Unofficial, alpha 18 weekly build
Unofficial, alpha 18 weekly build
The unofficial, alpha 18 leaked build is here!
A "leaked build" is when John and I literally grab the latest SVN build and package it up for you guys. It has a ton of known bugs, so don't worry if it doesn't work for you. It is not condoned by David, Phillip, and Aubrey, but we want to keep you guys in the loop and give you stuff to play with regularly! Please report bugs in Trac! http://trac.wolfire.net/spf/overgrowth
New in this version: (see blog)
Also, press P to toggle wireframe stuff. Press 8 and 9 to toggle the Rabbot. Press ` for the console.
We are testing out BitTorrent again this week! Please let me know how that goes.
Windows: (direct) (torrent)
Mac OS X: (direct) (torrent)
Subscribe to the dev blog!
Ryan Gordon is in charge of the Linux build. No word on that yet -- he will probably wait until we are further along.
Note! No PPC or 10.4 Tiger support at the moment -- we are waiting on Chrome for these. We are not sure when this will happen.
A "leaked build" is when John and I literally grab the latest SVN build and package it up for you guys. It has a ton of known bugs, so don't worry if it doesn't work for you. It is not condoned by David, Phillip, and Aubrey, but we want to keep you guys in the loop and give you stuff to play with regularly! Please report bugs in Trac! http://trac.wolfire.net/spf/overgrowth
New in this version: (see blog)
Also, press P to toggle wireframe stuff. Press 8 and 9 to toggle the Rabbot. Press ` for the console.
We are testing out BitTorrent again this week! Please let me know how that goes.
Windows: (direct) (torrent)
Mac OS X: (direct) (torrent)
Subscribe to the dev blog!
Ryan Gordon is in charge of the Linux build. No word on that yet -- he will probably wait until we are further along.
Note! No PPC or 10.4 Tiger support at the moment -- we are waiting on Chrome for these. We are not sure when this will happen.
Re: Unofficial, alpha 18 weekly build
Awesome!!
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Re: Unofficial, alpha 18 weekly build
WTF! no blog post?
Re: Unofficial, alpha 18 weekly build
impatient aren't we ;PAc30 wrote:WTF! no blog post?
Seriously though, this is an awesome update!
The major physics bugs have been fixed, namely multiple intersecting objects causing you to bounce off at impossible speeds (thought they still mess up the shadows), and you colliding with the many transparent plant sprites. There are two rabbots and with the mouse you can punch the other one, the longer you hold, the more powerful the push. Also from what I can tell some graphical errors have been fixed =)
I have yet to test out what new scripting there might be, though I am stringly hoping that now that you can actually push other rabbots, that multiplayer might be possible.
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Re: Unofficial, alpha 18 weekly build
you can punch!!!
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Re: Unofficial, alpha 18 weekly build
Oh and great download speed.
Re: Unofficial, alpha 18 weekly build
HURRAH!
The first step to combat has been made! =D
Woo! White-ish hovering bubbles and cylinders punching each other in highly detailed and beautiful surroundings! This is getting better and better and better!
The first step to combat has been made! =D
Woo! White-ish hovering bubbles and cylinders punching each other in highly detailed and beautiful surroundings! This is getting better and better and better!
Re: Unofficial, alpha 18 weekly build
I knew it!
Given these network commands, it is likely that networking might work again... I will try them out momentarily...Re: Unofficial, alpha 18 weekly build
Bittorrent works..but there's only one seedJeff wrote: We are testing out BitTorrent again this week! Please let me know how that goes.
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Re: Unofficial, alpha 18 weekly build
Still no alternative for mac laptops!!!
Please, just swap shift right click-drag with shift left click drag - Nobody uses that.
Not that I recommend that as an official alternative but just until you have the time to make a real solution.
sorry to double post in the blog but I really want the devs to see this - its totally ruining my alpha experience
Please, just swap shift right click-drag with shift left click drag - Nobody uses that.
Not that I recommend that as an official alternative but just until you have the time to make a real solution.
sorry to double post in the blog but I really want the devs to see this - its totally ruining my alpha experience
Re: Unofficial, alpha 18 weekly build
Read the command list. Wherever it says right click, do command+click. This has been the case for many alphas. I use a single button mac, and everything works just fine.tomascokis wrote:Still no alternative for mac laptops!!!
Please, just swap shift right click-drag with shift left click drag - Nobody uses that.
Not that I recommend that as an official alternative but just until you have the time to make a real solution.
sorry to double post in the blog but I really want the devs to see this - its totally ruining my alpha experience
Re: Unofficial, alpha 18 weekly build
So, little update on the networking front.
(To the devs: no need to say that this is unsuported and that's why it may or may not be working. This is simply for the fun of trying to get it working, even if it might be inherently impossible at the moment )
creating a local server seems to work:
(Feel free to type Net.toggleBrowser() to show the server Browser)
This will create a local server, set your player's name, and then will show you a list of who is logged onto this server.:
Even-though I am running two versions of alpha 18 at the same time on the same computer, the other program that is not hosting does not seem to be capable of joining or even seeing the other game.
Creating an actual online game seems to be harder still. (thanks a lot to the guys that previously got this to work on older alphas) I am not completely sure about the syntax but i'm fairly certain it is Net.createServer(IP, Port, "Name"). when I type the IP in the X.X.X.X format nothing seems to happen.
However when I group the IP together (for example making 123.456.789.001 to 123456789001) I do get a bit further. It gives me an error message: but it's the only option where a server even shows up in the server browser, in both versions running:
but I can't figure out how to join.
If anyone has any more insight into this (ajs?) feel free to share it.
(this post probably has errors, was very tired when I wrote it.)
also ?
(To the devs: no need to say that this is unsuported and that's why it may or may not be working. This is simply for the fun of trying to get it working, even if it might be inherently impossible at the moment )
creating a local server seems to work:
Code: Select all
Type the Following in the console:
Net.createLocal()
Net.setPlayerName("name")
Ner.showPlayers()
This will create a local server, set your player's name, and then will show you a list of who is logged onto this server.:
Code: Select all
name 0.0.0.0
Creating an actual online game seems to be harder still. (thanks a lot to the guys that previously got this to work on older alphas) I am not completely sure about the syntax but i'm fairly certain it is Net.createServer(IP, Port, "Name"). when I type the IP in the X.X.X.X format nothing seems to happen.
However when I group the IP together (for example making 123.456.789.001 to 123456789001) I do get a bit further. It gives me an error message:
Code: Select all
"Server (ip doesn't take) 1.23457e+1:6112"
If anyone has any more insight into this (ajs?) feel free to share it.
(this post probably has errors, was very tired when I wrote it.)
also ?
Last edited by Johannes on Tue Mar 17, 2009 10:23 pm, edited 8 times in total.
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Re: Unofficial, alpha 18 weekly build
thats my mistake, I had no idea about that.jo-shadow wrote:Read the command list. Wherever it says right click, do command+click. This has been the case for many alphas. I use a single button mac, and everything works just fine.tomascokis wrote:Still no alternative for mac laptops!!!
Please, just swap shift right click-drag with shift left click drag - Nobody uses that.
Not that I recommend that as an official alternative but just until you have the time to make a real solution.
sorry to double post in the blog but I really want the devs to see this - its totally ruining my alpha experience
Re: Unofficial, alpha 18 weekly build
Just because I'm too lazy to register..
Oh and the fps drops for a moment when jumping through tree's leaves.
Oh and the fps drops for a moment when jumping through tree's leaves.
Re: Unofficial, alpha 18 weekly build
We read everything. No need to post the same thing all over the place.tomascokis wrote:Still no alternative for mac laptops!!!
Please, just swap shift right click-drag with shift left click drag - Nobody uses that.
Not that I recommend that as an official alternative but just until you have the time to make a real solution.
sorry to double post in the blog but I really want the devs to see this - its totally ruining my alpha experience