Unofficial Overgrowth a204 build
Re: Unofficial Overgrowth a204 build
I really like this update.
http://i.imgur.com/HbnQfxi.png
Not too impressive what I did, but whatever.
http://i.imgur.com/HbnQfxi.png
Not too impressive what I did, but whatever.
Re: Unofficial Overgrowth a204 build
You can add a lot of personality to characters now.
Re: Unofficial Overgrowth a204 build
After a while of playing I feel like performance for me is worse in some cases. Like for example when I look up at the sky I used to be able to get over 200 FPS most of the time, but now I can't get to 100.
EDIT: Kinda ignore this now.
EDIT: Kinda ignore this now.
Last edited by akazi on Tue Dec 31, 2013 2:59 pm, edited 1 time in total.
Re: Unofficial Overgrowth a204 build
Wait...when did 203 come out? It just seems like this one came out way faster than all the others since 198 (when I started playing)...
Re: Unofficial Overgrowth a204 build
Since 199 or so, my xbox 360 controller stopped working on my mac. What gives?
Re: Unofficial Overgrowth a204 build
the game runs much better but the enemys (characters) make the frame rate much lower even if i have only 2 enemys the frame rate drops to twice as low as beforeDavid wrote:It would be helpful to hear more details about the performance if you are still having problems -- e.g. what levels, what hardware/os, and so on. Maybe try deleting all characters from a level or all objects to see what is correlated with low framerate.
e.g. 30fps - 15fps.
Re: Unofficial Overgrowth a204 build
Yeah, they updated the library that deals with controllers (I don't remember what it's called) and David said that it might break controllers on Macs. For me, OG crashes if I even have a controller connected.bennyp wrote:Since 199 or so, my xbox 360 controller stopped working on my mac. What gives?
Re: Unofficial Overgrowth a204 build
I've got a tiny bit of experience building apps with SDL (read: i used to run gentoo )Is there anything I can do to help?Anton wrote:Yeah, they updated the library that deals with controllers (I don't remember what it's called) and David said that it might break controllers on Macs. For me, OG crashes if I even have a controller connected.bennyp wrote:Since 199 or so, my xbox 360 controller stopped working on my mac. What gives?
-
- Posts: 1
- Joined: Sun Dec 15, 2013 8:36 am
Re: Unofficial Overgrowth a204 build
Gordonchiefsack wrote:
Ding ding ding!!!
Basket Boxing Epicness
-
- Posts: 4
- Joined: Sun Dec 23, 2012 7:23 am
Re: Unofficial Overgrowth a204 build
im making a character that has bone armour but i have run into a tiny problem..
already attached objects cant be moved nor detached and newly added objects sometimes automatically attach to a bone.
already attached objects cant be moved nor detached and newly added objects sometimes automatically attach to a bone.
Re: Unofficial Overgrowth a204 build
Try selecting the object and holding alt+shift and see if you can detach them from a bone. (This has been David's "usual" way to address this, but I haven't tried it yet...)thunderclaws wrote:im making a character that has bone armour but i have run into a tiny problem..
already attached objects cant be moved nor detached and newly added objects sometimes automatically attach to a bone.
Re: Unofficial Overgrowth a204 build
Has a fix for the unbeatable challenges arisen yet?
-
- Posts: 14
- Joined: Sun Nov 25, 2012 6:20 am
Re: Unofficial Overgrowth a204 build
Is there a thread for skins creating using the new environment object decoration tool?
-
- Posts: 2
- Joined: Thu Jan 02, 2014 3:41 pm
Re: Unofficial Overgrowth a204 build
looks great. I'm gonna enjoy this.
Re: Unofficial Overgrowth a204 build
anyone else having a problem where when you attach an object to a character and the next time you load that map the game crashes?