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Re: Mod: Main Menu with Custom Maps (Over 40 user maps inclu
EDIT: This post is outdated! please check the SUMLauncher topic instead!
Hey everyone!
In order to make the whole installation process for Anton's mod much easier, I've written a program that handles everything for you! All you have to do is select your Overgrowth executable file (either Overgrowth.exe for Windows users or Overgrowth.app for Mac users), and the program will automatically download everything into the right directories.
On top of that, the program can automatically update the maps as well. If someone releases an update for their map (and lets Anton know), just run the program again - it will download only what it needs to, updating anything new and ignoring everything else.
Hey everyone!
In order to make the whole installation process for Anton's mod much easier, I've written a program that handles everything for you! All you have to do is select your Overgrowth executable file (either Overgrowth.exe for Windows users or Overgrowth.app for Mac users), and the program will automatically download everything into the right directories.
On top of that, the program can automatically update the maps as well. If someone releases an update for their map (and lets Anton know), just run the program again - it will download only what it needs to, updating anything new and ignoring everything else.
Last edited by Aaron on Sun Jan 22, 2012 7:51 pm, edited 5 times in total.
Re: Mod: Main Menu with Custom Maps (Over 40 user maps inclu
this file should be menu.htmlRaiun wrote:What file would that be?ariehl wrote: This mod should only replace one file
but as i can see you had problems with level.as. i thin you had a 2. mod installed when you tryed that main menu mod. but that 2. mod was'nt up to date.
Re: Mod: Main Menu with Custom Maps (Over 40 user maps inclu
Can you confirm if this mod works with a150?
Re: Mod: Main Menu with Custom Maps (Over 40 user maps inclu
yes main menu mod works with a150
Re: Mod: Main Menu with Custom Maps (Over 40 user maps inclu
@Samusaaron3 (I didn't feel like quoting)
NICE!!!
NICE!!!
Re: Mod: Main Menu with Custom Maps (Over 40 user maps inclu
The menu works in 150. but none of the maps seem to work right. (the custom maps i mean) it takes a while when loading hotspots and then almost crashes, then it spawns. and most of the envmaps are messed up, and the skybox is missing. And dark shadows
Re: Mod: Main Menu with Custom Maps (Over 40 user maps inclu
The skyboxes are all available from the first post, but running the mod program above will also fix this issue. It will correctly update the files, including the skyboxes.Ace00731 wrote:The menu works in 150. but none of the maps seem to work right. (the custom maps i mean) it takes a while when loading hotspots and then almost crashes, then it spawns. and most of the envmaps are messed up, and the skybox is missing. And dark shadows
Levels will take longer to load the first time as the program has to generate all the cached versions. I'm not sure what you mean by envmaps, but I will be adding the navmaps in the near future. (also, using Samusaaron3's updater, this will be a simple process.
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Re: Mod: Main Menu with Custom Maps (Over 40 user maps inclu
I put the skyboxes where they should be.
But when I go into 149a Anton's Menu Mod, there are 2 more folders that have 1 data folder each.
Can someone be specific as to what exactly I do ?
This is on 150.
But when I go into 149a Anton's Menu Mod, there are 2 more folders that have 1 data folder each.
Can someone be specific as to what exactly I do ?
This is on 150.
Re: Mod: Main Menu with Custom Maps (Over 40 user maps inclu
TheResidentShadow wrote:I put the skyboxes where they should be.
But when I go into 149a Anton's Menu Mod, there are 2 more folders that have 1 data folder each.
Can someone be specific as to what exactly I do ?
This is on 150.
The one that says "Original a149" is just a backup of the original file. So in the other folder, you want to merge that with your data folder, each folder should go in the respective location. If you are on Windows, you can just drag the whole data folder onto your data folder, and choose to Merge the contents of the folder, then you will be set. (Or even easier, run Samusaaron3's automatic installer: viewtopic.php?f=13&t=12471&start=45#p141747 )
Re: Mod: Main Menu with Custom Maps (Over 40 user maps inclu
I released a level in the project showoff here
Im working on much better versions of fun and my city, which will have new names.
Im working on much better versions of fun and my city, which will have new names.
Re: Mod: Main Menu with Custom Maps (Over 40 user maps inclu
Yeah! I've downloaded it, but haven't had time to even try it yet, or add it to the mod... It is on my list along with 5 other levels to officially update... Hopefully by the end of this week.adwuga wrote:I released a level in the project showoff here
Im working on much better versions of fun and my city, which will have new names.
Re: Mod: Main Menu with Custom Maps (Over 40 user maps inclu
OK cool. Thanks!
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Re: Mod: Main Menu with Custom Maps (Over 40 user maps inclu
offtopic:
Samusaaron3, use the following code in your program for interface to match default system style:
Samusaaron3, use the following code in your program for interface to match default system style:
Code: Select all
try {
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
} catch (Exception e) {
JOptionPane.showMessageDialog(mainFrame, e.toString());
System.exit(1);
}
Re: Mod: Main Menu with Custom Maps (Over 40 user maps inclu
Thanks for the suggestion! I'll give it a shot when I'm back home tomorrowDoctorGester wrote:offtopic:
Samusaaron3, use the following code in your program for interface to match default system style:
Code: Select all
try { UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName()); } catch (Exception e) { JOptionPane.showMessageDialog(mainFrame, e.toString()); System.exit(1); }
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Re: Mod: Main Menu with Custom Maps (Over 40 user maps inclu
Samusaaron, I want to report a bug in the Windows version of your application.
If you have a space in the program path it will generate an error when you try to start the program saying it can't find the jar file.
If you have a space in the program path it will generate an error when you try to start the program saying it can't find the jar file.