Post Cool Overgrowth Screenshots

A secret forum for people who preorder Overgrowth!
Stealthief
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Re: Post Cool Overgrowth Screenshots

Post by Stealthief » Wed Jul 03, 2013 7:54 pm

Image

Somehow I don't think that's safe.

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Jaz
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Re: Post Cool Overgrowth Screenshots

Post by Jaz » Thu Jul 04, 2013 7:15 am

Timbles wrote:God damn Ragdoll, how do you run into these things so often?
He's like Mr. Bean. He's got a bad case of 'adversa fortuna'.

['Cause if it's in Latin, it's a medical illness]

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RagdollZombie
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Re: Post Cool Overgrowth Screenshots

Post by RagdollZombie » Thu Jul 04, 2013 8:28 pm

<.<

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Gloryhawk
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Re: Post Cool Overgrowth Screenshots

Post by Gloryhawk » Fri Jul 05, 2013 8:22 pm

Screen Shot 2013-07-05 at 8.16.42 PM.png

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RagdollZombie
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Re: Post Cool Overgrowth Screenshots

Post by RagdollZombie » Sun Jul 07, 2013 5:55 am

another wierd screenshot... the guard's torso looks all mushy and tiny c:
wtf guard.png

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Constance
Overgrowth Modder Deluxe
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Re: Post Cool Overgrowth Screenshots

Post by Constance » Sun Jul 07, 2013 6:28 am

Seriously though, do you just fuck around with Overgrowth's glitches all day?

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RagdollZombie
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Re: Post Cool Overgrowth Screenshots

Post by RagdollZombie » Sun Jul 07, 2013 11:53 am

.... nooo

this one was found on accident D:

THE iDUBBBBZ IS MY WITNESS. (it happened during stream yesterday :B)

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akazi
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Re: Post Cool Overgrowth Screenshots

Post by akazi » Thu Jul 11, 2013 8:21 pm

This is what happens when you fall to high and fast.
Image

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RagdollZombie
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Re: Post Cool Overgrowth Screenshots

Post by RagdollZombie » Thu Jul 11, 2013 8:58 pm

weeee :)

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akazi
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Re: Post Cool Overgrowth Screenshots

Post by akazi » Sat Jul 13, 2013 9:11 pm

Image

Also kinda weird, NAV mesh stays even though I'm in-game jumping around.


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Anton
pretty cool guy
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Re: Post Cool Overgrowth Screenshots

Post by Anton » Sun Jul 14, 2013 4:01 pm

akazi wrote:Also kinda weird, NAV mesh stays even though I'm in-game jumping around.
You need to turn off "View Nav Mesh" from the ribbon. It is a toggle, but doesn't matter what mode you are in, it will keep showing the Nav Mesh.


And here's a screen shot I've had sitting around for months... don't know if it's really "cool", but, it makes me laugh...
gottahurt.jpg

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akazi
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Re: Post Cool Overgrowth Screenshots

Post by akazi » Sun Jul 14, 2013 4:50 pm

Anton wrote:
akazi wrote:Also kinda weird, NAV mesh stays even though I'm in-game jumping around.
You need to turn off "View Nav Mesh" from the ribbon. It is a toggle, but doesn't matter what mode you are in, it will keep showing the Nav Mesh.
Yeah I know, I just never tried to have "view Nav Mesh" on and go back into game. :mrgreen:

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RagdollZombie
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Re: Post Cool Overgrowth Screenshots

Post by RagdollZombie » Wed Jul 17, 2013 11:59 pm

Viking attack
CHASED BY VIKINGS!!!.png
BEING LAZORED BY A VIKING.png

ouchies
bunny ouch.png
Rabbot covered in blood, looking like a bad-ass XD
bloody rabbot.png
bloody rabbot2.png

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RagdollZombie
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Re: Post Cool Overgrowth Screenshots

Post by RagdollZombie » Mon Jul 22, 2013 10:06 am

It looks like turner got a bruise near his mouth
overgrowth bruise.png
And a small cut (would be cool if you could get these kind of cuts more often, instead of huge knife slashes all the time)

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akazi
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Re: Post Cool Overgrowth Screenshots

Post by akazi » Mon Jul 22, 2013 11:47 am

Would be cool if blunt hits could make that wound.

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