Possible Foxes in Overgrowth?
Re: Possible Foxes in Overgrowth?
Foxes and/or Raccoon ninjas would suffice.
Re: Possible Foxes in Overgrowth?
They have already said what animals will be in the game. Even while i agree that would be cool they say that there will be only wolfs, rabbits, dogs, cats, and rats.
Re: Possible Foxes in Overgrowth?
They already have dogs, though.
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Re: Possible Foxes in Overgrowth?
Someone should make a fox model if it hasn't been done already. That would be really cool, even if I can't see it adding anything much to the vanilla game.
Re: Possible Foxes in Overgrowth?
There is a model for it. Here is the link.
viewtopic.php?f=16&t=12101&hilit=New+character
viewtopic.php?f=16&t=12101&hilit=New+character
Re: Possible Foxes in Overgrowth?
It's on my list of items to add to the community content browser. It may still be a while, as I am quite busy with work at the moment, but I will get to it relatively soon.haidawe wrote:Is it possible for that to be uploaded in to the community content browser? If anyone is willing to?floogin wrote:There is a model for it. Here is the link.
viewtopic.php?f=16&t=12101&hilit=New+character
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Re: Possible Foxes in Overgrowth?
You should probably get used to it, Anton posts a LOT on the SPF.haidawe wrote:I nearly jumped out of my chair when I clicked the site on your profile.
...Every time I say "SPF" for "Secret Preorder Forum," I start thinking about sunscreen.
Re: Possible Foxes in Overgrowth?
Stuntddude wrote:You should probably get used to it, Anton posts a LOT on the SPF.haidawe wrote:I nearly jumped out of my chair when I clicked the site on your profile.
...Every time I say "SPF" for "Secret Preorder Forum," I start thinking about sunscreen.
You guys are too flattering.
And I'm glad you like the music for Receiver.
Yeah, I think it will be cool when I finish updating everything. Sadly, there's not enough time in the day to do everything I want...haidawe wrote:Oh nice! I saw in the thread the mention of American City being added as well, glad you are doing all of this!
Re: Possible Foxes in Overgrowth?
We haven't made a way to "upload" to the community content browser available yet. At this point, only Aaron (who actually programmed SUMLauncher) and I have the tools to add items to the browser. (I'm kinda project coordinator for SUM and have been the sole person adding content for quite a while.) Before we can setup the tools for other general users to do it, we will need an account system of some kind, some kind of approval system, get people used to the packaging content in the format that SUMLauncher uses, etc.haidawe wrote:Honestly, when I learn how to upload content to the browser, and it isn't that difficult (doesn't matter if it is or not) I'll be glad to help with certain content. I'll start looking up how to today.
We are working towards making all this happen, but it will probably be a while before we're able to let the community actually manage the content in SUMLauncher.
Re: Possible Foxes in Overgrowth?
The account system will have to be our own, as we're not directly affiliated with Wolfire, and best practice says that it should be our own for safety reasons. We want to have some kind of verification (kinda like Steam does) where we can have a related account, but, we just have to get an account system working first…haidawe wrote:Oh, I didn't know it was like that, perhaps the account system can be via forum accounts?Anton wrote:We haven't made a way to "upload" to the community content browser available yet. At this point, only Aaron (who actually programmed SUMLauncher) and I have the tools to add items to the browser. (I'm kinda project coordinator for SUM and have been the sole person adding content for quite a while.) Before we can setup the tools for other general users to do it, we will need an account system of some kind, some kind of approval system, get people used to the packaging content in the format that SUMLauncher uses, etc.haidawe wrote:Honestly, when I learn how to upload content to the browser, and it isn't that difficult (doesn't matter if it is or not) I'll be glad to help with certain content. I'll start looking up how to today.
We are working towards making all this happen, but it will probably be a while before we're able to let the community actually manage the content in SUMLauncher.
Re: Possible Foxes in Overgrowth?
haidawe wrote:Just saw that you added the Fox and a couple of other things to the browser! Thank you so much!
Re: Possible Foxes in Overgrowth?
Items added through SUMLauncher should appear in the "Community" Tabhaidawe wrote:One thing though, where exactly would you find it in the item browser? Having issues finding it.Anton wrote:haidawe wrote:Just saw that you added the Fox and a couple of other things to the browser! Thank you so much!
Re: Possible Foxes in Overgrowth?
That's really weird, I just installed it fresh, on a clean version of Overgrowth, and it showed up for me. Try uninstalling it from SUMLauncher, and then installing it again, then see if it works.haidawe wrote:I checked the section for Korban3 and it only has the sword that he created, the Fox does not appear, I restarted Overgrowth a few times and it still persists.Anton wrote: Items added through SUMLauncher should appear in the "Community" Tab
Re: Possible Foxes in Overgrowth?
You can do that if you want. You can also have SUMLauncher install it for you, if you choose. I'm still not sure why it would not be showing up for you.haidawe wrote:How exactly do I do a "Fresh" install of Overgrowth? Just download the .dmg (I'm on a Mac.) And it'll overwrite all of the installation files of it?
Is anyone else having this issue?
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Re: Possible Foxes in Overgrowth?
I just tested it on Scrubby Hills and it didn't work. It seems to be working on UFO Hangar and Red Shards though.Anton wrote:You can do that if you want. You can also have SUMLauncher install it for you, if you choose. I'm still not sure why it would not be showing up for you.haidawe wrote:How exactly do I do a "Fresh" install of Overgrowth? Just download the .dmg (I'm on a Mac.) And it'll overwrite all of the installation files of it?
Is anyone else having this issue?
EDIT: Also not working on Shielded Stands.