Advance_testing A208.1
Advance_testing A208.1
Please let me know how this build is working for you. Here are some changes in no particular order:
- Fixed mass of wolf and female rabbit ragdolls
- Character bone mass is proportional to the cube of character scale
- Fixed a problem with sky rendering when there is no terrain
- Fixed raider ear weights
- Shift moves camera along camera's up vector instead of world's up vector
- Fixed problem with floaty rolls
- Clamped IK hip movement to reasonable range
- New checksum for animations and character lod cache
- Added sky rotation level parameter
- Progress on exporting angelscript docs
- Spawner no longer closes after spawning a new object
- Attached objects work better with different scales
- Reduced max time steps per frame to 4
- Fixed slowdown when transitioning from ragdoll to animation
- Fixed mass of wolf and female rabbit ragdolls
- Character bone mass is proportional to the cube of character scale
- Fixed a problem with sky rendering when there is no terrain
- Fixed raider ear weights
- Shift moves camera along camera's up vector instead of world's up vector
- Fixed problem with floaty rolls
- Clamped IK hip movement to reasonable range
- New checksum for animations and character lod cache
- Added sky rotation level parameter
- Progress on exporting angelscript docs
- Spawner no longer closes after spawning a new object
- Attached objects work better with different scales
- Reduced max time steps per frame to 4
- Fixed slowdown when transitioning from ragdoll to animation
Re: Advance_testing A208.1
Loving the new speedier, incremental updates. Happy new year ![Smile :)](./images/smilies/icon_smile.gif)
![Smile :)](./images/smilies/icon_smile.gif)
Re: Advance_testing A208.1
How do i gain access to the Advance_testing updates?
Re: Advance_testing A208.1
Works fine for me ^^. Happy New Year!
@dakotag12: In Steam under Right Click Overgrowth > Properties > Beta(-Tab).
@dakotag12: In Steam under Right Click Overgrowth > Properties > Beta(-Tab).
Re: Advance_testing A208.1
You fixed the frame drops when getting out of ragdoll?
Re: Advance_testing A208.1
Yes.Chaquator wrote:You fixed the frame drops when getting out of ragdoll?
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Re: Advance_testing A208.1
this results in slow-motion when the frames drop, is that intended?David wrote: - Reduced max time steps per frame to 4
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Re: Advance_testing A208.1
The slow motion seems to be constant for me, Like as if gravity was lowered a bit
Re: Advance_testing A208.1
+1RagdollZombie wrote:The slow motion seems to be constant for me, Like as if gravity was lowered a bit
The running now looks more human like. Maybe david does this so he can optimize the animations (turner always flips the spear through his hand when throwing it)
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Re: Advance_testing A208.1
No this is old-school frame rendering- instead of skipping frames (a modern feature) the entire game slows down when framerate drops. While it looks better visually, (because no frame skip) it messes with the mechanics of the game, giving the player an easier time to react, which should not happen.rodeje25 wrote:+1RagdollZombie wrote:The slow motion seems to be constant for me, Like as if gravity was lowered a bit
The running now looks more human like. Maybe david does this so he can optimize the animations (turner always flips the spear through his hand when throwing it)
Hopefully it's just a test and frame skipping priority will be back soon.
On the up side, transition from ragdoll to standing is back to normal
![Smile :)](./images/smilies/icon_smile.gif)
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Re: Advance_testing A208.1
ho long will it take for the sumlauncher version to get this version?
Re: Advance_testing A208.1
The SUMLauncher is not handled by the developers. I'm pretty sure that the advanced_testing versions will not be able to be installed via the SUMLauncher.overgrowth101 wrote:ho long will it take for the sumlauncher version to get this version?
But there's an option in the SUMlauncher to let Steam handle the updates. That way you can get the latest updates and install custom content with the SUMLauncher.
And now I'll have to write a sentence that doesn't include the word SUMLauncher to feel better about myself. ... Uhm... I wish you all a happy new year! I'm pathetic.
Re: Advance_testing A208.1
How pathetic?I'm pathetic.
Re: Advance_testing A208.1
Very.rodeje25 wrote:How pathetic?I'm pathetic.
Re: Advance_testing A208.1
Did you fix the crashes in arena mode?