I tried to make a model for the actual mod - an evil spinning daemonic cube of doom. Without a texture it looked pretty... featureless, and I'm worried I used too many polygons:

Image

All my past experience has been drawing cartoons and stickmen/pixel art either my hand or with MsPaint: now I have to learn how to use Gimp in order to get the textures looking nice, and with low-polygon modelling the texture is king. Luckily this time I did a better job unwrapping:

Image Image

I'm really suprised at how nice the texture looks, considering it's my first (actually trying) texture. Now I'm looking for a way of doing ambient occlusion (hail to the Wolfire blog!) as I think this would save me some time and energy during texturing (instead of using unwrapped polygon borders - like reverse origami: see above). I'm using Wings3D because it's nice and simple, and this can output model in all sort of formats like .obj and .3ds, which I think are fairly standard.
Anyway, the (almost) final model looks like this:

Image

Still need to add a team-coloured cage-type-thing to keep the box together an hide the edges. Anyway, thoughts? Submissions? Looking forward to looking at your stuff :wink:


William

Re: The Show-off thread

Posted: Fri Oct 30, 2009 11:47 pm
by Starrz
This is my dad: --> O-<--< he is bald.

Re: The Show-off thread

Posted: Sat Oct 31, 2009 4:52 pm
by TheBigCheese
Here's a game engine I made a while back. It's not much, but I coded the entire thing from scratch, and for being 12, it wasn't bad.
Image

Unfortunately, I lost it all when my Flash Drive died on me, so all I've got is the .swf. You'll notice there's no friction. That's because with ten soldiers, there's 50 points that it has to check for collisions, which for AS2 is barely manageable. Adding in friction required too many calculation (even though it's not many).

I have some better things but they were also lost to the world when my flash drive died.

http://www.mediafire.com/?rz0ywmjchmz

Click to shoot, Hold Shift to click and drag the bodies. Up will make you fly (I didn't implement jumping). Don't go off the side.

Re: The Show-off thread

Posted: Sun Nov 01, 2009 3:27 am
by Wilbefast
Man - same thing happened to all my high-quality sprites when my hard disk failed: I've only got the shrunk down version you see in game :(

I hate it when that sort of thing happens :cry:

I'll check out your game when I've finished my course-work :wink:

Re: The Show-off thread

Posted: Sun Nov 01, 2009 11:23 am
by TheBigCheese
Don't expect much. You can throw people around a bit, but that's about it. :P

Re: The Show-off thread

Posted: Fri Nov 06, 2009 9:01 pm
by Uberbeard
Woah, you have as many as 1338 skills?!?

Bloody hell, I only have 4. =(

Re: The Show-off thread

Posted: Sun Nov 08, 2009 3:09 am
by Wilbefast
Please list your skills :D

Re: The Show-off thread

Posted: Sun Nov 08, 2009 5:01 am
by Uberbeard
Eating
Sleeping
Gaming
Condescension

Re: The Show-off thread

Posted: Mon Nov 09, 2009 3:49 am
by Wilbefast
You don't know how to breath?!

Image

That's why you need at least 1337 skills, if not more :shock:

Re: The Show-off thread

Posted: Mon Nov 09, 2009 10:43 am
by Lord_of_Sausage
Thats so much win.

Re: The Show-off thread

Posted: Mon Nov 09, 2009 10:51 am
by zoidberg rules
i'll probably get burned for this but what 1337 mean??

Re: The Show-off thread

Posted: Mon Nov 09, 2009 11:04 am
by TheBigCheese
zoidberg rules wrote:i'll probably get burned for this but what 1337 mean??
Leet speak for LEET.

Re: The Show-off thread

Posted: Mon Nov 09, 2009 11:24 am
by Lord_of_Sausage
http://en.wikipedia.org/wiki/Leet

yes... theres wikipedia for everything... everything.... its scary...

but pretty awesome too :P

Re: The Show-off thread

Posted: Mon Nov 09, 2009 12:40 pm
by Assaultman67
wow, had i noticed this thread i would of posted sooner ...

Well hmm ...

Image

and a gif i made for a couple of my maps from RF ...
Image

There :P ...

I'll post some more pictures later if this thread is still active ... got some stuff in 3ds max i could render ...

Re: The Show-off thread

Posted: Mon Nov 09, 2009 12:56 pm
by Untadaike
[plainsong]Red blood runs...from the mouth of the white deer. The clocks strikes...thirteen... Blue blood runs from the **** of the hound dog...they will not fit.[/plainsong]

?