Unofficial, alpha 18 weekly build

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Jeff
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Unofficial, alpha 18 weekly build

Post by Jeff » Mon Mar 16, 2009 10:35 pm

The unofficial, alpha 18 leaked build is here!

A "leaked build" is when John and I literally grab the latest SVN build and package it up for you guys. It has a ton of known bugs, so don't worry if it doesn't work for you. It is not condoned by David, Phillip, and Aubrey, but we want to keep you guys in the loop and give you stuff to play with regularly! Please report bugs in Trac! http://trac.wolfire.net/spf/overgrowth

New in this version: (see blog)

Also, press P to toggle wireframe stuff. Press 8 and 9 to toggle the Rabbot. Press ` for the console.

We are testing out BitTorrent again this week! Please let me know how that goes.
Windows: (direct) (torrent)
Mac OS X: (direct) (torrent)

Subscribe to the dev blog!

Ryan Gordon is in charge of the Linux build. No word on that yet -- he will probably wait until we are further along.

Note! No PPC or 10.4 Tiger support at the moment -- we are waiting on Chrome for these. We are not sure when this will happen.

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Nimai
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Re: Unofficial, alpha 18 weekly build

Post by Nimai » Mon Mar 16, 2009 10:54 pm

Awesome!!

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Ac30
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Re: Unofficial, alpha 18 weekly build

Post by Ac30 » Tue Mar 17, 2009 12:07 am

WTF! no blog post? :P

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Johannes
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Re: Unofficial, alpha 18 weekly build

Post by Johannes » Tue Mar 17, 2009 1:02 am

Ac30 wrote:WTF! no blog post? :P
impatient aren't we ;P

Seriously though, this is an awesome update!

The major physics bugs have been fixed, namely multiple intersecting objects causing you to bounce off at impossible speeds (thought they still mess up the shadows), and you colliding with the many transparent plant sprites.
Lugaru 2ScreenSnapz002.png
Lugaru 2ScreenSnapz003.png
There are two rabbots and with the mouse you can punch the other one, the longer you hold, the more powerful the push.
Lugaru 2ScreenSnapz001.png
Also from what I can tell some graphical errors have been fixed =)


I have yet to test out what new scripting there might be, though I am stringly hoping that now that you can actually push other rabbots, that multiplayer might be possible.

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tomascokis
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Re: Unofficial, alpha 18 weekly build

Post by tomascokis » Tue Mar 17, 2009 1:06 am

you can punch!!!

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Re: Unofficial, alpha 18 weekly build

Post by tomascokis » Tue Mar 17, 2009 1:06 am

Oh and great download speed.

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Glabbit
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Re: Unofficial, alpha 18 weekly build

Post by Glabbit » Tue Mar 17, 2009 1:24 am

HURRAH!
The first step to combat has been made! =D

Woo! White-ish hovering bubbles and cylinders punching each other in highly detailed and beautiful surroundings! This is getting better and better and better! :lol:

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Johannes
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Re: Unofficial, alpha 18 weekly build

Post by Johannes » Tue Mar 17, 2009 1:51 am

I knew it!
Lugaru 2ScreenSnapz004.png
Given these network commands, it is likely that networking might work again... I will try them out momentarily...

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Comix
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Re: Unofficial, alpha 18 weekly build

Post by Comix » Tue Mar 17, 2009 2:58 am

Jeff wrote: We are testing out BitTorrent again this week! Please let me know how that goes.
Bittorrent works..but there's only one seed :(

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tomascokis
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Re: Unofficial, alpha 18 weekly build

Post by tomascokis » Tue Mar 17, 2009 4:04 am

Still no alternative for mac laptops!!!

Please, just swap shift right click-drag with shift left click drag - Nobody uses that.

Not that I recommend that as an official alternative but just until you have the time to make a real solution.

sorry to double post in the blog but I really want the devs to see this - its totally ruining my alpha experience

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Johannes
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Re: Unofficial, alpha 18 weekly build

Post by Johannes » Tue Mar 17, 2009 4:34 am

tomascokis wrote:Still no alternative for mac laptops!!!

Please, just swap shift right click-drag with shift left click drag - Nobody uses that.

Not that I recommend that as an official alternative but just until you have the time to make a real solution.

sorry to double post in the blog but I really want the devs to see this - its totally ruining my alpha experience
Read the command list. Wherever it says right click, do command+click. This has been the case for many alphas. I use a single button mac, and everything works just fine.

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Johannes
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Re: Unofficial, alpha 18 weekly build

Post by Johannes » Tue Mar 17, 2009 5:11 am

So, little update on the networking front.

(To the devs: no need to say that this is unsuported and that's why it may or may not be working. This is simply for the fun of trying to get it working, even if it might be inherently impossible at the moment :mrgreen: )

creating a local server seems to work:

Code: Select all

Type the Following in the console:
Net.createLocal()
Net.setPlayerName("name")
Ner.showPlayers()
(Feel free to type Net.toggleBrowser() to show the server Browser)

This will create a local server, set your player's name, and then will show you a list of who is logged onto this server.:

Code: Select all

name 0.0.0.0
Even-though I am running two versions of alpha 18 at the same time on the same computer, the other program that is not hosting does not seem to be capable of joining or even seeing the other game.

Creating an actual online game seems to be harder still. (thanks a lot to the guys that previously got this to work on older alphas) I am not completely sure about the syntax but i'm fairly certain it is Net.createServer(IP, Port, "Name"). when I type the IP in the X.X.X.X format nothing seems to happen.

However when I group the IP together (for example making 123.456.789.001 to 123456789001) I do get a bit further. It gives me an error message:

Code: Select all

"Server (ip doesn't take) 1.23457e+1:6112"
but it's the only option where a server even shows up in the server browser, in both versions running:
Lugaru 2ScreenSnapz008.png
but I can't figure out how to join.

If anyone has any more insight into this (ajs?) feel free to share it.

(this post probably has errors, was very tired when I wrote it.)


also
Lugaru 2ScreenSnapz006.png
?
Last edited by Johannes on Tue Mar 17, 2009 10:23 pm, edited 8 times in total.

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tomascokis
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Re: Unofficial, alpha 18 weekly build

Post by tomascokis » Tue Mar 17, 2009 5:44 am

jo-shadow wrote:
tomascokis wrote:Still no alternative for mac laptops!!!

Please, just swap shift right click-drag with shift left click drag - Nobody uses that.

Not that I recommend that as an official alternative but just until you have the time to make a real solution.

sorry to double post in the blog but I really want the devs to see this - its totally ruining my alpha experience
Read the command list. Wherever it says right click, do command+click. This has been the case for many alphas. I use a single button mac, and everything works just fine.
thats my mistake, I had no idea about that.

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Re: Unofficial, alpha 18 weekly build

Post by GDer » Tue Mar 17, 2009 9:42 am

Just because I'm too lazy to register..
Image
Oh and the fps drops for a moment when jumping through tree's leaves.

Jeff
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Re: Unofficial, alpha 18 weekly build

Post by Jeff » Tue Mar 17, 2009 10:42 am

tomascokis wrote:Still no alternative for mac laptops!!!

Please, just swap shift right click-drag with shift left click drag - Nobody uses that.

Not that I recommend that as an official alternative but just until you have the time to make a real solution.

sorry to double post in the blog but I really want the devs to see this - its totally ruining my alpha experience
We read everything. No need to post the same thing all over the place.

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