What do you want to be implemented in the next build?
Re: What do you want to be implemented in the next build?
I'd like to see a more advanced fighting system with more moves and possibilities because the fighting gets very boring after a while.
Re: What do you want to be implemented in the next build?
AgreedbComplete wrote:Either the control ability to specifically punch or kick. OR. . . More armor/accessories to equip and im not sure if the armor is purely aesthetic or if it'll later actually have defensive purpose but I hope it'll block weapons a couple extra times before you die if anything. If weapon play can be balanced for a longer lasting fight that would be priiiiiiiiiime. I love the realism but sometimes I wish myself or the computer wouldn't die in.. 2-4 hits, and 1-2 hits with weapon
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Re: What do you want to be implemented in the next build?
Some sort of visual representation for the skill level of the fighters in the arena. Like in alpha 197 but on the player's character also, but instead of darkness of clothing, I'd suggest some sort of accessory like a belt. This would be a nifty little visual cue on how well you are doing and how tough your opponents/team members are.
Re: What do you want to be implemented in the next build?
it would be really cool if this game had swimming and sea creatures.
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Re: What do you want to be implemented in the next build?
I would really like to see an instant replay option, mostly in the arena!
Re: What do you want to be implemented in the next build?
I don't know if you can do this already, but I would love it if you could make the "load level" hotspot load one level if you have a sword, another if you have a knife and a third if you have certain armor on etc.
Re: What do you want to be implemented in the next build?
Water, ladders, passive wildlife e.g. Fish and foxes and creatures that aren't big
Re: What do you want to be implemented in the next build?
In one video where you're a rabbit sneaking around wolves the problem came up of the wolves not being fast enough to catch the rabbit. I think it'd be cool if wolves got on all-fours and ran in a very feral, intimidating way.
Re: What do you want to be implemented in the next build?
OHOgaito wrote:Rain.
MY
GOD
WHY HAVEN'T ANY OF US THOUGHT OF THIS
Re: What do you want to be implemented in the next build?
^^^^^^^^^^^^^^^^^^^^^^^^^Timbles wrote:OHOgaito wrote:Rain.
MY
GOD
WHY HAVEN'T ANY OF US THOUGHT OF THIS
Re: What do you want to be implemented in the next build?
Really? search.php?keywords=rain&fid%5B0%5D=13Timbles wrote:OHOgaito wrote:Rain.
MY
GOD
WHY HAVEN'T ANY OF US THOUGHT OF THIS
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Re: What do you want to be implemented in the next build?
Hey guys. I am digging the new Arena modes with blunt face bleeding and stuff. What I would love to see would be maybe extending the whole skeleton of the fighter to breakable bones, unusable arms, slower walk speed when broken leg, etc making the character generally avoid taking too much damage. You could always expand on the AI as well, giving them more realistic tactics and working together instead of running around snitching to his friends. In terms of art, I really admire the way you have built these levels for us to experiment on. Something that I hope that you do soon is start to complete the races in the game (CATS AND TIGERS PLEASE) to at least the point of them being playable. Again, these are just random suggestions but keep up the great work. I swear these are the best 30$ I have probably ever spent on a game.
Re: What do you want to be implemented in the next build?
The damage system isn't based on a skeleton, but on hitpoints. That's an unfortunate misconception.
Re: What do you want to be implemented in the next build?
Personally I want some of the features in lugaru to be in, like the rabbit kick and animal run.