[OGMP] Overgrowth Multiplayer Mod
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- Posts: 440
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Re: [OGMP] Overgrowth Multiplayer Mod
I just exploited a glitch, and a very fun one at that
basically, if other people are on a server with you, you cant delete your spawn as it will crash the game. However, if you are alone on a server, it lets you. so when no one is on, choose the wolf character, then once you have spawned, create an AI and change to your character spawn to become the AI, then you can use the numbers to change into any character you want. but to other people you are still a wolf, so if you were a rabbit on your screen you would have the agility of a rabbit, but be able to have the strength of a wolf on others
INSTA KILL SUPER HIGH JUMPING WOLF!!!!
I don't know if it could get patched... but I kinda hope it doesn't, its quite fun to mess with, and its a sort of reward for being first on to a server, I might make a video tutorial on it, but its really easy...
anyway, if you get a chance to, id suggest it, its a fun way to mess with people, and only you get to do it out of the whole server
basically, if other people are on a server with you, you cant delete your spawn as it will crash the game. However, if you are alone on a server, it lets you. so when no one is on, choose the wolf character, then once you have spawned, create an AI and change to your character spawn to become the AI, then you can use the numbers to change into any character you want. but to other people you are still a wolf, so if you were a rabbit on your screen you would have the agility of a rabbit, but be able to have the strength of a wolf on others
INSTA KILL SUPER HIGH JUMPING WOLF!!!!
I don't know if it could get patched... but I kinda hope it doesn't, its quite fun to mess with, and its a sort of reward for being first on to a server, I might make a video tutorial on it, but its really easy...
anyway, if you get a chance to, id suggest it, its a fun way to mess with people, and only you get to do it out of the whole server
Re: [OGMP] Overgrowth Multiplayer Mod
Hehe, good idea. Yea, it is super easy to cheat in ogmp. You can get the same result by editing some xml or script files.
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- Posts: 440
- Joined: Fri Oct 18, 2013 5:48 pm
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Re: [OGMP] Overgrowth Multiplayer Mod
yeah, I thought about the script option after
but this way is probably quicker and better for people who just play this as a game and don't go into the files, no knowledge of scripting required!
I was also checking out how the splitscreen coop works online
if its started prior to joining the server, the game will crash... but if started after with people in the server, only one player will be visible...
im not sure whether it will work when people join after the splitscreen has been set up.
CHALLENGE MENUS!!! they are challenging to get rid of online seeing as there is a text box covering them... BUT, I have found a way which doesn't require you to quit the server.
if you shrink the screen, NOT MINIMIZE!!!, but shrink it and drag it to one side of the screen, it will remove the text box, and you will be able to press the continue button, then you can maximize the screen again, or have it however it was before (note, this will not work for fullscreen mode)
the easiest way to get to your curser back is also to Alt+Tab to the Overgrowth worker that runs in the background, every time you click on the Og screen though, it will remove your curser again and you will need to Alt+Tab again, but its worth it, as the challenge menu wont show up again throughout the whole game!!
that's all ive found so far, if there is more that I find that may benefit, I will share it!
but this way is probably quicker and better for people who just play this as a game and don't go into the files, no knowledge of scripting required!
I was also checking out how the splitscreen coop works online
if its started prior to joining the server, the game will crash... but if started after with people in the server, only one player will be visible...
im not sure whether it will work when people join after the splitscreen has been set up.
CHALLENGE MENUS!!! they are challenging to get rid of online seeing as there is a text box covering them... BUT, I have found a way which doesn't require you to quit the server.
if you shrink the screen, NOT MINIMIZE!!!, but shrink it and drag it to one side of the screen, it will remove the text box, and you will be able to press the continue button, then you can maximize the screen again, or have it however it was before (note, this will not work for fullscreen mode)
the easiest way to get to your curser back is also to Alt+Tab to the Overgrowth worker that runs in the background, every time you click on the Og screen though, it will remove your curser again and you will need to Alt+Tab again, but its worth it, as the challenge menu wont show up again throughout the whole game!!
that's all ive found so far, if there is more that I find that may benefit, I will share it!
Re: [OGMP] Overgrowth Multiplayer Mod
If somebody wants to help test the next version, here it is: https://github.com/ogmp/ogmp_client/arc ... ring-1.zip
I will test it for some days and if it works it will be merged with the main branch of the mod. It is fully compatible with the old one. Any feedback (how it behaves compared to the old version) is appreciated.
Edit: merged it with master now, so no need to test it.
I will test it for some days and if it works it will be merged with the main branch of the mod. It is fully compatible with the old one. Any feedback (how it behaves compared to the old version) is appreciated.
Edit: merged it with master now, so no need to test it.
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Re: [OGMP] Overgrowth Multiplayer Mod
Id love to test it, but I found a bug...
the website doesn't work, not sure if the link is wrong or something... but it wont open
heres the issue I get, I would screenshot it, but id have to put it in Photoshop, then save it as a Jpeg... too much effort...
yes I use internet explorer...
the website doesn't work, not sure if the link is wrong or something... but it wont open
heres the issue I get, I would screenshot it, but id have to put it in Photoshop, then save it as a Jpeg... too much effort...
yes I use internet explorer...
Last edited by halzoid on Thu Nov 26, 2015 4:36 pm, edited 1 time in total.
Re: [OGMP] Overgrowth Multiplayer Mod
I recommend Gyazo for these things.
Re: [OGMP] Overgrowth Multiplayer Mod
I already tested it and merged it with the master branch, halzoid. There was no need for the branch anymore, so I deleted it. So just use https://github.com/ogmp/ogmp_client/archive/v0.0.2.zip instead.
Re: [OGMP] Overgrowth Multiplayer Mod
The test version of the day: https://github.com/ogmp/ogmp_client/arc ... stic-2.zip
I disabled everything that is not absolutely necessary to play online. If this version still crashes from time to time, we know that the commented out parts are probably not responsible and I will comment out even more.
I disabled everything that is not absolutely necessary to play online. If this version still crashes from time to time, we know that the commented out parts are probably not responsible and I will comment out even more.
Re: [OGMP] Overgrowth Multiplayer Mod
I compiled the OGMP server for Windows, 64 bit only for the moment: https://github.com/ogmp/ogmp_server/rel ... n64.tar.gz
To start a server just extract the archive with 7zip or a similar tool and open the file start_server.bat. That's all, super easy and perfect for LAN parties
To start a server just extract the archive with 7zip or a similar tool and open the file start_server.bat. That's all, super easy and perfect for LAN parties
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Re: [OGMP] Overgrowth Multiplayer Mod
how do you find people on servers
Re: [OGMP] Overgrowth Multiplayer Mod
you mean this? http://www.ogmp.desonicdsx98000 wrote:how do you find people on servers
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Re: [OGMP] Overgrowth Multiplayer Mod
wow that's pretty convenient, thanksrodeje25 wrote:you mean this? http://www.ogmp.desonicdsx98000 wrote:how do you find people on servers
Re: [OGMP] Overgrowth Multiplayer Mod
Yea, it is pretty handy, but sadly not a lot of people are playing on the servers. So if you want to play your best chance is to first find people and then join the server together.sonicdsx98000 wrote:wow that's pretty convenient, thanksrodeje25 wrote:you mean this? http://www.ogmp.desonicdsx98000 wrote:how do you find people on servers
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Re: [OGMP] Overgrowth Multiplayer Mod
Yea, it is pretty handy, but sadly not a lot of people are playing on the servers. So if you want to play your best chance is to first find people and then join the server together.[/quote]Surak wrote:wow that's pretty convenient, thankssonicdsx98000 wrote:you mean this? http://www.ogmp.derodeje25 wrote:how do you find people on servers
me and my friend might be online alot
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Re: [OGMP] Overgrowth Multiplayer Mod
ok? that post glitched.