Unofficial Overgrowth a223 build
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Unofficial Overgrowth a223 build
The latest Overgrowth a223 early access build is here! You can get it DRM-free here, or you can grab it through your Steam account.
(watch in hd)
Changelog:
- First version of arena mode meta game
- Better springyness in arms, more rigid
- Bug fixes
If you find any bugs, please email a full description along with your system specs to [email protected].
To download the alpha, use one of these links, Steam, or log into your Humble Bundle account:
Windows: Download
Mac OS X: Download
Linux: Download
Just want the changes from the last alpha to a223? http://cdn.wolfire.com/alpha/diffs/overgrowth-a223.zip
Subscribe to the dev blog!
(watch in hd)
Changelog:
- First version of arena mode meta game
- Better springyness in arms, more rigid
- Bug fixes
If you find any bugs, please email a full description along with your system specs to [email protected].
To download the alpha, use one of these links, Steam, or log into your Humble Bundle account:
Windows: Download
Mac OS X: Download
Linux: Download
Just want the changes from the last alpha to a223? http://cdn.wolfire.com/alpha/diffs/overgrowth-a223.zip
Subscribe to the dev blog!
Something I've noticed about the Dynamic Light objects
Wow, these dynamic light objects are really cool. These could seriously add to the atmosphere of a level.
Oh.
Hopefully you'll be able to increase the radius thru parameters and/or disable the bounding boxes of the light objects, because this is a 'little' difficult to use.
Re: Unofficial Overgrowth a223 build
So I guess I have to wait for the DRM-free versions to be released in order for a223 to appear in the SUMlauncher right?
Re: Unofficial Overgrowth a223 build
still no possible to save
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Re: Unofficial Overgrowth a223 build
Did you send a bug report to [email protected] ?elegaro wrote:still no possible to save
We tested saving levels on the team a while ago and it seemed to work for everyone, so there might be some issue specific to you.
Re: Unofficial Overgrowth a223 build
Silverfish could you give me a response to why aren't the alphas showing up in the SUMLauncher?
Whenever there is a new alpha it says "Installed Alpha: a2xx" or whatever, and the new one doesn't show up.
When I download the changes only ZIP file and extract it to game folder then run SUMLauncher again, it still says a222 is installed.
Even if I delete and re-extract SUMLauncher and re-select the .exe file same thing.
The only way for a223 to show up is to completely re-download the game.
Can this be fixed or SUMLauncher be updated at all?
Whenever there is a new alpha it says "Installed Alpha: a2xx" or whatever, and the new one doesn't show up.
When I download the changes only ZIP file and extract it to game folder then run SUMLauncher again, it still says a222 is installed.
Even if I delete and re-extract SUMLauncher and re-select the .exe file same thing.
The only way for a223 to show up is to completely re-download the game.
Can this be fixed or SUMLauncher be updated at all?
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Re: Unofficial Overgrowth a223 build
I don't know, ScarXL. SUMLauncher is not made by Wolfire, but we do what we can to keep it compatible. Unfortunately they do not have a programmer on the project right now to fix stuff.
Re: Unofficial Overgrowth a223 build
Nevermind I got what is happening now. You mentioned something about a .diffs file how can I use it and what is it?
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Re: Unofficial Overgrowth a223 build
ScarXL: At the bottom of the first post in this topic there is a link to a zip that contains only the changes from the previous alpha to this one, that's the diffs file.
Re: Unofficial Overgrowth a223 build
From my time developing maps for Therium-2, I've noticed three things about performance:
- 1. Fear is the mind-killer.
2. The biggest reason framerate drops are a thing is because of AI; I've literally killed enough AI in-game on a level to reduce framerate.
3. For some reason my game is locked to 62 FPS. I have no idea when that happened.
Re: Unofficial Overgrowth a223 build
Do you have v-sync activated?Timbles wrote: 3. For some reason my game is locked to 62 FPS. I have no idea when that happened.[/list]
David Tweeted this today; Motion Blur
Hopefully this can be disabled, but this looks really good.
Re: David Tweeted this today; Motion Blur
That's awesome!Timbles wrote:
Hopefully this can be disabled, but this looks really good.
I will never use it.
Re: Unofficial Overgrowth a223 build
Thats just a kill for FPS for a feature that I actually hate, in any game.
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Re: Unofficial Overgrowth a223 build
Yeah it can be turned off.