GMod Overgrowth RP

A secret forum for people who preorder Overgrowth!
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Coyote
Posts: 18
Joined: Wed Feb 12, 2014 3:36 pm

GMod Overgrowth RP

Post by Coyote » Fri Feb 14, 2014 3:15 pm

So, I was thinking, if someone could make some Overgrowth models and was able to edit the clockwork schema for any CW schema [Like half life 2 RP] we could host an Overgrowth RP on GMod. I only mention this as I am not sure how long it will be until Overgrowth receives multiplayer if it ever does. My idea would be to purchase a CW schema and edit it and place Overgrowth models in place of the citizen models. I cannot do this however, as I do not know how to code or edit schemas as I am extremely busy with very important courses in education. I thought this would be a great idea and I was putting the idea out there for anyone who would like to put this idea into action, but hadn't thought of it. Also, if price is a problem, the NutScript [NS] schema is free to download, and is basically like clockwork with a few minor and major differences, which could then be edited too.

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