Marking

A secret forum for people who preorder Overgrowth!
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BobSnyder
Posts: 42
Joined: Thu May 15, 2014 4:16 pm

Marking

Post by BobSnyder » Sun Oct 19, 2014 9:24 pm

This is probably a bad idea. Especially with the type of game it is(how open it is). But wouldn't it be neat-o if e could line the camera up behind turner to where an enemy is directly between his two ears, like a sight, and if you hold it like that for a few seconds it'll mark them? Just a thought. Also, are we gonna have different size hitboxes for different characters in the end? Cause I'd like to be able to get away from wolves and the like when I'm playing as a rat by going into a rat sized tunnel. Oh and one more thing... Am I tripping, or do the cats attack much faster by default than other animals?

generalcrusher
Posts: 29
Joined: Wed Dec 18, 2013 11:38 am

Re: Marking

Post by generalcrusher » Sat Oct 25, 2014 2:44 pm

No, imo "marking" wouldnt fit in this game at all.

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