Humans

A secret forum for people who preorder Overgrowth!

HOOMANZ?!

Yes, they should be in the gameplay
3
6%
Yes, they should be in the past storyline
7
13%
I don't really care, just give me OG!!
6
11%
No, I want to ignore them
34
64%
No, it would be too much work for the devs
3
6%
 
Total votes: 53

Xerxes713
Posts: 44
Joined: Sat May 12, 2007 6:28 pm

Re: Humans

Post by Xerxes713 » Wed May 20, 2009 11:51 pm

Ozymandias wrote:EDIT: Xerxes, what happened to your purple canine avatar thing? Or am I thinking of the wrong member?
You might be thinking of XerxesQ, that DIRTY NAME-STEALER! Just kidding, I don't know who joined first. And if I did I wouldn't care. woooo apathy

OT: I am pleased with the poll results so far.

User avatar
Nimai
Posts: 234
Joined: Sat Feb 14, 2009 6:38 pm
Location: Planning Jeffs death..

Re: Humans

Post by Nimai » Thu May 21, 2009 12:38 am

quote from Wolfire....

"Another advantage of this setting is that it allows us to avoid showing violence against humans, while using human-like martial arts. If we want to make a very violent game without trivializing human violence, using non-human characters is a good first step."

there we go....no humans.

User avatar
Dudeman
Posts: 516
Joined: Mon Mar 12, 2007 6:42 pm
Location: Mountain View, CA

Re: Humans

Post by Dudeman » Thu May 21, 2009 1:25 am

Richie Rabbit wrote:It's kinda odd that almost every image search for " anthropomorphic rabbit " on google has a picture of lugaru in it O__0
Its not exactly a very common topic "Hey Lenny, how about those anthropomorphic rabbit pictures from my backyard, pretty cool right?"...


...yeah

User avatar
tomascokis
Posts: 431
Joined: Mon Jan 19, 2009 8:34 pm
Location: Australia, Perth
Contact:

Re: Humans

Post by tomascokis » Thu May 21, 2009 4:24 am

I think that having actual humans in the game would definitely be bad, but having a reference to a 'pre-curser' species would be pretty awesome. I think it was suggested before that there should be a ruin of a satellite, with the smudged words of NASA on it. Just references though, to add that extra bit of complexity to the background, nothing that actually puts it in concrete - ie "PROPERTY OF NASA, IF FOUND PLEASE RETURN IT TO US IN EARTH, AND BY US, I MEAN US THE HUMAN RACE. (who definitely exist)" Anyway. Yep

Skofo
Posts: 545
Joined: Fri Nov 07, 2008 7:44 pm

Re: Humans

Post by Skofo » Thu May 21, 2009 3:41 pm

Nimai wrote:quote from Wolfire....

"Another advantage of this setting is that it allows us to avoid showing violence against humans, while using human-like martial arts. If we want to make a very violent game without trivializing human violence, using non-human characters is a good first step."

there we go....no humans.
You're wrong. No humans being hurt.

pwnasaurus
Posts: 62
Joined: Thu Nov 20, 2008 4:42 pm

Re: Humans

Post by pwnasaurus » Thu May 21, 2009 6:24 pm

that cheetah looks like usain bolt to me

User avatar
Ac30
Posts: 146
Joined: Sun Jan 18, 2009 6:15 am
Location: Damn it, I swallowed the blue pill again.

Re: Humans

Post by Ac30 » Thu May 21, 2009 8:12 pm

Ignore this till I know how to post images :roll:

User avatar
Ac30
Posts: 146
Joined: Sun Jan 18, 2009 6:15 am
Location: Damn it, I swallowed the blue pill again.

Re: Humans

Post by Ac30 » Thu May 21, 2009 8:21 pm

you see, humans never really left.
Image
Animals repurposed them. Meet the new model attack dog. :lol:

User avatar
Richie Rabbit
Posts: 913
Joined: Mon Sep 17, 2007 12:07 am

Re: Humans

Post by Richie Rabbit » Thu May 21, 2009 9:27 pm

Hmm.. darn lag made me post twice.. xD
Last edited by Richie Rabbit on Thu May 21, 2009 9:32 pm, edited 1 time in total.

User avatar
Richie Rabbit
Posts: 913
Joined: Mon Sep 17, 2007 12:07 am

Re: Humans

Post by Richie Rabbit » Thu May 21, 2009 9:30 pm

lol my dogs name is chuck.. xD!

User avatar
Count Roland
Posts: 2937
Joined: Tue Sep 25, 2007 11:15 pm
Location: Galapagos Islands, rodeoin some turtles.
Contact:

Re: Humans

Post by Count Roland » Thu May 21, 2009 10:13 pm

I noticed you used my screenshot lol. cool.

User avatar
Ac30
Posts: 146
Joined: Sun Jan 18, 2009 6:15 am
Location: Damn it, I swallowed the blue pill again.

Re: Humans

Post by Ac30 » Thu May 21, 2009 11:40 pm

I dindnt know. I searched google images.

User avatar
Count Roland
Posts: 2937
Joined: Tue Sep 25, 2007 11:15 pm
Location: Galapagos Islands, rodeoin some turtles.
Contact:

Re: Humans

Post by Count Roland » Fri May 22, 2009 12:19 am

I'm surprised it showed up, glad it doesn't say my last name too hahahah.

User avatar
Wilbefast
Posts: 1204
Joined: Wed Dec 31, 2008 2:32 pm
Location: In a sealed box shielded against environmentally induced quantum decoherence
Contact:

Re: Humans

Post by Wilbefast » Fri May 22, 2009 7:44 am

No, non, nein, nie, ne, na, ni, nani!

Why? I can't back up my subjective opinions with anything but subjective opinions. I guess it must be something to do with how I was brough up, which must have had something to do with how my parents were brought up, which must have had something to do with how their parents were brought up, ..., which must have had something to do with a monkey.


The monkeys made me do it!

Eruditemoose
Posts: 66
Joined: Tue Feb 17, 2009 11:52 am

Re: Humans

Post by Eruditemoose » Fri May 22, 2009 12:23 pm

Wilbefast wrote:No, non, nein, nie, ne, na, ni, nani!

Why? I can't back up my subjective opinions with anything but subjective opinions. I guess it must be something to do with how I was brough up, which must have had something to do with how my parents were brought up, which must have had something to do with how their parents were brought up, ..., which must have had something to do with a monkey.


The monkeys made me do it!
Now, now Wil, there's no need for excuses. We all know its because you're really Schrödinger's cat.

Post Reply