Unofficial alpha 111-1, weekly build
Re: Unofficial alpha 111-1, weekly build
chaplin
1. what is your OS (like windows linux or mac) since only mac and windows are supported for now
1. what is your OS (like windows linux or mac) since only mac and windows are supported for now
Re: Unofficial alpha 111-1, weekly build
Windows 7, I've tried past alphas and different mirrors too and still nothing works. Sad facial expression
Re: Unofficial alpha 111-1, weekly build
Framerate is irregular.
Is that normal?
It'll be 200+ FPS but if something goes to ragdoll, it shoots down to 20 FPS or lower.
Is that normal?
It'll be 200+ FPS but if something goes to ragdoll, it shoots down to 20 FPS or lower.
Re: Unofficial alpha 111-1, weekly build
it can be, the game rely heavily on the GPU, so if you have a good graphics card you'll get less lag with ragdolls, you can enable vsync in the config.txt file to make it more stable (it'll cap the fps at 60) which is helpful in any computer so I'd recommend you do.Zero_Ctrl wrote:Framerate is irregular.
Is that normal?
It'll be 200+ FPS but if something goes to ragdoll, it shoots down to 20 FPS or lower.
The config.txt file can be found in the overgrowth installation folder, you can also just search your computer for config.txt and then find the right one.
Re: Unofficial alpha 111-1, weekly build
Thanks, I plan on eventually getting a better Graphics Card. (I've got a Nvidia Geforce 7950. About five years old)Vox wrote:it can be, the game rely heavily on the GPU, so if you have a good graphics card you'll get less lag with ragdolls, you can enable vsync in the config.txt file to make it more stable (it'll cap the fps at 60) which is helpful in any computer so I'd recommend you do.Zero_Ctrl wrote:Framerate is irregular.
Is that normal?
It'll be 200+ FPS but if something goes to ragdoll, it shoots down to 20 FPS or lower.
The config.txt file can be found in the overgrowth installation folder, you can also just search your computer for config.txt and then find the right one.
I find it hard to believe that V-sync will make it better, but I'll give it a whirl.
E: Well hell, it worked.
I get a pretty steady 30 FPS now. (With the occasional dips)
Re: Unofficial alpha 111-1, weekly build
Unless I have a graphics card, am unable to play!
Re: Unofficial alpha 111-1, weekly build
...correct.
Re: Unofficial alpha 111-1, weekly build
I have this on Windows and the shadows are messed up causing it to lag a bit... Is there any way i can solve this problem?
Re: Unofficial alpha 111-1, weekly build
Only bug I've encountered is with the sky editor, on some maps, if you move the sun or change it in anyway some sides of the skybox will become black making everything messed up, the only other thing I encountered with that editor is on the Patchy hills map ( is it the right name?). When I moved the sun my fps would drop to something like 4 until I stopped moving/changing it.
Re: Unofficial alpha 111-1, weekly build
Surely thats just it re rendering shadows?
Re: Unofficial alpha 111-1, weekly build
Don't think so, it's the only map where it happened. Not sure if it still does that though . And sorry the name is actually Patchy highlands. Can't fix the black skybox though, re-rendering shadows doesn't change a thing.tenchi24 wrote:Surely thats just it re rendering shadows?
Re: Unofficial alpha 111-1, weekly build
Holding Z and pressing shift causes the ragdoll to fly into the air in a crazed spaz attack.
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Re: Unofficial alpha 111-1, weekly build
I felt bad starting a whole new thread about this, and this is most likely entirely my fault due to my lack of knowledge, but I seem to be entirely unable to interact with NPCs and large objects after they are spawned. I try clicking on the cube/object/etc I just spawned but nothing happens. I know this has to be my fault somewhere but I just can't see it. If someone could enlighten me I would be incredibly grateful.
Re: Unofficial alpha 111-1, weekly build
You need to double click on objects to select them. NPCs can be a little tricky to select at times, so it's easiest to drag a box around them by holding left+right click then drag.
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Re: Unofficial alpha 111-1, weekly build
Ah, thank you very much and sorry for taking up your time.