Help with changing knockback!

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PulseSnK
Posts: 2
Joined: Thu Aug 27, 2015 6:03 pm

Help with changing knockback!

Post by PulseSnK » Mon Oct 26, 2015 3:47 pm

Hey, so I was wondering how I'd go about changing how much knockback damage a character can do, for example if the Alien Spitter from the Xenomorph mod hits someone, they are sent flying into next Sunday, and I was wondering how I could achieve this, thanks. :)

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akazi
Posts: 1935
Joined: Fri Dec 30, 2011 3:14 pm
Location: Montgomery, Alabama

Re: Help with changing knockback!

Post by akazi » Mon Oct 26, 2015 3:56 pm

Select a character and then press U to bring up the parameter editor. there you should see "Attack Knockback."

PulseSnK
Posts: 2
Joined: Thu Aug 27, 2015 6:03 pm

Re: Help with changing knockback!

Post by PulseSnK » Mon Oct 26, 2015 4:21 pm

Damn, that would've been easier than creating my own XML files like I did xDD Thanks anyway :)

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