[Suggestion] New voices/sounds.

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SirDoombox
Posts: 19
Joined: Tue Jan 18, 2011 9:58 am
Location: South Wales, UK

[Suggestion] New voices/sounds.

Post by SirDoombox » Tue Feb 01, 2011 10:50 am

When one of the voice acted sounds activates and you hit them midway through it they instantly cut off which isn't 100% realistic, there should be some form of sharp exhale or one of the normal hit sounds being played if it cuts out to help make the voices seem a bit more realistic and intertwined with the characters actual behaviours and status.

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